Player Matchup

Khepri
Khepri
Kagioshi
Khepri
Level 139
God Stats
0W - 1L
1,284 SR
Queue Stats
1W - 3L
1,394 Elo+
Party 1
Baron Samedi
Baron Samedi
TXThugDripin
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,790 Elo+
Solo
Cliodhna
Cliodhna
cha0ticGuY
Cliodhna
Level 153
God Stats
0W - 1L
1,909 SR
Queue Stats
24W - 17L
1,662 Elo+
Party 1
Team Averages
Level 133
1,564 SR
1,615 Elo+

VS

Team Averages
Level 92
1,647 SR
1,436 Elo+
Danzaburou
Danzaburou
JustStayNow
Danzaburou
Level 142
God Stats
4W - 2L
1,828 SR
Queue Stats
30W - 26L
1,573 Elo+
Solo
Arachne
Arachne
NotGranier
Arachne
Level 103
God Stats
125W - 115L
1,441 SR
Queue Stats
135W - 141L
1,394 Elo+
Solo
Chang'e
Chang'e
blattarbad
Chang'e
Level 32
God Stats
12W - 11L
1,674 SR
Queue Stats
178W - 180L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kagioshi
Khepri
14
2 / 3 / 4
8,677
723
3,430
9,922
8,429
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Baron Samedi
TXThugDripin
Baron Samedi
12
1 / 3 / 3
7,951
663
4,826
7,752
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
cha0ticGuY
Cliodhna
15
4 / 5 / 3
9,228
769
11,650
13,764
4,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JustStayNow
Danzaburou
16
4 / 2 / 6
11,029
919
9,394
10,354
3,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
NotGranier
Arachne
15
4 / 3 / 6
9,706
809
7,238
11,320
4,926
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chang'e
blattarbad
Chang'e
16
3 / 2 / 8
9,882
824
10,809
9,126
4,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
11
11
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JustStayNow
Danzaburou
4
2
6
3.5
L
Khepri
Kagioshi
Khepri
2
3
4
1.33
W
Arachne
NotGranier
Arachne
4
3
6
2.33
L
Baron Samedi
TXThugDripin
Baron Samedi
1
3
3
0.83
W
Chang'e
blattarbad
Chang'e
3
2
8
3.5
L
Cliodhna
cha0ticGuY
Cliodhna
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,906
Damage
27,441
31,438
Taken
30,800
16,059
Mitigated
13,593
4,731
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JustStayNow
Danzaburou
9,394
4,182
0
4,656
10,354
3,842
1,494
4,006
6,324
0
62,028
L
Khepri
Kagioshi
Khepri
3,430
216
287
914
9,922
8,429
34
3,227
6,656
17,867
1,551
W
Arachne
NotGranier
Arachne
7,238
4,179
0
3,796
11,320
4,926
736
2,177
9,111
0
16,686
L
Baron Samedi
TXThugDripin
Baron Samedi
4,826
319
324
923
7,752
3,301
0
1,845
5,907
27,185
0
W
Chang'e
blattarbad
Chang'e
10,809
799
652
4,271
9,126
4,825
585
2,328
6,766
36,956
979
L
Cliodhna
cha0ticGuY
Cliodhna
11,650
791
363
1,920
13,764
4,329
182
5,421
8,265
0
38,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,856
Gold Earned
30,617
152
Minions Killed
183
0
Camps Cleared
0
600,479
Distance Traveled
730,635
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,029
919
88
7
0
219,522
0
L
Khepri
8,677
723
37
3
0
220,179
0
W
Arachne
9,706
809
32
3
0
253,148
0
L
Baron Samedi
7,951
663
54
5
0
164,696
2
W
Chang'e
9,882
824
63
5
0
257,965
0
L
Cliodhna
9,228
769
61
5
0
215,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role