Player Matchup

Thor
Thor
BRICKSQUAD4439
Thor
Level 106
God Stats
8W - 19L
1,334 SR
Queue Stats
147W - 149L
1,428 Elo+
Solo
Anubis
Anubis
Seodiloko
Anubis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Solo
Sobek
Sobek
Snofresen
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 74L
1,253 Elo+
Party 2
Janus
Janus
Yokonisos
Janus
Level 154
God Stats
17W - 14L
1,706 SR
Queue Stats
105W - 104L
1,495 Elo+
Solo
Danzaburou
Danzaburou
axkrogh
Danzaburou
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 55L
1,253 Elo+
Party 2
Team Averages
Level 104
1,508 SR
1,386 Elo+

VS

Team Averages
Level 89
1,448 SR
1,424 Elo+
Anubis
Anubis
AxialAtom
Anubis
Level 46
God Stats
5W - 4L
1,406 SR
Queue Stats
10W - 15L
1,346 Elo+
Solo
Izanami
Izanami
QuaxEU
Izanami
Level 68
God Stats
6W - 5L
1,640 SR
Queue Stats
320W - 314L
1,420 Elo+
Party 1
Surtr
Surtr
Rogue 179
Surtr
Level 120
God Stats
22W - 18L
1,347 SR
Queue Stats
269W - 272L
1,385 Elo+
Solo
Ra
Ra
eventuell-Chilli
Ra
Level 116
God Stats
11W - 10L
1,302 SR
Queue Stats
576W - 542L
1,506 Elo+
Party 1
Odin
Odin
fred134095
Odin
Level 97
God Stats
6W - 3L
1,547 SR
Queue Stats
255W - 217L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,222
522
446
6,053
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Seodiloko
Anubis
1
0 / 1 / 0
3,444
344
0
461
115
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Snofresen
Sobek
8
0 / 4 / 1
5,102
510
2,719
9,395
5,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Janus
Yokonisos
Janus
12
1 / 1 / 0
6,206
621
1,800
3,702
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
axkrogh
Danzaburou
8
2 / 2 / 0
4,920
492
3,222
7,344
1,934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AxialAtom
Anubis
11
3 / 0 / 1
7,080
708
3,345
1,760
715
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Izanami
QuaxEU
Izanami
11
2 / 1 / 4
6,520
652
6,367
4,266
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Rogue 179
Surtr
1
0 / 0 / 0
2,199
220
0
0
0
11
1 / 1 / 0
6,222
622
1,551
4,717
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 1 / 3
5,721
572
4,849
5,797
3,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
9
9
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
AxialAtom
Anubis
3
0
1
3.5
L
0
1
0
0
W
Izanami
QuaxEU
Izanami
2
1
4
4
W
Surtr
Rogue 179
Surtr
0
0
0
0
L
Anubis
Seodiloko
Anubis
0
1
0
0
L
Sobek
Snofresen
Sobek
0
4
1
0.13
L
Janus
Yokonisos
Janus
1
1
0
1
L
Danzaburou
axkrogh
Danzaburou
2
2
0
1
W
1
1
0
1
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,187
Damage
16,112
26,955
Taken
16,540
10,087
Mitigated
7,251
7,726
Healing
6,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AxialAtom
Anubis
3,345
394
0
1,329
1,760
715
222
0
1,760
39,814
2,706
L
446
0
0
750
6,053
2,057
0
1,171
4,882
0
36,905
W
Izanami
QuaxEU
Izanami
6,367
4,007
0
2,012
4,266
1,288
206
1,189
3,077
0
51,597
W
Surtr
Rogue 179
Surtr
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Seodiloko
Anubis
0
0
0
0
461
115
0
429
32
0
0
L
Sobek
Snofresen
Sobek
2,719
101
0
2,362
9,395
5,118
0
225
8,853
13,065
0
L
Janus
Yokonisos
Janus
1,800
83
0
563
3,702
863
0
2,331
1,371
47,618
1,282
L
Danzaburou
axkrogh
Danzaburou
3,222
1,327
173
3,878
7,344
1,934
0
633
6,520
0
35,100
W
1,551
42
0
1,928
4,717
1,483
117
1,731
2,986
39,452
0
W
4,849
773
0
769
5,797
3,765
368
1,530
4,267
0
18,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,894
Gold Earned
27,742
245
Minions Killed
287
0
Camps Cleared
0
833,846
Distance Traveled
835,846
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,080
708
71
7
0
207,055
0
L
Thor
5,222
522
64
6
0
185,830
0
W
Izanami
6,520
652
110
11
0
198,312
0
W
Surtr
2,199
220
0
0
0
0
0
L
Anubis
3,444
344
0
0
0
19,672
0
L
Sobek
5,102
510
22
2
0
211,958
1
L
Janus
6,206
621
99
10
0
233,221
0
L
Danzaburou
4,920
492
60
6
0
183,165
0
W
Ra
6,222
622
79
8
0
202,551
0
W
Odin
5,721
572
27
3
0
227,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role