Player Matchup

Ares
Ares
BannerDarkAngel
Ares
Level 18
God Stats
2W - 0L
1,770 SR
Queue Stats
2W - 3L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
BlackHoleSpoon
Baron Samedi
Level 89
God Stats
1W - 0L
1,521 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Mercury
Mercury
CalculusCrusader
Mercury
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 110L
1,487 Elo+
Solo
Danzaburou
Danzaburou
DaBluntGod
Danzaburou
Level 108
God Stats
2W - 1L
1,504 SR
Queue Stats
89W - 84L
1,471 Elo+
Party 1
Jing Wei
Jing Wei
maskinspenta
Jing Wei
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 31L
1,391 Elo+
Solo
Team Averages
Level 64
1,559 SR
1,457 Elo+

VS

Team Averages
Level 44
1,451 SR
1,342 Elo+
Surtr
Surtr
DarkKnight90121
Surtr
Level 50
God Stats
1W - 2L
1,271 SR
Queue Stats
70W - 60L
1,745 Elo+
Solo
Ao Kuang
Ao Kuang
Petuattack
Ao Kuang
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,055 Elo+
Party 2
Nu Wa
Nu Wa
TheGoldnMute
Nu Wa
Level 41
God Stats
3W - 4L
1,479 SR
Queue Stats
46W - 61L
1,366 Elo+
Solo
Nemesis
Nemesis
ToxicN3
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,095 Elo+
Party 2
Ishtar
Ishtar
chacotaqo
Ishtar
Level 78
God Stats
15W - 14L
1,502 SR
Queue Stats
279W - 279L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,869
774
256
2,706
1,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
BlackHoleSpoon
Baron Samedi
7
0 / 0 / 0
4,007
801
282
875
213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 0
3,809
762
365
3,643
1,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
DaBluntGod
Danzaburou
6
0 / 1 / 0
3,992
798
2,611
3,574
983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jing Wei
maskinspenta
Jing Wei
7
1 / 0 / 0
3,726
745
1,233
2,476
548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,254
851
2,096
3,607
1,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ao Kuang
Petuattack
Ao Kuang
2
0 / 0 / 0
2,638
528
0
416
69
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

3
0 / 0 / 0
2,809
562
14
897
139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ToxicN3
Nemesis
4
0 / 2 / 0
3,022
604
673
2,825
609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
chacotaqo
Ishtar
6
0 / 1 / 0
3,656
731
2,478
3,297
934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Baron Samedi
BlackHoleSpoon
Baron Samedi
0
0
0
0
W
1
0
0
1
W
Danzaburou
DaBluntGod
Danzaburou
0
1
0
0
L
1
0
0
1
L
Ao Kuang
Petuattack
Ao Kuang
0
0
0
0
L
0
0
0
0
L
Nemesis
ToxicN3
Nemesis
0
2
0
0
L
Ishtar
chacotaqo
Ishtar
0
1
0
0
W
Jing Wei
maskinspenta
Jing Wei
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,747
Damage
5,261
13,274
Taken
11,042
3,935
Mitigated
3,343
3,656
Healing
2,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
256
33
0
660
2,706
1,087
0
0
2,706
6,680
0
W
Baron Samedi
BlackHoleSpoon
Baron Samedi
282
0
0
442
875
213
645
0
875
18,338
0
W
365
230
0
450
3,643
1,104
0
0
3,643
0
24,076
W
Danzaburou
DaBluntGod
Danzaburou
2,611
720
0
1,516
3,574
983
0
79
3,229
0
20,227
L
2,096
818
0
1,601
3,607
1,592
8
0
3,607
614
18,956
L
Ao Kuang
Petuattack
Ao Kuang
0
0
0
0
416
69
0
0
416
1,277
0
L
14
0
0
375
897
139
0
282
615
2,691
236
L
Nemesis
ToxicN3
Nemesis
673
519
0
316
2,825
609
0
0
2,825
0
6,316
L
Ishtar
chacotaqo
Ishtar
2,478
1,339
0
358
3,297
934
0
256
3,041
0
16,309
W
Jing Wei
maskinspenta
Jing Wei
1,233
858
0
588
2,476
548
12
0
2,476
0
21,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,403
Gold Earned
16,379
193
Minions Killed
91
0
Camps Cleared
0
531,001
Distance Traveled
393,018
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,869
774
9
2
0
98,701
0
W
Baron Samedi
4,007
801
37
7
0
92,143
2
W
Mercury
3,809
762
54
11
0
126,945
0
W
Danzaburou
3,992
798
50
10
0
108,294
0
L
Surtr
4,254
851
42
8
0
117,992
0
L
Ao Kuang
2,638
528
2
0
0
34,561
0
L
Nu Wa
2,809
562
7
1
0
26,795
0
L
Nemesis
3,022
604
10
2
0
108,172
0
L
Ishtar
3,656
731
30
6
0
105,498
0
W
Jing Wei
3,726
745
43
9
0
104,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role