Player Matchup

Hera
Hera
Gemzk
Hera
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,535 Elo+
Party 2
Ah Puch
Ah Puch
ScrummyBears
Ah Puch
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,367 Elo+
Solo
Cthulhu
Cthulhu
TTBxGrim
Cthulhu
Level 100
God Stats
1W - 0L
1,274 SR
Queue Stats
34W - 24L
1,535 Elo+
Party 2
Artio
Artio
etchasketchme
Artio
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 78L
1,491 Elo+
Solo
Cernunnos
Cernunnos
samehazmy46
Cernunnos
Level 17
God Stats
1W - 1L
1,253 SR
Queue Stats
18W - 36L
1,403 Elo+
Solo
Team Averages
Level 84
1,405 SR
1,466 Elo+

VS

Team Averages
Level 92
1,500 SR
1,432 Elo+
Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
ChiefSteamroller
Bastet
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 57L
1,432 Elo+
Solo
Cerberus
Cerberus
Jinpinglickding
Cerberus
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 159L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ShadowPuls3
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Gemzk
Hera
10
2 / 3 / 4
6,200
1,240
2,815
4,000
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
ScrummyBears
Ah Puch
13
2 / 1 / 6
6,733
1,347
8,454
3,044
911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
TTBxGrim
Cthulhu
14
8 / 1 / 5
8,088
1,618
10,293
5,894
4,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 5
6,083
1,217
1,333
8,380
6,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
samehazmy46
Cernunnos
9
1 / 1 / 3
5,727
1,145
921
2,974
870

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
5 / 3 / 4
6,303
1,261
5,060
5,863
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cupid
 
Cupid
11
3 / 4 / 5
6,057
1,211
3,684
6,634
2,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

7
0 / 2 / 2
4,746
949
2,066
3,139
902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
9
1 / 2 / 7
5,506
1,101
5,203
6,443
5,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
ShadowPuls3
Ah Muzen Cab
11
1 / 2 / 7
5,863
1,173
3,591
4,485
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
13
Kills
10
10
Deaths
13
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
3
4
2.33
L
Cupid
 
Cupid
3
4
5
1.38
L
0
2
2
0.5
W
Hera
Gemzk
Hera
2
3
4
1.33
L
Cerberus
1
2
7
2.25
W
Ah Puch
ScrummyBears
Ah Puch
2
1
6
5
L
Ah Muzen Cab
ShadowPuls3
Ah Muzen Cab
1
2
7
2.25
W
Cthulhu
TTBxGrim
Cthulhu
8
1
5
10.5
W
0
4
5
0.63
W
Cernunnos
samehazmy46
Cernunnos
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,816
Damage
19,604
24,292
Taken
26,564
14,056
Mitigated
12,005
6,632
Healing
7,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,060
3,225
741
1,623
5,863
1,910
0
4,956
597
0
11,817
L
Cupid
 
Cupid
3,684
1,895
937
1,695
6,634
2,172
0
5,283
1,005
0
8,252
L
2,066
276
134
515
3,139
902
0
2,385
460
0
3,470
W
Hera
Gemzk
Hera
2,815
1,358
57
673
4,000
1,111
197
1,499
2,501
7,919
0
L
Cerberus
5,203
383
24
1,391
6,443
5,571
0
4,083
2,104
7,318
128
W
Ah Puch
ScrummyBears
Ah Puch
8,454
91
115
767
3,044
911
232
1,209
1,835
17,802
0
L
Ah Muzen Cab
ShadowPuls3
Ah Muzen Cab
3,591
1,183
0
335
4,485
1,450
0
3,688
561
0
9,178
W
Cthulhu
TTBxGrim
Cthulhu
10,293
222
405
1,422
5,894
4,474
0
999
4,895
12,570
2,181
W
1,333
304
761
1,500
8,380
6,690
27
967
7,413
2,859
0
W
Cernunnos
samehazmy46
Cernunnos
921
193
399
533
2,974
870
224
479
2,495
0
3,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,831
Gold Earned
28,475
89
Minions Killed
54
0
Camps Cleared
0
600,632
Distance Traveled
495,217
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,303
1,261
18
4
0
109,788
0
L
Cupid
6,057
1,211
8
2
0
111,268
0
L
Bastet
4,746
949
2
0
0
65,782
0
W
Hera
6,200
1,240
20
4
0
93,448
0
L
Cerberus
5,506
1,101
11
2
0
91,083
0
W
Ah Puch
6,733
1,347
22
4
0
125,184
0
L
Ah Muzen Cab
5,863
1,173
15
3
0
117,296
0
W
Cthulhu
8,088
1,618
28
6
0
133,844
1
W
Artio
6,083
1,217
9
2
0
121,997
0
W
Cernunnos
5,727
1,145
10
2
0
126,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role