Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DCDavo
Neith
Level 68
God Stats
2W - 4L
1,439 SR
Queue Stats
72W - 50L
1,581 Elo+
Solo
Ymir
Ymir
grieverstone
Ymir
Level 189
God Stats
33W - 28L
1,522 SR
Queue Stats
64W - 62L
1,555 Elo+
Solo
Cthulhu
Cthulhu
hnaD
Cthulhu
Level 155
God Stats
4W - 1L
1,907 SR
Queue Stats
193W - 167L
1,603 Elo+
Solo
Sol
Sol
swiftmoney09
Sol
Level 149
God Stats
37W - 47L
1,419 SR
Queue Stats
325W - 312L
1,496 Elo+
Solo
Team Averages
Level 142
1,557 SR
1,547 Elo+

VS

Team Averages
Level 127
1,474 SR
1,541 Elo+
Martichoras
Martichoras
BestGirlAlice
Martichoras
Level 151
God Stats
2W - 1L
1,504 SR
Queue Stats
5W - 3L
1,540 Elo+
Solo
Chaac
Chaac
Grand Spartan69
Chaac
Level 212
God Stats
2W - 2L
1,180 SR
Queue Stats
597W - 570L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
LemmeSmoke
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,538 Elo+
Party 1
Janus
Janus
ObiWanPain
Janus
Level 106
God Stats
8W - 6L
1,530 SR
Queue Stats
138W - 124L
1,544 Elo+
Party 1
Bake Kujira
Bake Kujira
QuantumxQ
Bake Kujira
Level 139
God Stats
5W - 4L
1,656 SR
Queue Stats
81W - 72L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
6 / 5 / 3
7,957
530
8,057
14,505
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Neith
DCDavo
Neith
12
2 / 6 / 3
7,072
471
7,040
10,773
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 6 / 6
7,253
484
6,136
17,012
14,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
hnaD
Cthulhu
13
1 / 4 / 4
7,849
523
9,763
14,067
12,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
3 / 5 / 2
7,763
518
5,981
10,393
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BestGirlAlice
Martichoras
16
7 / 3 / 6
10,084
672
9,671
7,777
3,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 4 / 11
8,246
550
8,259
13,569
9,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
LemmeSmoke
Ao Kuang
14
7 / 1 / 6
8,704
580
11,062
15,045
5,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
16
9 / 2 / 3
9,828
655
11,941
8,343
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bake Kujira
QuantumxQ
Bake Kujira
14
1 / 3 / 8
8,124
542
8,795
13,708
14,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
13
Kills
26
26
Deaths
13
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
5
3
1.5
W
Martichoras
BestGirlAlice
Martichoras
7
3
6
3.33
L
Neith
DCDavo
Neith
2
6
3
0.58
W
2
4
11
1.88
W
Ao Kuang
LemmeSmoke
Ao Kuang
7
1
6
10
W
Janus
9
2
3
5.25
W
Bake Kujira
QuantumxQ
Bake Kujira
1
3
8
1.67
L
1
6
6
0.67
L
Cthulhu
hnaD
Cthulhu
1
4
4
0.75
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,977
Damage
49,728
66,750
Taken
58,442
38,837
Mitigated
35,942
15,227
Healing
18,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,057
2,345
0
942
14,505
5,179
0
6,634
7,722
0
59,997
W
Martichoras
BestGirlAlice
Martichoras
9,671
4,187
0
2,134
7,777
3,212
0
1,688
6,089
0
79,211
L
Neith
DCDavo
Neith
7,040
3,529
0
3,131
10,773
3,679
0
4,329
6,364
0
47,386
W
8,259
2,114
0
4,692
13,569
9,632
0
2,369
11,200
0
41,384
W
Ao Kuang
LemmeSmoke
Ao Kuang
11,062
3,160
0
8,198
15,045
5,881
0
5,071
9,974
51,945
0
W
Janus
11,941
840
0
485
8,343
2,966
719
4,743
3,600
64,380
933
W
Bake Kujira
QuantumxQ
Bake Kujira
8,795
5,289
0
3,006
13,708
14,251
626
8,246
5,462
42,438
3,852
L
6,136
2,592
143
3,359
17,012
14,761
0
3,710
13,152
26,749
0
L
Cthulhu
hnaD
Cthulhu
9,763
1,573
12
4,568
14,067
12,492
0
9,061
4,974
54,724
0
L
5,981
1,456
0
3,072
10,393
2,726
107
6,590
3,542
45,421
4,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,894
Gold Earned
44,986
380
Minions Killed
452
0
Camps Cleared
0
1,402,191
Distance Traveled
1,458,134
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,957
530
99
7
0
323,178
3
W
Martichoras
10,084
672
129
9
0
278,245
1
L
Neith
7,072
471
85
6
0
268,378
1
W
Chaac
8,246
550
56
4
0
298,850
4
W
Ao Kuang
8,704
580
71
5
0
327,421
0
W
Janus
9,828
655
123
8
0
319,071
0
W
Bake Kujira
8,124
542
73
5
0
234,547
3
L
Ymir
7,253
484
21
1
0
279,581
2
L
Cthulhu
7,849
523
102
7
0
272,978
1
L
Sol
7,763
518
73
5
0
258,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role