Player Matchup

Danzaburou
Danzaburou
Dat Boi Lou
Danzaburou
Level 158
God Stats
8W - 13L
1,939 SR
Queue Stats
123W - 254L
1,502 Elo+
Party 2
The Morrigan
The Morrigan
Exit Reserve
The Morrigan
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 79L
1,411 Elo+
Party 2
Bellona
Bellona
Gilgamesh0831
Bellona
Level 160
God Stats
4W - 3L
1,597 SR
Queue Stats
111W - 134L
1,507 Elo+
Party 2
Da Ji
Da Ji
TrueArtist5277
Da Ji
Level 48
God Stats
11W - 24L
1,424 SR
Queue Stats
41W - 71L
1,363 Elo+
Party 2
Aphrodite
Aphrodite
uukeo
Aphrodite
Level 59
God Stats
4W - 24L
1,384 SR
Queue Stats
40W - 77L
1,362 Elo+
Party 2
Team Averages
Level 91
1,569 SR
1,429 Elo+

VS

Team Averages
Level 99
1,639 SR
1,467 Elo+
Artio
Artio
Axender1
Artio
Level 59
God Stats
4W - 1L
1,817 SR
Queue Stats
6W - 7L
1,355 Elo+
Party 1
Ra
Ra
BadLook
Ra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,558 Elo+
Party 1
Chronos
Chronos
Btuggle9
Chronos
Level 66
God Stats
21W - 18L
1,566 SR
Queue Stats
90W - 87L
1,499 Elo+
Party 3
Izanami
Izanami
PhuqimLuky
Izanami
Level 104
God Stats
76W - 45L
1,616 SR
Queue Stats
179W - 172L
1,452 Elo+
Party 3
Mercury
Mercury
SpartanGut
Mercury
Level 140
God Stats
2W - 0L
1,698 SR
Queue Stats
14W - 4L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dat Boi Lou
Danzaburou
14
1 / 5 / 2
8,226
484
7,796
12,777
4,564
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Exit Reserve
The Morrigan
13
0 / 8 / 1
7,924
466
5,373
11,081
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
15
6 / 5 / 0
9,952
585
9,104
19,449
14,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 7 / 0
7,740
455
5,698
15,406
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
uukeo
Aphrodite
13
2 / 4 / 2
8,458
498
5,826
12,043
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Axender1
Artio
12
1 / 1 / 10
8,409
495
3,370
12,384
9,017
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 5 / 5
9,937
585
8,931
9,433
6,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Btuggle9
Chronos
18
9 / 1 / 8
11,732
690
10,805
10,153
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
PhuqimLuky
Izanami
18
7 / 2 / 7
10,925
643
10,290
8,494
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
SpartanGut
Mercury
17
8 / 2 / 9
10,118
595
12,280
14,292
6,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
11
Kills
28
29
Deaths
11
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artio
Axender1
Artio
1
1
10
6
W
3
5
5
1.1
W
Chronos
Btuggle9
Chronos
9
1
8
13
L
Danzaburou
Dat Boi Lou
Danzaburou
1
5
2
0.4
L
The Morrigan
Exit Reserve
The Morrigan
0
8
1
0.06
L
Bellona
6
5
0
1.2
W
Izanami
PhuqimLuky
Izanami
7
2
7
5.25
W
Mercury
SpartanGut
Mercury
8
2
9
6.25
L
2
7
0
0.29
L
Aphrodite
uukeo
Aphrodite
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,797
Damage
45,676
70,756
Taken
54,756
35,720
Mitigated
28,313
26,672
Healing
20,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Axender1
Artio
3,370
630
2,890
3,164
12,384
9,017
421
1,929
10,455
8,258
75
W
8,931
1,603
1,615
2,662
9,433
6,595
0
396
9,037
59,337
1,089
W
Chronos
Btuggle9
Chronos
10,805
3,257
0
2,896
10,153
3,740
539
3,951
6,202
89,434
8,421
L
Danzaburou
Dat Boi Lou
Danzaburou
7,796
3,227
0
2,953
12,777
4,564
860
1,286
11,491
0
68,841
L
The Morrigan
Exit Reserve
The Morrigan
5,373
1,262
0
896
11,081
3,980
236
4,729
6,190
44,632
1,958
L
Bellona
9,104
3,678
0
9,423
19,449
14,365
0
9,124
10,325
0
69,897
W
Izanami
PhuqimLuky
Izanami
10,290
6,790
0
3,041
8,494
2,889
2,473
1,490
7,004
0
96,229
W
Mercury
SpartanGut
Mercury
12,280
7,946
0
4,166
14,292
6,072
0
3,168
11,124
0
81,452
L
5,698
1,511
0
5,449
15,406
5,503
228
5,431
9,975
0
50,680
L
Aphrodite
uukeo
Aphrodite
5,826
699
2,831
5,120
12,043
7,308
63
1,842
10,201
37,565
825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,300
Gold Earned
51,121
475
Minions Killed
548
0
Camps Cleared
0
1,616,756
Distance Traveled
1,762,173
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,409
495
12
1
0
337,258
0
W
Ra
9,937
585
102
6
0
316,684
0
W
Chronos
11,732
690
165
10
0
355,363
4
L
Danzaburou
8,226
484
124
7
0
322,892
4
L
The Morrigan
7,924
466
80
5
0
298,231
1
L
Bellona
9,952
585
118
7
0
342,008
4
W
Izanami
10,925
643
170
10
0
341,020
0
W
Mercury
10,118
595
99
6
0
411,848
0
L
Da Ji
7,740
455
87
5
0
329,663
0
L
Aphrodite
8,458
498
66
4
0
323,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role