Player Matchup

Cthulhu
Cthulhu
BigManFlow
Cthulhu
Level 107
God Stats
9W - 11L
1,542 SR
Queue Stats
120W - 114L
1,505 Elo+
Solo
Ix Chel
Ix Chel
DomRevealing
Ix Chel
Level 144
God Stats
16W - 11L
1,608 SR
Queue Stats
207W - 202L
1,529 Elo+
Solo
Shiva
Shiva
iDrXpy
Shiva
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
303W - 299L
1,532 Elo+
Party 2
Awilix
Awilix
jakedubs
Awilix
Level 127
God Stats
5W - 7L
1,506 SR
Queue Stats
270W - 260L
1,498 Elo+
Party 2
Sol
Sol
monsaemon101
Sol
Level 147
God Stats
2W - 4L
1,341 SR
Queue Stats
201W - 186L
1,515 Elo+
Solo
Team Averages
Level 127
1,499 SR
1,516 Elo+

VS

Team Averages
Level 136
1,613 SR
1,517 Elo+
Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
HungoverGoat
Surtr
Level 108
God Stats
14W - 7L
1,810 SR
Queue Stats
267W - 261L
1,466 Elo+
Solo
Raijin
Raijin
KKsIider
Raijin
Level 164
God Stats
2W - 1L
1,806 SR
Queue Stats
111W - 112L
1,594 Elo+
Solo
Medusa
Medusa
TehArtemis
Medusa
Level 148
God Stats
6W - 15L
1,450 SR
Queue Stats
83W - 80L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigManFlow
Cthulhu
6
1 / 1 / 2
3,793
759
1,625
3,325
1,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
DomRevealing
Ix Chel
8
2 / 0 / 1
4,168
834
957
1,885
489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
iDrXpy
Shiva
6
0 / 2 / 2
3,861
772
2,207
4,658
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
jakedubs
Awilix
7
2 / 0 / 1
3,956
791
2,318
3,402
878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
2 / 1 / 1
3,747
749
1,504
1,960
342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
5
1 / 1 / 1
3,741
748
1,026
3,198
1,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
 
Anubis
1
0 / 0 / 0
2,511
502
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 1 / 0
3,737
747
1,840
5,068
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Raijin
KKsIider
Raijin
6
2 / 3 / 0
3,797
759
2,733
4,650
1,007
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
TehArtemis
Medusa
5
0 / 2 / 2
3,123
625
2,778
3,132
751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
4
4
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
1
1
1.5
L
Anubis
 
Anubis
0
0
0
0
W
Cthulhu
BigManFlow
Cthulhu
1
1
2
2
W
Ix Chel
DomRevealing
Ix Chel
2
0
1
2.5
L
1
1
0
1
L
Raijin
KKsIider
Raijin
2
3
0
0.67
L
Medusa
TehArtemis
Medusa
0
2
2
0.5
W
Shiva
iDrXpy
Shiva
0
2
2
0.5
W
Awilix
jakedubs
Awilix
2
0
1
2.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,611
Damage
8,377
15,230
Taken
16,048
5,482
Mitigated
5,239
5,967
Healing
5,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,026
233
0
1,471
3,198
1,392
0
1,621
1,447
0
7,053
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
BigManFlow
Cthulhu
1,625
356
0
990
3,325
1,500
0
0
3,325
8,665
1,496
W
Ix Chel
DomRevealing
Ix Chel
957
269
392
1,048
1,885
489
0
119
1,766
17,931
0
L
1,840
889
0
1,258
5,068
2,089
0
573
4,409
753
18,904
L
Raijin
KKsIider
Raijin
2,733
738
0
2,070
4,650
1,007
0
513
4,044
17,454
421
L
Medusa
TehArtemis
Medusa
2,778
989
0
755
3,132
751
0
912
2,150
0
14,168
W
Shiva
iDrXpy
Shiva
2,207
506
0
1,070
4,658
2,273
0
2,524
2,134
0
18,626
W
Awilix
jakedubs
Awilix
2,318
1,028
0
1,744
3,402
878
0
86
3,316
0
17,995
W
1,504
635
0
723
1,960
342
0
46
1,914
13,738
1,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,525
Gold Earned
16,909
167
Minions Killed
103
0
Camps Cleared
0
562,914
Distance Traveled
461,645
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,741
748
14
3
0
122,396
2
L
Anubis
2,511
502
0
0
0
0
0
W
Cthulhu
3,793
759
20
4
0
114,454
3
W
Ix Chel
4,168
834
37
7
0
114,966
2
L
Surtr
3,737
747
45
9
0
136,189
0
L
Raijin
3,797
759
33
7
0
96,933
1
L
Medusa
3,123
625
11
2
0
106,127
0
W
Shiva
3,861
772
39
8
0
107,700
0
W
Awilix
3,956
791
37
7
0
124,721
0
W
Sol
3,747
749
34
7
0
101,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role