Player Matchup

Jing Wei
Jing Wei
Blon_787
Jing Wei
Level 143
God Stats
7W - 7L
1,469 SR
Queue Stats
541W - 565L
1,502 Elo+
Party 2
Medusa
Medusa
Camiroshi
Medusa
Level 79
God Stats
1W - 1L
1,297 SR
Queue Stats
47W - 22L
1,570 Elo+
Solo
Cerberus
Cerberus
Funky_Fanton
Cerberus
Level 139
God Stats
6W - 3L
1,746 SR
Queue Stats
274W - 281L
1,498 Elo+
Party 2
Terra
Terra
XxfirefoxX1361
Terra
Level 122
God Stats
21W - 18L
1,570 SR
Queue Stats
1,496W - 1,479L
1,512 Elo+
Solo
Nu Wa
Nu Wa
callerahot303
Nu Wa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,316 Elo+
Solo
Team Averages
Level 122
1,516 SR
1,479 Elo+

VS

Team Averages
Level 124
1,649 SR
1,551 Elo+
Hachiman
Hachiman
OtakuGameX
Hachiman
Level 142
God Stats
2W - 2L
1,640 SR
Queue Stats
226W - 212L
1,545 Elo+
Solo
Scylla
Scylla
XplodingPeanut
Scylla
Level 152
God Stats
5W - 10L
1,394 SR
Queue Stats
640W - 664L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
ll scrub II
Sun Wukong
Level 112
God Stats
6W - 8L
1,796 SR
Queue Stats
736W - 737L
1,547 Elo+
Solo
Bacchus
Bacchus
skippy4fun
Bacchus
Level 107
God Stats
10W - 17L
1,476 SR
Queue Stats
430W - 473L
1,561 Elo+
Party 1
Ix Chel
Ix Chel
xPugNaciouZx
Ix Chel
Level 106
God Stats
5W - 1L
1,937 SR
Queue Stats
134W - 129L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blon_787
Jing Wei
16
3 / 1 / 10
8,618
783
5,670
7,797
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Camiroshi
Medusa
16
7 / 2 / 7
9,625
875
20,003
7,643
3,628
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Funky_Fanton
Cerberus
14
3 / 2 / 10
9,092
827
8,269
14,765
16,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
1 / 1 / 13
8,604
782
3,295
12,603
12,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 2 / 11
7,853
714
9,069
6,852
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
OtakuGameX
Hachiman
10
0 / 4 / 1
6,926
630
4,733
8,749
4,841
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

17
1 / 1 / 6
9,004
819
5,230
6,250
2,452
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
ll scrub II
Sun Wukong
15
3 / 4 / 3
8,335
758
14,224
13,566
10,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
skippy4fun
Bacchus
15
2 / 3 / 4
8,477
771
5,534
11,603
15,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ix Chel
xPugNaciouZx
Ix Chel
12
0 / 3 / 0
7,260
660
5,148
8,864
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
15
Kills
6
8
Deaths
15
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Blon_787
Jing Wei
3
1
10
8
W
Medusa
Camiroshi
Medusa
7
2
7
5.25
W
Cerberus
Funky_Fanton
Cerberus
3
2
10
4
L
Hachiman
OtakuGameX
Hachiman
0
4
1
0.13
L
1
1
6
4
W
1
1
13
7.5
W
1
2
11
3.25
L
Sun Wukong
ll scrub II
Sun Wukong
3
4
3
1.13
L
Bacchus
skippy4fun
Bacchus
2
3
4
1.33
L
Ix Chel
xPugNaciouZx
Ix Chel
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,306
Damage
34,869
49,660
Taken
49,032
39,410
Mitigated
36,825
25,733
Healing
19,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Blon_787
Jing Wei
5,670
3,582
1,501
1,099
7,797
3,751
798
2,358
5,439
0
23,286
W
Medusa
Camiroshi
Medusa
20,003
7,713
104
942
7,643
3,628
37
2,614
5,029
0
44,303
W
Cerberus
Funky_Fanton
Cerberus
8,269
192
0
3,688
14,765
16,326
0
3,954
10,811
12,574
0
L
Hachiman
OtakuGameX
Hachiman
4,733
2,615
263
1,202
8,749
4,841
0
3,758
4,991
0
9,394
L
5,230
72
0
726
6,250
2,452
679
3,110
3,140
34,339
0
W
3,295
514
11,551
5,142
12,603
12,601
0
5,382
7,221
5,147
0
W
9,069
1,280
1,013
693
6,852
3,104
910
1,604
5,248
17,374
405
L
Sun Wukong
ll scrub II
Sun Wukong
14,224
1,006
1,249
4,136
13,566
10,385
423
4,415
9,151
0
20,845
L
Bacchus
skippy4fun
Bacchus
5,534
196
208
2,148
11,603
15,779
149
4,980
6,623
10,379
0
L
Ix Chel
xPugNaciouZx
Ix Chel
5,148
168
5,355
4,044
8,864
3,368
0
4,019
4,845
14,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,792
Gold Earned
40,002
154
Minions Killed
124
0
Camps Cleared
0
1,095,995
Distance Traveled
993,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,618
783
48
4
0
210,161
0
W
Medusa
9,625
875
49
4
0
226,709
0
W
Cerberus
9,092
827
29
3
0
229,354
0
L
Hachiman
6,926
630
14
1
0
159,295
0
L
Scylla
9,004
819
79
7
0
191,466
0
W
Terra
8,604
782
5
0
0
213,989
0
W
Nu Wa
7,853
714
23
2
0
215,782
0
L
Sun Wukong
8,335
758
13
1
0
212,306
0
L
Bacchus
8,477
771
5
0
0
203,229
0
L
Ix Chel
7,260
660
13
1
0
227,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role