Player Matchup

Bastet
Bastet
Devilic
Bastet
Level 127
God Stats
5W - 3L
1,762 SR
Queue Stats
174W - 173L
1,538 Elo+
Solo
Sylvanus
Sylvanus
Jermofot
Sylvanus
Level 183
God Stats
1W - 4L
1,030 SR
Queue Stats
347W - 357L
1,557 Elo+
Solo
Hun Batz
Hun Batz
Nametab
Hun Batz
Level 153
God Stats
1W - 1L
1,236 SR
Queue Stats
273W - 236L
1,565 Elo+
Solo
Thoth
Thoth
Pwnye
Thoth
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 180L
1,561 Elo+
Solo
Anhur
Anhur
Souzer
Anhur
Level 128
God Stats
3W - 1L
1,647 SR
Queue Stats
31W - 27L
1,604 Elo+
Solo
Team Averages
Level 150
1,435 SR
1,565 Elo+

VS

Team Averages
Level 171
1,588 SR
1,578 Elo+
The Morrigan
The Morrigan
Bahamie
The Morrigan
Level 187
God Stats
10W - 9L
1,578 SR
Queue Stats
642W - 626L
1,554 Elo+
Solo
Ullr
Ullr
GokuwithanAfro
Ullr
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 125L
1,568 Elo+
Solo
Cernunnos
Cernunnos
HVAK87
Cernunnos
Level 155
God Stats
3W - 5L
1,418 SR
Queue Stats
136W - 167L
1,566 Elo+
Solo
Guan Yu
Guan Yu
PitchSteel
Guan Yu
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 125L
1,575 Elo+
Solo
Nu Wa
Nu Wa
davsario
Nu Wa
Level 159
God Stats
3W - 1L
1,943 SR
Queue Stats
131W - 125L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Devilic
Bastet
16
3 / 3 / 10
9,599
738
7,842
10,769
4,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Jermofot
Sylvanus
15
1 / 2 / 9
9,875
760
4,667
11,226
11,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hun Batz
Nametab
Hun Batz
18
5 / 3 / 11
10,637
818
16,792
11,640
5,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Pwnye
Thoth
18
5 / 1 / 12
10,453
804
13,447
7,673
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Souzer
Anhur
18
6 / 1 / 14
10,767
828
9,804
11,244
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bahamie
The Morrigan
13
3 / 5 / 3
8,689
668
5,659
5,941
2,028
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 5 / 5
7,956
612
5,881
12,431
4,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
HVAK87
Cernunnos
17
1 / 3 / 4
8,857
681
8,653
12,451
4,646
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
PitchSteel
Guan Yu
16
3 / 5 / 4
9,024
694
6,772
16,267
21,834
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
davsario
Nu Wa
15
1 / 3 / 6
8,459
651
13,305
8,522
3,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
20
Kills
8
10
Deaths
21
56
Assists
22
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Bahamie
The Morrigan
3
5
3
0.9
W
Bastet
Devilic
Bastet
3
3
10
2.67
L
0
5
5
0.5
L
Cernunnos
HVAK87
Cernunnos
1
3
4
1
W
Sylvanus
Jermofot
Sylvanus
1
2
9
2.75
W
Hun Batz
Nametab
Hun Batz
5
3
11
3.5
L
Guan Yu
PitchSteel
Guan Yu
3
5
4
1
W
Thoth
Pwnye
Thoth
5
1
12
11
W
Anhur
Souzer
Anhur
6
1
14
13
L
Nu Wa
davsario
Nu Wa
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,552
Damage
40,270
52,552
Taken
55,612
27,482
Mitigated
36,848
25,013
Healing
20,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Bahamie
The Morrigan
5,659
990
1,098
1,224
5,941
2,028
0
1,366
4,528
9,845
1,651
W
Bastet
Devilic
Bastet
7,842
1,895
1,204
1,213
10,769
4,299
205
2,734
8,035
0
29,095
L
5,881
901
351
1,691
12,431
4,656
0
3,519
8,912
0
19,253
L
Cernunnos
HVAK87
Cernunnos
8,653
2,863
291
2,644
12,451
4,646
0
5,583
6,868
0
28,685
W
Sylvanus
Jermofot
Sylvanus
4,667
491
9,801
5,085
11,226
11,429
492
4,119
7,107
10,255
1,024
W
Hun Batz
Nametab
Hun Batz
16,792
1,642
0
452
11,640
5,397
962
3,745
7,895
0
46,238
L
Guan Yu
PitchSteel
Guan Yu
6,772
365
5,900
5,954
16,267
21,834
0
4,484
11,783
0
15,020
W
Thoth
Pwnye
Thoth
13,447
522
473
504
7,673
2,477
2,377
2,860
4,813
32,094
0
W
Anhur
Souzer
Anhur
9,804
4,098
1,993
4,288
11,244
3,880
2,928
4,203
7,041
0
37,645
L
Nu Wa
davsario
Nu Wa
13,305
2,806
674
805
8,522
3,684
0
2,895
5,627
23,405
575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,331
Gold Earned
42,985
195
Minions Killed
162
0
Camps Cleared
0
1,201,320
Distance Traveled
1,015,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,689
668
16
1
0
183,700
0
W
Bastet
9,599
738
27
2
0
283,140
0
L
Ullr
7,956
612
28
2
0
196,180
0
L
Cernunnos
8,857
681
65
5
0
211,218
0
W
Sylvanus
9,875
760
12
1
0
225,450
0
W
Hun Batz
10,637
818
69
5
0
244,774
0
L
Guan Yu
9,024
694
22
2
0
241,907
0
W
Thoth
10,453
804
21
2
0
227,569
0
W
Anhur
10,767
828
66
5
0
220,387
0
L
Nu Wa
8,459
651
31
2
0
182,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role