Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Emre52
Geb
Level 123
God Stats
1W - 1L
1,293 SR
Queue Stats
13W - 10L
1,520 Elo+
Solo
Kali
Kali
FrittenHubert
Kali
Level 125
God Stats
11W - 8L
1,470 SR
Queue Stats
412W - 417L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Ze_Kalanga14
Cthulhu
Level 63
God Stats
12W - 7L
1,511 SR
Queue Stats
13W - 10L
1,327 Elo+
Solo
Apollo
Apollo
tech71150
Apollo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,434 Elo+
Solo
Team Averages
Level 105
1,455 SR
1,450 Elo+

VS

Team Averages
Level 98
1,550 SR
1,462 Elo+
Charybdis
Charybdis
 
Charybdis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Eliaitor7
Nemesis
Level 64
God Stats
10W - 3L
1,747 SR
Queue Stats
114W - 89L
1,442 Elo+
Solo
Poseidon
Poseidon
eldarionv
Poseidon
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
150W - 139L
1,448 Elo+
Party 1
Chaac
Chaac
qPacific
Chaac
Level 107
God Stats
9W - 7L
1,501 SR
Queue Stats
65W - 62L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
3 / 1 / 1
5,440
777
3,064
3,017
1,183
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Emre52
Geb
7
1 / 0 / 2
4,185
598
1,765
3,473
2,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 0 / 4
4,621
660
1,831
3,698
989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Ze_Kalanga14
Cthulhu
6
1 / 1 / 1
3,915
559
1,525
4,565
2,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
tech71150
Apollo
7
2 / 0 / 1
4,052
579
3,483
3,781
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 1 / 0
3,870
553
2,347
3,759
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
 
Athena
6
0 / 2 / 0
3,812
545
2,252
5,404
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Eliaitor7
Nemesis
6
1 / 1 / 0
3,830
547
834
3,734
877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
eldarionv
Poseidon
8
0 / 3 / 1
3,887
555
1,452
3,437
477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
qPacific
Chaac
6
1 / 2 / 0
3,877
554
2,130
3,843
1,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
2
2
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
1
3.5
L
Charybdis
 
Charybdis
0
1
0
0
L
Athena
 
Athena
0
2
0
0
L
Nemesis
Eliaitor7
Nemesis
1
1
0
1
W
Geb
Emre52
Geb
1
0
2
2
W
1
0
4
3
W
Cthulhu
Ze_Kalanga14
Cthulhu
1
1
1
1.5
L
Poseidon
eldarionv
Poseidon
0
3
1
0.17
L
Chaac
qPacific
Chaac
1
2
0
0.5
W
Apollo
tech71150
Apollo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,668
Damage
9,015
18,534
Taken
20,177
7,640
Mitigated
7,768
7,947
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,064
348
0
1,649
3,017
1,183
396
917
2,100
33,140
1,475
L
Charybdis
 
Charybdis
2,347
880
0
1,931
3,759
1,001
0
818
2,941
0
21,069
L
Athena
 
Athena
2,252
796
0
1,620
5,404
4,252
0
947
4,457
11,210
568
L
Nemesis
Eliaitor7
Nemesis
834
284
0
710
3,734
877
0
801
2,933
0
17,726
W
Geb
Emre52
Geb
1,765
251
0
1,125
3,473
2,103
0
974
2,499
9,882
0
W
1,831
849
0
2,129
3,698
989
0
224
3,474
0
20,424
W
Cthulhu
Ze_Kalanga14
Cthulhu
1,525
198
0
1,766
4,565
2,237
0
0
4,565
11,304
1,243
L
Poseidon
eldarionv
Poseidon
1,452
247
34
342
3,437
477
0
2,193
1,244
20,876
0
L
Chaac
qPacific
Chaac
2,130
427
0
1,106
3,843
1,161
0
1,394
2,449
0
13,454
W
Apollo
tech71150
Apollo
3,483
2,642
0
1,278
3,781
1,128
0
1,521
2,260
0
17,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,213
Gold Earned
19,276
155
Minions Killed
151
0
Camps Cleared
0
723,138
Distance Traveled
582,630
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,440
777
56
8
0
130,067
0
L
Charybdis
3,870
553
35
5
0
112,741
0
L
Athena
3,812
545
22
3
0
125,929
0
L
Nemesis
3,830
547
39
6
0
123,740
0
W
Geb
4,185
598
14
2
0
140,145
4
W
Kali
4,621
660
38
5
0
158,823
0
W
Cthulhu
3,915
559
22
3
0
149,726
0
L
Poseidon
3,887
555
39
6
0
129,931
0
L
Chaac
3,877
554
16
2
0
90,289
3
W
Apollo
4,052
579
25
4
0
144,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role