Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JuicyAdi
Merlin
Level 272
God Stats
2W - 4L
1,152 SR
Queue Stats
265W - 277L
1,572 Elo+
Solo
Persephone
Persephone
VIVITEKS2717
Persephone
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 62L
1,622 Elo+
Party 1
Lancelot
Lancelot
YourDadsBaldM8
Lancelot
Level 73
God Stats
0W - 3L
1,145 SR
Queue Stats
139W - 131L
1,520 Elo+
Solo
Chiron
Chiron
chaoll
Chiron
Level 127
God Stats
1W - 2L
1,225 SR
Queue Stats
206W - 169L
1,580 Elo+
Party 1
Team Averages
Level 131
1,304 SR
1,559 Elo+

VS

Team Averages
Level 140
1,465 SR
1,556 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Erkamund
Danzaburou
Level 133
God Stats
3W - 2L
1,375 SR
Queue Stats
58W - 52L
1,545 Elo+
Party 2
Nemesis
Nemesis
KR4TØ5
Nemesis
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 43L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tharulas
Morgan Le Fay
Level 143
God Stats
2W - 0L
1,677 SR
Queue Stats
73W - 64L
1,583 Elo+
Party 2
Ares
Ares
Thoraner
Ares
Level 117
God Stats
1W - 1L
1,273 SR
Queue Stats
45W - 37L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 4 / 3
7,428
743
6,154
6,929
2,597
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
JuicyAdi
Merlin
15
2 / 1 / 3
7,985
799
4,668
5,205
1,886
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
VIVITEKS2717
Persephone
10
0 / 4 / 2
6,520
652
6,987
6,891
1,863
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
13
2 / 5 / 1
7,324
732
7,377
9,238
5,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
chaoll
Chiron
13
0 / 3 / 5
7,073
707
6,673
7,445
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
3 / 0 / 10
9,034
903
7,764
9,742
10,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Danzaburou
Erkamund
Danzaburou
15
6 / 1 / 7
9,048
905
7,512
6,945
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nemesis
KR4TØ5
Nemesis
14
4 / 1 / 8
8,201
820
5,247
10,388
8,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Morgan Le Fay
Tharulas
Morgan Le Fay
15
3 / 2 / 11
8,167
817
11,536
7,309
3,888
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
1 / 2 / 11
7,864
786
2,152
6,426
5,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
6
Kills
17
17
Deaths
6
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
3
0.88
W
Erlang Shen
 
Erlang Shen
3
0
10
8
W
Danzaburou
Erkamund
Danzaburou
6
1
7
9.5
L
Merlin
JuicyAdi
Merlin
2
1
3
3.5
W
Nemesis
KR4TØ5
Nemesis
4
1
8
8
W
Morgan Le Fay
Tharulas
Morgan Le Fay
3
2
11
4.25
W
Ares
1
2
11
3.25
L
Persephone
VIVITEKS2717
Persephone
0
4
2
0.25
L
Lancelot
2
5
1
0.5
L
Chiron
chaoll
Chiron
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,859
Damage
34,211
35,708
Taken
40,810
14,083
Mitigated
31,594
8,991
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,154
1,447
0
1,208
6,929
2,597
0
2,655
4,158
0
15,046
W
Erlang Shen
 
Erlang Shen
7,764
1,290
440
2,938
9,742
10,458
57
2,513
7,229
0
11,230
W
Danzaburou
Erkamund
Danzaburou
7,512
1,369
236
1,622
6,945
3,679
918
1,771
5,174
0
31,304
L
Merlin
JuicyAdi
Merlin
4,668
369
336
1,433
5,205
1,886
0
1,985
3,082
28,708
0
W
Nemesis
KR4TØ5
Nemesis
5,247
1,252
1,209
2,648
10,388
8,220
172
2,274
8,114
0
15,030
W
Morgan Le Fay
Tharulas
Morgan Le Fay
11,536
1,208
760
897
7,309
3,888
40
1,883
5,426
22,210
0
W
Ares
2,152
194
1,043
754
6,426
5,349
396
3,012
3,414
2,189
0
L
Persephone
VIVITEKS2717
Persephone
6,987
290
242
1,177
6,891
1,863
0
2,967
3,748
10,071
202
L
Lancelot
7,377
570
0
893
9,238
5,327
0
2,829
6,230
0
10,036
L
Chiron
chaoll
Chiron
6,673
1,502
1,072
2,630
7,445
2,410
216
3,221
3,999
0
15,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,330
Gold Earned
42,314
112
Minions Killed
120
0
Camps Cleared
0
879,767
Distance Traveled
982,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,428
743
26
3
0
181,663
0
W
Erlang Shen
9,034
903
11
1
0
204,792
0
W
Danzaburou
9,048
905
58
6
0
192,075
0
L
Merlin
7,985
799
54
5
0
157,498
0
W
Nemesis
8,201
820
30
3
0
197,772
0
W
Morgan Le Fay
8,167
817
21
2
0
199,599
0
W
Ares
7,864
786
0
0
0
187,770
0
L
Persephone
6,520
652
9
1
0
156,061
0
L
Lancelot
7,324
732
6
1
0
203,074
0
L
Chiron
7,073
707
17
2
0
181,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role