Player Matchup

Anubis
Anubis
AphrOWOdite
Anubis
Level 123
God Stats
3W - 2L
1,636 SR
Queue Stats
205W - 186L
1,527 Elo+
Solo
Nu Wa
Nu Wa
For_Joel_Rip
Nu Wa
Level 116
God Stats
7W - 4L
1,508 SR
Queue Stats
223W - 207L
1,497 Elo+
Party 1
Chang'e
Chang'e
Joust Tchong
Chang'e
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,744 Elo+
Solo
Geb
Geb
VR-ROCKSTAR
Geb
Level 161
God Stats
5W - 0L
1,869 SR
Queue Stats
297W - 296L
1,505 Elo+
Solo
Heimdallr
Heimdallr
devilzson69
Heimdallr
Level 120
God Stats
2W - 2L
1,405 SR
Queue Stats
120W - 105L
1,509 Elo+
Party 1
Team Averages
Level 136
1,584 SR
1,556 Elo+

VS

Team Averages
Level 127
1,508 SR
1,476 Elo+
Serqet
Serqet
Meme_Rodante
Serqet
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,437 Elo+
Solo
Guan Yu
Guan Yu
OtakuGameX
Guan Yu
Level 142
God Stats
2W - 1L
1,827 SR
Queue Stats
226W - 212L
1,524 Elo+
Solo
Odin
Odin
TheTrashGod69
Odin
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 163L
1,498 Elo+
Solo
Hou Yi
Hou Yi
overwaitpilot3
Hou Yi
Level 146
God Stats
3W - 5L
1,161 SR
Queue Stats
458W - 453L
1,505 Elo+
Solo
Shiva
Shiva
stolzwolf
Shiva
Level 137
God Stats
8W - 10L
1,554 SR
Queue Stats
395W - 386L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 1 / 7
6,127
1,225
4,998
2,930
1,095
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
3 / 0 / 8
6,302
1,260
4,777
1,986
452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Joust Tchong
Chang'e
11
3 / 0 / 7
6,608
1,322
3,326
3,053
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 8
6,243
1,249
2,453
5,131
5,002
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
devilzson69
Heimdallr
10
0 / 1 / 10
5,806
1,161
4,140
3,878
1,351
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
1 / 2 / 1
5,165
1,033
1,747
5,021
2,802
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Guan Yu
OtakuGameX
Guan Yu
9
1 / 4 / 0
4,924
985
603
6,107
1,679
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 2
4,873
975
3,867
3,293
2,952
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

5
0 / 1 / 1
4,371
874
1,276
1,142
323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shiva
stolzwolf
Shiva
9
0 / 3 / 2
4,727
945
3,359
6,136
6,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
11
Kills
2
3
Deaths
11
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
1
7
5.5
W
3
0
8
7
W
Chang'e
Joust Tchong
Chang'e
3
0
7
6.5
L
Serqet
1
2
1
0.75
L
Guan Yu
OtakuGameX
Guan Yu
1
4
0
0.25
L
0
1
2
1
W
3
1
8
7
W
Heimdallr
devilzson69
Heimdallr
0
1
10
5
L
0
1
1
0.5
L
Shiva
stolzwolf
Shiva
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,694
Damage
10,852
16,978
Taken
21,699
8,752
Mitigated
14,304
11,046
Healing
5,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
4,998
312
537
585
2,930
1,095
587
0
2,733
10,253
324
W
4,777
1,864
0
798
1,986
452
1,447
0
1,948
10,569
0
W
Chang'e
Joust Tchong
Chang'e
3,326
434
3,763
2,357
3,053
852
571
0
2,915
8,765
1,178
L
Serqet
1,747
104
0
324
5,021
2,802
0
4,016
1,005
0
2,639
L
Guan Yu
OtakuGameX
Guan Yu
603
0
2,142
785
6,107
1,679
0
4,703
1,404
0
5,268
L
3,867
183
311
528
3,293
2,952
0
1,812
1,481
0
11,099
W
2,453
163
567
1,391
5,131
5,002
0
0
4,889
5,434
0
W
Heimdallr
devilzson69
Heimdallr
4,140
1,672
0
1,048
3,878
1,351
636
0
3,661
0
8,421
L
1,276
184
0
9
1,142
323
0
485
657
0
2,022
L
Shiva
stolzwolf
Shiva
3,359
66
177
894
6,136
6,548
0
4,199
1,937
0
6,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,086
Gold Earned
24,060
60
Minions Killed
36
0
Camps Cleared
0
432,414
Distance Traveled
358,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,127
1,225
11
2
0
84,670
0
W
Nu Wa
6,302
1,260
12
2
0
79,019
0
W
Chang'e
6,608
1,322
23
5
0
92,297
0
L
Serqet
5,165
1,033
1
0
0
65,652
0
L
Guan Yu
4,924
985
9
2
0
73,941
0
L
Odin
4,873
975
14
3
0
88,927
0
W
Geb
6,243
1,249
5
1
0
89,645
0
W
Heimdallr
5,806
1,161
9
2
0
86,783
0
L
Hou Yi
4,371
874
4
1
0
23,508
0
L
Shiva
4,727
945
8
2
0
106,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role