Player Matchup

Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ChanDaMan19
Anubis
Level 156
God Stats
5W - 2L
1,920 SR
Queue Stats
176W - 144L
1,598 Elo+
Solo
Hercules
Hercules
SmokinOppPacks
Hercules
Level 193
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 110L
1,603 Elo+
Party 1
Ix Chel
Ix Chel
Zpuckette
Ix Chel
Level 104
God Stats
0W - 3L
1,205 SR
Queue Stats
220W - 223L
1,558 Elo+
Solo
Cthulhu
Cthulhu
רוסיאפס
Cthulhu
Level 150
God Stats
4W - 4L
1,676 SR
Queue Stats
72W - 67L
1,561 Elo+
Party 1
Team Averages
Level 138
1,560 SR
1,564 Elo+

VS

Team Averages
Level 113
1,475 SR
1,521 Elo+
Ra
Ra
CasRytsar
Ra
Level 41
God Stats
1W - 3L
1,267 SR
Queue Stats
35W - 54L
1,466 Elo+
Solo
Cernunnos
Cernunnos
GodMauricio
Cernunnos
Level 14
God Stats
2W - 1L
1,182 SR
Queue Stats
24W - 25L
1,494 Elo+
Party 2
Erlang Shen
Erlang Shen
JoseCano2219
Erlang Shen
Level 157
God Stats
8W - 7L
1,567 SR
Queue Stats
157W - 214L
1,530 Elo+
Party 2
Chaac
Chaac
TheInFinite_F34R
Chaac
Level 156
God Stats
8W - 3L
1,837 SR
Queue Stats
175W - 140L
1,611 Elo+
Solo
Baron Samedi
Baron Samedi
Toci_hn
Baron Samedi
Level 196
God Stats
25W - 23L
1,523 SR
Queue Stats
182W - 235L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 1
6,301
630
5,584
4,668
1,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
8
0 / 6 / 1
4,848
485
2,045
7,652
3,080
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
11
2 / 2 / 2
5,974
597
6,847
8,610
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Zpuckette
Ix Chel
10
1 / 1 / 0
5,359
536
2,928
4,837
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 4
4,725
473
4,360
7,270
3,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,496
650
6,088
5,659
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
GodMauricio
Cernunnos
11
0 / 0 / 0
5,656
566
2,980
7,434
2,187
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Erlang Shen
JoseCano2219
Erlang Shen
11
2 / 1 / 1
5,863
586
3,255
8,087
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 1
7,258
726
6,667
9,040
4,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Baron Samedi
Toci_hn
Baron Samedi
8
0 / 3 / 2
5,241
524
3,407
8,754
6,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
5
Kills
11
11
Deaths
5
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
0
1
2.5
W
3
0
2
4
L
Anubis
0
6
1
0.08
W
Cernunnos
GodMauricio
Cernunnos
0
0
0
0
W
Erlang Shen
JoseCano2219
Erlang Shen
2
1
1
2.5
L
Hercules
2
2
2
1.5
W
6
1
1
6.5
W
Baron Samedi
Toci_hn
Baron Samedi
0
3
2
0.33
L
Ix Chel
Zpuckette
Ix Chel
1
1
0
1
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,764
Damage
22,397
33,037
Taken
38,974
13,478
Mitigated
18,093
10,142
Healing
19,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,584
1,860
0
1,899
4,668
1,498
0
163
4,505
0
51,271
W
6,088
621
727
3,064
5,659
1,782
0
2,052
3,607
51,652
0
L
Anubis
2,045
141
0
2,478
7,652
3,080
0
0
7,652
26,015
0
W
Cernunnos
GodMauricio
Cernunnos
2,980
1,323
0
3,923
7,434
2,187
0
337
7,097
0
47,579
W
Erlang Shen
JoseCano2219
Erlang Shen
3,255
1,841
0
4,836
8,087
3,174
0
944
7,143
0
43,825
L
Hercules
6,847
2,108
0
2,527
8,610
3,567
0
2,931
5,623
0
46,122
W
6,667
911
0
3,802
9,040
4,571
0
2,168
6,872
0
42,648
W
Baron Samedi
Toci_hn
Baron Samedi
3,407
356
238
2,426
8,754
6,379
296
3,723
5,031
15,944
0
L
Ix Chel
Zpuckette
Ix Chel
2,928
138
314
966
4,837
1,430
0
3,134
1,648
36,829
0
L
4,360
201
162
1,796
7,270
3,903
0
3,156
4,114
23,947
1,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,207
Gold Earned
30,514
323
Minions Killed
370
0
Camps Cleared
0
1,059,157
Distance Traveled
1,067,555
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,301
630
84
8
0
216,204
0
W
Ra
6,496
650
112
11
0
222,856
0
L
Anubis
4,848
485
49
5
0
175,169
2
W
Cernunnos
5,656
566
95
10
0
189,102
0
W
Erlang Shen
5,863
586
71
7
0
248,503
1
L
Hercules
5,974
597
75
8
0
230,978
0
W
Chaac
7,258
726
80
8
0
216,203
3
W
Baron Samedi
5,241
524
12
1
0
190,891
6
L
Ix Chel
5,359
536
79
8
0
204,866
0
L
Cthulhu
4,725
473
36
4
0
231,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role