Player Matchup

Morgan Le Fay
Morgan Le Fay
DevilyouKnowo
Morgan Le Fay
Level 147
God Stats
5W - 3L
1,676 SR
Queue Stats
20W - 26L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
Itshtrx
Danzaburou
Level 29
God Stats
6W - 3L
1,615 SR
Queue Stats
25W - 18L
1,586 Elo+
Party 1
Xing Tian
Xing Tian
MunchPapi
Xing Tian
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 93L
1,458 Elo+
Party 1
Hun Batz
Hun Batz
NLBean
Hun Batz
Level 118
God Stats
1W - 1L
1,609 SR
Queue Stats
25W - 25L
1,480 Elo+
Party 1
Achilles
Achilles
wolfgamer772
Achilles
Level 102
God Stats
25W - 33L
1,410 SR
Queue Stats
705W - 648L
1,515 Elo+
Solo
Team Averages
Level 109
1,562 SR
1,511 Elo+

VS

Team Averages
Level 66
1,476 SR
1,460 Elo+
Neith
Neith
AdoMiReligion
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,452 Elo+
Party 2
Merlin
Merlin
Bobbyboatraces
Merlin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 89L
1,506 Elo+
Solo
Fenrir
Fenrir
KhadaJhinnnn
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,407 Elo+
Party 2
Mulan
Mulan
Lëvvi
Mulan
Level 154
God Stats
1W - 4L
1,405 SR
Queue Stats
12W - 15L
1,443 Elo+
Solo
Surtr
Surtr
Teijii
Surtr
Level 67
God Stats
26W - 17L
1,474 SR
Queue Stats
393W - 382L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DevilyouKnowo
Morgan Le Fay
15
3 / 2 / 3
9,113
608
5,737
7,121
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Danzaburou
Itshtrx
Danzaburou
14
2 / 1 / 2
7,813
521
7,241
9,028
3,762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
MunchPapi
Xing Tian
12
0 / 1 / 10
7,686
512
5,492
11,201
8,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
NLBean
Hun Batz
16
13 / 2 / 3
9,461
631
12,124
12,421
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Achilles
wolfgamer772
Achilles
15
1 / 0 / 4
8,594
573
6,806
9,255
8,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
6,839
456
5,970
6,317
1,981
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 2
7,839
523
3,284
7,400
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
2 / 4 / 2
7,425
495
5,949
10,698
4,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
Lëvvi
Mulan
13
1 / 3 / 0
7,417
494
4,373
11,398
6,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Surtr
Teijii
Surtr
10
2 / 4 / 0
6,605
440
8,425
16,101
10,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
19
Kills
6
6
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
5
2
0.4
W
Morgan Le Fay
DevilyouKnowo
Morgan Le Fay
3
2
3
2.25
W
Danzaburou
Itshtrx
Danzaburou
2
1
2
3
L
Fenrir
2
4
2
0.75
L
Mulan
Lëvvi
Mulan
1
3
0
0.33
W
Xing Tian
MunchPapi
Xing Tian
0
1
10
5
W
Hun Batz
NLBean
Hun Batz
13
2
3
7.25
L
Surtr
Teijii
Surtr
2
4
0
0.5
W
Achilles
wolfgamer772
Achilles
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,400
Damage
28,001
49,026
Taken
51,914
28,089
Mitigated
25,785
14,695
Healing
10,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,970
2,473
0
766
6,317
1,981
0
568
5,749
0
53,101
L
3,284
365
0
497
7,400
2,133
0
4,210
2,927
52,281
0
W
Morgan Le Fay
DevilyouKnowo
Morgan Le Fay
5,737
184
0
737
7,121
2,657
124
2,296
4,825
50,015
2,725
W
Danzaburou
Itshtrx
Danzaburou
7,241
2,681
0
3,317
9,028
3,762
540
778
8,250
0
59,831
L
Fenrir
5,949
1,370
0
1,707
10,698
4,221
500
2,066
8,492
0
50,782
L
Mulan
Lëvvi
Mulan
4,373
760
0
3,145
11,398
6,563
0
367
10,395
117
51,093
W
Xing Tian
MunchPapi
Xing Tian
5,492
1,009
0
2,500
11,201
8,495
0
690
10,511
21,579
1,415
W
Hun Batz
NLBean
Hun Batz
12,124
4,071
0
4,559
12,421
4,581
182
421
11,961
0
72,442
L
Surtr
Teijii
Surtr
8,425
2,570
0
4,515
16,101
10,887
0
3,049
13,000
1,838
25,377
W
Achilles
wolfgamer772
Achilles
6,806
1,318
0
3,582
9,255
8,594
19
184
8,484
0
57,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,667
Gold Earned
36,125
473
Minions Killed
413
0
Camps Cleared
0
1,573,654
Distance Traveled
1,410,963
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,839
456
108
7
0
266,430
0
L
Merlin
7,839
523
107
7
0
267,860
4
W
Morgan Le Fay
9,113
608
122
8
0
285,017
0
W
Danzaburou
7,813
521
100
7
0
304,778
2
L
Fenrir
7,425
495
73
5
0
323,264
2
L
Mulan
7,417
494
100
7
0
276,358
3
W
Xing Tian
7,686
512
39
3
0
325,132
2
W
Hun Batz
9,461
631
106
7
0
358,159
0
L
Surtr
6,605
440
25
2
0
277,051
0
W
Achilles
8,594
573
106
7
0
300,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role