Player Matchup

Nu Wa
Nu Wa
ElPapiProxeneta_
Nu Wa
Level 129
God Stats
3W - 2L
1,142 SR
Queue Stats
182W - 164L
1,491 Elo+
Party 2
Ganesha
Ganesha
GimPo0h
Ganesha
Level 54
God Stats
2W - 1L
1,683 SR
Queue Stats
78W - 105L
1,440 Elo+
Solo
Nut
Nut
WOAKELEY
Nut
Level 134
God Stats
5W - 4L
1,372 SR
Queue Stats
96W - 101L
1,510 Elo+
Party 2
Anubis
Anubis
hamona
Anubis
Level 122
God Stats
11W - 13L
1,444 SR
Queue Stats
248W - 247L
1,467 Elo+
Solo
Bastet
Bastet
kamosuoh
Bastet
Level 148
God Stats
43W - 21L
1,640 SR
Queue Stats
266W - 257L
1,456 Elo+
Solo
Team Averages
Level 117
1,456 SR
1,473 Elo+

VS

Team Averages
Level 69
1,642 SR
1,544 Elo+
Cu Chulainn
Cu Chulainn
Bozziwer
Cu Chulainn
Level 29
God Stats
4W - 3L
1,490 SR
Queue Stats
39W - 51L
1,407 Elo+
Party 1
Yemoja
Yemoja
DPayed
Yemoja
Level 55
God Stats
1W - 1L
1,660 SR
Queue Stats
91W - 95L
1,454 Elo+
Party 1
Kali
Kali
SMALL-OggieOgden
Kali
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 39L
1,708 Elo+
Solo
Artemis
Artemis
thomasQmaster
Artemis
Level 123
God Stats
0W - 1L
1,718 SR
Queue Stats
5W - 3L
1,591 Elo+
Party 1
Agni
Agni
zuesxxxxhades
Agni
Level 109
God Stats
4W - 1L
1,841 SR
Queue Stats
120W - 107L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
6,961
535
6,278
7,238
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
GimPo0h
Ganesha
11
0 / 2 / 4
6,602
508
1,846
8,230
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
1 / 2 / 2
7,086
545
5,717
6,434
2,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Anubis
hamona
Anubis
13
2 / 5 / 0
6,899
531
8,740
10,076
4,782
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
kamosuoh
Bastet
14
7 / 3 / 1
7,794
600
5,645
9,492
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bozziwer
Cu Chulainn
13
4 / 2 / 1
8,691
669
6,826
12,169
4,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
DPayed
Yemoja
11
1 / 1 / 2
6,845
527
2,872
8,691
4,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 3 / 2
5,846
450
365
9,611
2,757
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
12
4 / 3 / 1
7,139
549
9,145
8,408
2,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
5 / 2 / 2
7,950
612
6,429
6,891
2,116
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
10
Kills
15
15
Deaths
11
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bozziwer
Cu Chulainn
4
2
1
2.25
L
Yemoja
DPayed
Yemoja
1
1
2
2
W
0
3
3
0.5
W
Ganesha
GimPo0h
Ganesha
0
2
4
1
L
1
3
2
0.67
W
1
2
2
1
W
Anubis
hamona
Anubis
2
5
0
0.4
W
Bastet
kamosuoh
Bastet
7
3
1
2.5
L
Artemis
4
3
1
1.5
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,226
Damage
25,637
41,470
Taken
45,770
16,944
Mitigated
16,062
11,892
Healing
13,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bozziwer
Cu Chulainn
6,826
647
0
1,095
12,169
4,056
340
8,855
3,180
125
55,572
L
Yemoja
DPayed
Yemoja
2,872
718
2,685
2,905
8,691
4,508
454
1,908
6,543
17,369
1,238
W
6,278
1,437
0
1,846
7,238
1,767
0
4,277
2,961
46,163
721
W
Ganesha
GimPo0h
Ganesha
1,846
340
0
1,875
8,230
5,121
0
2,179
6,051
18,005
594
L
365
205
0
2,345
9,611
2,757
0
837
8,619
0
26,957
W
5,717
1,682
0
1,520
6,434
2,211
763
1,400
5,034
0
52,458
W
Anubis
hamona
Anubis
8,740
164
0
3,025
10,076
4,782
0
436
9,640
47,146
861
W
Bastet
kamosuoh
Bastet
5,645
1,176
0
3,626
9,492
3,063
0
1,066
8,426
0
49,321
L
Artemis
9,145
3,911
0
1,770
8,408
2,625
671
1,084
7,092
0
45,578
L
6,429
396
0
2,590
6,891
2,116
0
2,893
3,684
50,879
619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,342
Gold Earned
36,471
371
Minions Killed
355
0
Camps Cleared
0
1,204,520
Distance Traveled
1,207,937
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,691
669
102
8
0
239,022
0
L
Yemoja
6,845
527
30
2
0
242,902
1
W
Nu Wa
6,961
535
112
9
0
232,619
3
W
Ganesha
6,602
508
7
1
0
243,615
0
L
Kali
5,846
450
47
4
0
241,935
1
W
Nut
7,086
545
105
8
0
203,287
0
W
Anubis
6,899
531
76
6
0
227,961
0
W
Bastet
7,794
600
71
5
0
297,038
0
L
Artemis
7,139
549
75
6
0
226,072
0
L
Agni
7,950
612
101
8
0
258,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role