Player Matchup

Ah Puch
Ah Puch
OGc137
Ah Puch
Level 233
God Stats
3W - 6L
1,227 SR
Queue Stats
910W - 761L
1,642 Elo+
Party 1
Fafnir
Fafnir
SmokingQuack
Fafnir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,546 Elo+
Party 1
Mercury
Mercury
xoxocovergirl
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,636 Elo+
Party 1
Team Averages
Level 130
1,409 SR
1,608 Elo+

VS

Team Averages
Level 44
1,500 SR
1,215 Elo+
Bacchus
Bacchus
Acnollogiiia
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 2
Hera
Hera
KMaster12346
Hera
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,078 Elo+
Party 2
Izanami
Izanami
LordPapio
Izanami
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
OGc137
Ah Puch
15
14 / 0 / 12
10,417
947
16,564
7,048
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
15
4 / 0 / 20
9,611
874
6,221
9,094
9,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
13
10 / 3 / 13
10,354
941
8,034
8,759
2,664
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Acnollogiiia
Bacchus
11
2 / 8 / 1
7,779
707
4,932
14,467
11,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 11 / 3
6,638
603
3,187
10,344
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
LordPapio
Izanami
12
1 / 9 / 2
7,656
696
3,199
11,233
3,621
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
28
Kills
3
3
Deaths
28
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Acnollogiiia
Bacchus
2
8
1
0.31
L
0
11
3
0.14
L
Izanami
LordPapio
Izanami
1
9
2
0.22
W
Ah Puch
OGc137
Ah Puch
14
0
12
20
W
Fafnir
4
0
20
14
W
Mercury
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,819
Damage
11,318
24,901
Taken
36,044
14,176
Mitigated
18,107
6,188
Healing
391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Acnollogiiia
Bacchus
4,932
475
0
364
14,467
11,091
0
7,340
6,396
9,118
0
L
3,187
219
0
0
10,344
3,395
0
7,508
2,490
8,131
265
L
Izanami
LordPapio
Izanami
3,199
1,965
0
27
11,233
3,621
0
5,750
5,079
0
33,144
W
Ah Puch
OGc137
Ah Puch
16,564
622
0
4,247
7,048
2,471
643
2,714
3,855
43,434
1,576
W
Fafnir
6,221
1,027
0
1,488
9,094
9,041
397
1,924
6,633
16,873
94
W
Mercury
8,034
3,265
0
453
8,759
2,664
1,776
2,084
6,326
0
37,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,382
Gold Earned
22,073
138
Minions Killed
97
0
Camps Cleared
0
682,392
Distance Traveled
424,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,779
707
4
0
0
148,594
0
L
Hera
6,638
603
28
3
0
127,781
0
L
Izanami
7,656
696
65
6
0
148,303
0
W
Ah Puch
10,417
947
65
6
0
232,415
0
W
Fafnir
9,611
874
19
2
0
224,321
0
W
Mercury
10,354
941
54
5
0
225,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role