Player Matchup

Mulan
Mulan
Frizflow
Mulan
Level 156
God Stats
2W - 2L
1,904 SR
Queue Stats
312W - 336L
1,527 Elo+
Party 1
Hun Batz
Hun Batz
Its Clayface
Hun Batz
Level 142
God Stats
2W - 7L
1,461 SR
Queue Stats
109W - 128L
1,523 Elo+
Party 1
Hera
Hera
Rosco Sir
Hera
Level 125
God Stats
2W - 4L
1,486 SR
Queue Stats
151W - 162L
1,472 Elo+
Party 1
Charon
Charon
TL Rebellion
Charon
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 126L
1,489 Elo+
Party 1
Izanami
Izanami
ashbro321
Izanami
Level 149
God Stats
4W - 5L
1,676 SR
Queue Stats
241W - 233L
1,516 Elo+
Solo
Team Averages
Level 142
1,605 SR
1,505 Elo+

VS

Team Averages
Level 120
1,532 SR
1,431 Elo+
Baron Samedi
Baron Samedi
CapnnKidd
Baron Samedi
Level 109
God Stats
5W - 2L
1,759 SR
Queue Stats
99W - 87L
1,524 Elo+
Solo
Loki
Loki
CasRytsar
Loki
Level 41
God Stats
1W - 1L
1,321 SR
Queue Stats
35W - 54L
1,452 Elo+
Solo
Danzaburou
Danzaburou
GriTzNgR4vy23
Danzaburou
Level 147
God Stats
33W - 45L
1,486 SR
Queue Stats
358W - 356L
1,485 Elo+
Solo
Shiva
Shiva
LMAOJackdani3ls
Shiva
Level 157
God Stats
3W - 1L
1,493 SR
Queue Stats
47W - 50L
1,426 Elo+
Solo
Chang'e
Chang'e
Mr Queezal
Chang'e
Level 145
God Stats
18W - 15L
1,603 SR
Queue Stats
55W - 60L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Frizflow
Mulan
13
1 / 4 / 0
7,648
478
9,619
17,261
10,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Its Clayface
Hun Batz
13
1 / 2 / 0
7,249
453
6,464
15,185
6,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
11
0 / 7 / 0
7,139
446
4,973
8,863
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
12
1 / 3 / 0
7,403
463
6,313
13,921
12,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
ashbro321
Izanami
15
0 / 4 / 1
8,465
529
4,829
10,316
3,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CapnnKidd
Baron Samedi
15
1 / 1 / 8
7,309
457
6,720
9,038
5,033
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
16
7 / 0 / 1
9,095
568
8,196
12,517
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
GriTzNgR4vy23
Danzaburou
16
3 / 0 / 0
9,679
605
6,533
8,587
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
3 / 1 / 6
9,997
625
16,847
17,670
18,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Mr Queezal
Chang'e
16
6 / 1 / 5
9,660
604
11,332
11,339
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
3
Kills
20
20
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CapnnKidd
Baron Samedi
1
1
8
5
W
Loki
7
0
1
7.5
L
Mulan
Frizflow
Mulan
1
4
0
0.25
W
Danzaburou
GriTzNgR4vy23
Danzaburou
3
0
0
3
L
Hun Batz
Its Clayface
Hun Batz
1
2
0
0.5
W
3
1
6
6
W
Chang'e
Mr Queezal
Chang'e
6
1
5
8.5
L
Hera
0
7
0
0
L
Charon
1
3
0
0.33
L
Izanami
ashbro321
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,198
Damage
49,628
65,546
Taken
59,151
36,137
Mitigated
34,581
17,154
Healing
30,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CapnnKidd
Baron Samedi
6,720
634
1,050
2,784
9,038
5,033
400
3,362
5,481
31,672
196
W
Loki
8,196
2,720
0
5,386
12,517
4,459
0
849
11,628
0
71,781
L
Mulan
Frizflow
Mulan
9,619
852
0
7,454
17,261
10,127
0
1,793
14,364
0
57,801
W
Danzaburou
GriTzNgR4vy23
Danzaburou
6,533
2,400
0
5,117
8,587
3,164
502
1,362
7,225
0
79,025
L
Hun Batz
Its Clayface
Hun Batz
6,464
2,055
0
3,027
15,185
6,245
0
2,148
12,790
0
68,100
W
16,847
1,956
0
5,977
17,670
18,259
0
609
17,005
1,799
76,696
W
Chang'e
Mr Queezal
Chang'e
11,332
361
2,264
7,783
11,339
3,666
1,768
4,165
6,892
70,729
0
L
Hera
4,973
1,060
0
1,162
8,863
3,546
0
5,914
2,949
41,292
678
L
Charon
6,313
875
0
2,880
13,921
12,399
0
7,680
6,241
26,180
1,647
L
Izanami
ashbro321
Izanami
4,829
3,507
0
2,631
10,316
3,820
0
1,172
9,144
0
71,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,904
Gold Earned
45,740
477
Minions Killed
532
0
Camps Cleared
0
1,648,857
Distance Traveled
1,680,637
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,309
457
28
2
0
325,901
5
W
Loki
9,095
568
115
7
0
374,861
0
L
Mulan
7,648
478
95
6
0
324,121
6
W
Danzaburou
9,679
605
144
9
0
300,041
0
L
Hun Batz
7,249
453
95
6
0
398,952
0
W
Shiva
9,997
625
114
7
0
337,580
0
W
Chang'e
9,660
604
131
8
0
342,254
0
L
Hera
7,139
446
108
7
0
299,820
0
L
Charon
7,403
463
37
2
0
313,913
0
L
Izanami
8,465
529
142
9
0
312,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role