Player Matchup

Sobek
Sobek
H2F0D0A1
Sobek
Level 48
God Stats
10W - 14L
1,493 SR
Queue Stats
185W - 206L
1,452 Elo+
Solo
Izanami
Izanami
bigblackhusipl69
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Thanatos
Thanatos
twojstarygrucha
Thanatos
Level 56
God Stats
11W - 15L
1,473 SR
Queue Stats
27W - 31L
1,401 Elo+
Party 1
Team Averages
Level 35
1,489 SR
1,451 Elo+

VS

Team Averages
Level 37
1,575 SR
1,265 Elo+
Sobek
Sobek
AdrioK
Sobek
Level 68
God Stats
1W - 1L
1,683 SR
Queue Stats
46W - 49L
1,368 Elo+
Party 2
Medusa
Medusa
Famyel
Medusa
Level 11
God Stats
7W - 7L
1,399 SR
Queue Stats
20W - 24L
1,243 Elo+
Party 2
Ra
Ra
Saskëh
Ra
Level 33
God Stats
36W - 41L
1,644 SR
Queue Stats
308W - 362L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
H2F0D0A1
Sobek
13
1 / 0 / 3
7,214
656
4,620
10,878
11,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 4 / 0
7,562
687
5,474
6,517
2,353
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
10
1 / 7 / 3
6,933
630
6,154
9,824
3,862
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AdrioK
Sobek
12
1 / 2 / 8
7,708
701
5,758
12,101
10,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Famyel
Medusa
14
5 / 1 / 5
8,679
789
8,244
7,856
2,482
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
5 / 1 / 6
9,317
847
6,776
4,176
1,280
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
11
11
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
AdrioK
Sobek
1
2
8
2.5
W
Medusa
Famyel
Medusa
5
1
5
7.5
L
Sobek
H2F0D0A1
Sobek
1
0
3
2.5
W
5
1
6
8
L
2
4
0
0.5
L
Thanatos
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,248
Damage
20,778
27,219
Taken
24,133
17,712
Mitigated
14,711
6,322
Healing
6,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AdrioK
Sobek
5,758
326
0
919
12,101
10,949
25
1,821
9,905
12,677
2,135
W
Medusa
Famyel
Medusa
8,244
2,954
0
2,232
7,856
2,482
445
1,426
6,133
0
22,820
L
Sobek
H2F0D0A1
Sobek
4,620
203
0
2,548
10,878
11,497
0
4,165
6,681
12,958
739
W
6,776
251
2,048
1,074
4,176
1,280
749
346
3,746
42,549
1,053
L
5,474
3,584
0
210
6,517
2,353
41
3,413
3,080
0
30,003
L
Thanatos
6,154
904
0
3,564
9,824
3,862
0
4,156
5,629
0
21,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,709
Gold Earned
25,704
103
Minions Killed
126
0
Camps Cleared
0
586,836
Distance Traveled
686,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,708
701
15
1
0
218,931
0
W
Medusa
8,679
789
27
2
0
232,243
0
L
Sobek
7,214
656
16
1
0
214,207
0
W
Ra
9,317
847
84
8
0
235,788
0
L
Izanami
7,562
687
58
5
0
170,250
0
L
Thanatos
6,933
630
29
3
0
202,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role