Player Matchup

Baron Samedi
Baron Samedi
CapnnKidd
Baron Samedi
Level 109
God Stats
5W - 2L
1,708 SR
Queue Stats
99W - 87L
1,513 Elo+
Solo
Mulan
Mulan
Frizflow
Mulan
Level 156
God Stats
2W - 2L
1,855 SR
Queue Stats
312W - 336L
1,516 Elo+
Party 1
Hun Batz
Hun Batz
Its Clayface
Hun Batz
Level 142
God Stats
2W - 7L
1,333 SR
Queue Stats
109W - 128L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
Rosco Sir
Guan Yu
Level 125
God Stats
6W - 4L
1,526 SR
Queue Stats
151W - 162L
1,459 Elo+
Party 1
Charybdis
Charybdis
TL Rebellion
Charybdis
Level 140
God Stats
6W - 11L
1,351 SR
Queue Stats
108W - 126L
1,478 Elo+
Party 1
Team Averages
Level 134
1,555 SR
1,496 Elo+

VS

Team Averages
Level 98
1,535 SR
1,529 Elo+
Izanami
Izanami
AdoMiReligion
Izanami
Level 4
God Stats
1W - 1L
1,664 SR
Queue Stats
2W - 3L
1,673 Elo+
Party 2
The Morrigan
The Morrigan
Arisiaxx
The Morrigan
Level 157
God Stats
2W - 4L
1,512 SR
Queue Stats
188W - 178L
1,538 Elo+
Solo
Loki
Loki
KhadaJhinnnn
Loki
Level 48
God Stats
1W - 1L
1,363 SR
Queue Stats
5W - 9L
1,445 Elo+
Party 2
Jormungandr
Jormungandr
Tuppsy
Jormungandr
Level 114
God Stats
14W - 13L
1,574 SR
Queue Stats
93W - 90L
1,539 Elo+
Solo
Mulan
Mulan
ZeoBro
Mulan
Level 167
God Stats
17W - 15L
1,560 SR
Queue Stats
190W - 210L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CapnnKidd
Baron Samedi
14
3 / 3 / 2
8,304
554
6,033
9,947
3,924
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
Frizflow
Mulan
16
9 / 1 / 3
10,834
722
14,743
13,265
13,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Its Clayface
Hun Batz
14
1 / 1 / 5
8,164
544
5,756
9,812
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Rosco Sir
Guan Yu
13
2 / 1 / 5
8,434
562
3,838
11,399
9,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
TL Rebellion
Charybdis
16
8 / 0 / 1
9,541
636
10,824
6,767
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
1 / 4 / 0
5,970
398
3,110
6,624
1,610
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Arisiaxx
The Morrigan
12
2 / 6 / 2
7,013
468
7,342
8,632
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 3
7,349
490
5,680
10,263
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Tuppsy
Jormungandr
11
1 / 4 / 1
7,041
469
4,099
12,594
8,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
ZeoBro
Mulan
12
0 / 7 / 1
6,861
457
6,584
16,024
14,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
23
Kills
6
6
Deaths
24
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
4
0
0.25
L
The Morrigan
Arisiaxx
The Morrigan
2
6
2
0.5
W
Baron Samedi
CapnnKidd
Baron Samedi
3
3
2
1.33
W
Mulan
Frizflow
Mulan
9
1
3
10.5
W
Hun Batz
Its Clayface
Hun Batz
1
1
5
3.5
L
2
3
3
1.17
W
Guan Yu
Rosco Sir
Guan Yu
2
1
5
4.5
W
Charybdis
TL Rebellion
Charybdis
8
0
1
8.5
L
Jormungandr
Tuppsy
Jormungandr
1
4
1
0.38
L
Mulan
ZeoBro
Mulan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,194
Damage
26,815
51,190
Taken
54,137
33,721
Mitigated
29,931
19,790
Healing
10,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,110
2,366
0
450
6,624
1,610
0
216
6,408
0
22,162
L
The Morrigan
Arisiaxx
The Morrigan
7,342
1,574
0
1,129
8,632
2,544
0
2,353
6,154
46,888
3,885
W
Baron Samedi
CapnnKidd
Baron Samedi
6,033
624
428
3,039
9,947
3,924
0
3,389
6,558
50,796
1,368
W
Mulan
Frizflow
Mulan
14,743
3,065
0
6,077
13,265
13,665
49
1,331
11,934
8,351
69,483
W
Hun Batz
Its Clayface
Hun Batz
5,756
1,484
0
1,437
9,812
3,853
159
2,371
7,441
0
72,266
L
5,680
1,064
0
3,722
10,263
3,000
0
2,217
8,046
0
37,461
W
Guan Yu
Rosco Sir
Guan Yu
3,838
377
681
4,198
11,399
9,713
168
2,558
8,841
0
23,968
W
Charybdis
TL Rebellion
Charybdis
10,824
4,789
0
3,930
6,767
2,566
2,498
1,552
5,215
0
83,648
L
Jormungandr
Tuppsy
Jormungandr
4,099
980
0
1,187
12,594
8,699
0
1,424
11,170
31,546
705
L
Mulan
ZeoBro
Mulan
6,584
1,308
0
3,957
16,024
14,078
0
1,607
14,417
0
45,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,277
Gold Earned
34,234
496
Minions Killed
345
0
Camps Cleared
0
1,477,655
Distance Traveled
1,382,753
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,970
398
55
4
0
265,060
0
L
The Morrigan
7,013
468
85
6
0
252,818
0
W
Baron Samedi
8,304
554
95
6
0
265,796
0
W
Mulan
10,834
722
128
9
0
254,057
0
W
Hun Batz
8,164
544
115
8
0
356,659
0
L
Loki
7,349
490
62
4
0
333,112
4
W
Guan Yu
8,434
562
32
2
0
326,889
0
W
Charybdis
9,541
636
126
8
0
274,254
0
L
Jormungandr
7,041
469
55
4
0
296,405
4
L
Mulan
6,861
457
88
6
0
235,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role