Player Matchup

Bastet
Bastet
BrenK2000
Bastet
Level 127
God Stats
23W - 19L
1,639 SR
Queue Stats
265W - 246L
1,568 Elo+
Party 1
Zhong Kui
Zhong Kui
ChillTrouble
Zhong Kui
Level 272
God Stats
65W - 75L
1,538 SR
Queue Stats
726W - 699L
1,537 Elo+
Solo
Ullr
Ullr
NashiNashiNashi
Ullr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,415 Elo+
Solo
Ares
Ares
wakingthelions
Ares
Level 101
God Stats
4W - 2L
1,586 SR
Queue Stats
4W - 3L
1,627 Elo+
Solo
Surtr
Surtr
zxhawk
Surtr
Level 47
God Stats
28W - 29L
1,548 SR
Queue Stats
168W - 155L
1,518 Elo+
Party 1
Team Averages
Level 126
1,562 SR
1,533 Elo+

VS

Team Averages
Level 119
1,629 SR
1,535 Elo+
Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Criner24
Ne Zha
Level 138
God Stats
16W - 16L
1,514 SR
Queue Stats
273W - 251L
1,477 Elo+
Solo
Danzaburou
Danzaburou
Hexalicious
Danzaburou
Level 68
God Stats
43W - 33L
1,604 SR
Queue Stats
263W - 238L
1,562 Elo+
Solo
Bellona
Bellona
darkmoom8211
Bellona
Level 143
God Stats
5W - 0L
2,008 SR
Queue Stats
186W - 151L
1,608 Elo+
Solo
Ra
Ra
imtheman855
Ra
Level 122
God Stats
21W - 14L
1,520 SR
Queue Stats
115W - 98L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BrenK2000
Bastet
17
8 / 1 / 6
9,701
606
16,008
11,179
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
ChillTrouble
Zhong Kui
16
7 / 2 / 3
9,174
573
9,156
11,338
8,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 3
7,594
475
5,494
9,982
2,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

10
1 / 3 / 4
6,707
419
4,032
10,644
6,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Surtr
zxhawk
Surtr
15
1 / 3 / 3
8,362
523
12,323
17,509
13,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 6 / 0
9,396
587
7,571
12,101
5,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Criner24
Ne Zha
13
2 / 3 / 2
7,856
491
3,232
11,350
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Hexalicious
Danzaburou
17
6 / 1 / 3
11,242
703
13,353
10,987
4,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
darkmoom8211
Bellona
16
3 / 3 / 2
10,153
635
12,098
21,290
18,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 5 / 4
7,833
490
5,067
13,181
9,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
18
Kills
13
13
Deaths
18
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
6
0
0.33
L
Bastet
BrenK2000
Bastet
8
1
6
11
L
Zhong Kui
ChillTrouble
Zhong Kui
7
2
3
4.25
W
Ne Zha
Criner24
Ne Zha
2
3
2
1
W
Danzaburou
Hexalicious
Danzaburou
6
1
3
7.5
L
1
4
3
0.63
W
Bellona
darkmoom8211
Bellona
3
3
2
1.33
W
0
5
4
0.4
L
1
3
4
1
L
Surtr
zxhawk
Surtr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,013
Damage
41,321
60,652
Taken
68,909
35,961
Mitigated
42,100
19,605
Healing
29,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,571
348
80
3,441
12,101
5,771
92
4,828
7,248
93,086
942
L
Bastet
BrenK2000
Bastet
16,008
3,550
0
5,161
11,179
4,248
0
2,123
8,977
0
73,200
L
Zhong Kui
ChillTrouble
Zhong Kui
9,156
560
0
2,772
11,338
8,855
0
4,913
6,223
59,393
2,890
W
Ne Zha
Criner24
Ne Zha
3,232
916
0
1,856
11,350
4,749
0
1,905
9,373
0
45,292
W
Danzaburou
Hexalicious
Danzaburou
13,353
7,383
0
5,563
10,987
4,145
877
1,990
8,997
0
94,138
L
5,494
1,747
0
1,774
9,982
2,844
0
1,654
8,328
0
51,351
W
Bellona
darkmoom8211
Bellona
12,098
5,292
0
11,480
21,290
18,023
426
943
19,366
0
87,145
W
5,067
507
1,698
5,180
13,181
9,412
27
4,098
9,083
24,911
0
L
4,032
274
0
3,200
10,644
6,120
0
1,606
9,038
21,595
0
L
Surtr
zxhawk
Surtr
12,323
4,682
0
6,698
17,509
13,894
0
1,874
15,549
3,301
60,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,538
Gold Earned
46,480
457
Minions Killed
585
0
Camps Cleared
0
1,568,817
Distance Traveled
1,486,606
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,396
587
153
10
0
277,295
0
L
Bastet
9,701
606
106
7
0
400,464
0
L
Zhong Kui
9,174
573
128
8
0
319,006
8
W
Ne Zha
7,856
491
76
5
0
336,404
0
W
Danzaburou
11,242
703
162
10
0
289,098
5
L
Ullr
7,594
475
88
6
0
298,278
1
W
Bellona
10,153
635
166
10
0
271,497
0
W
Ra
7,833
490
28
2
0
312,312
2
L
Ares
6,707
419
26
2
0
232,283
1
L
Surtr
8,362
523
109
7
0
318,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role