Player Matchup

Chang'e
Chang'e
Mikẹ
Chang'e
Level 151
God Stats
1W - 0L
1,729 SR
Queue Stats
56W - 12L
1,850 Elo+
Party 1
Fenrir
Fenrir
SKAZAONLYFANS
Fenrir
Level 26
God Stats
1W - 0L
1,724 SR
Queue Stats
8W - 6L
1,768 Elo+
Party 1
Sun Wukong
Sun Wukong
TREX667
Sun Wukong
Level 54
God Stats
1W - 2L
1,302 SR
Queue Stats
64W - 53L
1,680 Elo+
Solo
Team Averages
Level 77
1,585 SR
1,766 Elo+

VS

Team Averages
Level 26
1,504 SR
1,499 Elo+
Surtr
Surtr
HappyBananaGuy
Surtr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,437 Elo+
Party 2
Janus
Janus
NotAMonkeyMan
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ganesha
Ganesha
Runsid
Ganesha
Level 32
God Stats
0W - 1L
1,512 SR
Queue Stats
7W - 8L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mikẹ
Chang'e
15
18 / 0 / 10
10,364
1,152
15,965
4,714
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
10 / 1 / 18
9,421
1,047
11,845
11,119
4,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Sun Wukong
TREX667
Sun Wukong
13
2 / 1 / 21
8,206
912
5,069
8,627
4,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 1
6,044
672
4,684
11,629
4,487
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 13 / 2
5,788
643
2,689
13,462
3,286
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Runsid
Ganesha
10
0 / 7 / 2
6,003
667
3,914
12,058
8,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
5
30
Kills
0
2
Deaths
30
49
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
Chang'e
Mikẹ
Chang'e
18
0
10
23
L
0
13
2
0.08
L
Ganesha
Runsid
Ganesha
0
7
2
0.14
W
10
1
18
19
W
Sun Wukong
TREX667
Sun Wukong
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,879
Damage
11,287
24,460
Taken
37,149
11,018
Mitigated
15,927
10,025
Healing
461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,684
1,962
0
346
11,629
4,487
0
4,406
7,056
167
17,728
W
Chang'e
Mikẹ
Chang'e
15,965
1,991
2,272
3,556
4,714
1,393
641
1,634
3,080
46,520
1,087
L
2,689
292
0
0
13,462
3,286
0
6,940
6,059
13,528
0
L
Ganesha
Runsid
Ganesha
3,914
508
0
115
12,058
8,154
0
4,440
7,380
9,642
0
W
11,845
5,737
0
2,229
11,119
4,672
1,556
3,029
7,228
0
35,730
W
Sun Wukong
TREX667
Sun Wukong
5,069
1,165
0
1,968
8,627
4,953
548
2,123
6,504
0
23,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,991
Gold Earned
17,835
171
Minions Killed
56
0
Camps Cleared
0
568,994
Distance Traveled
393,284
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,044
672
32
4
0
134,710
0
W
Chang'e
10,364
1,152
83
9
0
199,250
0
L
Janus
5,788
643
23
3
0
110,697
0
L
Ganesha
6,003
667
1
0
0
147,877
0
W
Fenrir
9,421
1,047
45
5
0
174,106
0
W
Sun Wukong
8,206
912
43
5
0
195,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role