Player Matchup

Zeus
Zeus
GxdlikeV2
Zeus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 58L
1,391 Elo+
Party 2
Nike
Nike
Si3cK008
Nike
Level 26
God Stats
2W - 0L
1,808 SR
Queue Stats
50W - 52L
1,409 Elo+
Party 2
Medusa
Medusa
fexh621
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,410 Elo+
Party 2
Team Averages
Level 38
1,603 SR
1,403 Elo+

VS

Team Averages
Level 92
1,428 SR
1,434 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Misa408
Ao Kuang
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 58L
1,387 Elo+
Solo
Hachiman
Hachiman
Tamariza
Hachiman
Level 65
God Stats
0W - 1L
1,285 SR
Queue Stats
87W - 104L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 2 / 11
7,691
769
7,067
4,674
1,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
13
6 / 2 / 8
8,513
851
8,091
8,349
5,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
fexh621
Medusa
14
8 / 1 / 8
9,185
919
10,635
8,045
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 7 / 4
6,504
650
5,103
11,893
8,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Misa408
Ao Kuang
12
3 / 4 / 1
7,535
754
5,560
8,358
3,139
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Tamariza
Hachiman
10
1 / 5 / 1
6,760
676
4,197
9,380
2,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
4
5
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
7
4
0.29
W
Zeus
2
2
11
3.75
L
Ao Kuang
Misa408
Ao Kuang
3
4
1
0.88
W
Nike
6
2
8
5
L
Hachiman
Tamariza
Hachiman
1
5
1
0.3
W
Medusa
fexh621
Medusa
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,793
Damage
14,860
21,068
Taken
29,631
8,794
Mitigated
13,690
6,022
Healing
6,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,103
1,571
1,648
1,366
11,893
8,112
0
2,872
9,004
14,613
3,995
W
Zeus
7,067
1,181
0
250
4,674
1,253
489
2,348
2,326
18,336
0
L
Ao Kuang
Misa408
Ao Kuang
5,560
1,774
0
1,675
8,358
3,139
0
2,270
6,071
14,808
1,391
W
Nike
8,091
953
0
1,608
8,349
5,032
348
3,375
4,972
0
29,500
L
Hachiman
Tamariza
Hachiman
4,197
1,930
0
1,496
9,380
2,439
0
1,945
7,415
0
18,283
W
Medusa
fexh621
Medusa
10,635
3,963
0
4,164
8,045
2,509
240
4,199
3,842
0
44,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,389
Gold Earned
20,799
146
Minions Killed
84
0
Camps Cleared
0
566,486
Distance Traveled
509,251
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,504
650
31
3
0
149,536
0
W
Zeus
7,691
769
31
3
0
178,552
0
L
Ao Kuang
7,535
754
25
3
0
181,187
0
W
Nike
8,513
851
40
4
0
191,569
1
L
Hachiman
6,760
676
28
3
0
178,528
6
W
Medusa
9,185
919
75
8
0
196,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role