Player Matchup

Chiron
Chiron
 
Chiron
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DaddysCreamSock
Janus
Level 129
God Stats
24W - 26L
1,605 SR
Queue Stats
605W - 545L
1,579 Elo+
Solo
Apollo
Apollo
FRAUDGODATLARGE
Apollo
Level 108
God Stats
29W - 30L
1,461 SR
Queue Stats
798W - 766L
1,510 Elo+
Solo
Arachne
Arachne
huffdoom
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 81L
1,576 Elo+
Solo
Team Averages
Level 127
1,513 SR
1,533 Elo+

VS

Team Averages
Level 101
1,515 SR
1,522 Elo+
Terra
Terra
RODDYRICCH
Terra
Level 128
God Stats
158W - 133L
1,632 SR
Queue Stats
223W - 207L
1,571 Elo+
Solo
Thanatos
Thanatos
THE NlGMAN
Thanatos
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 54L
1,448 Elo+
Solo
Danzaburou
Danzaburou
ThyAlphaMale
Danzaburou
Level 68
God Stats
1W - 2L
1,248 SR
Queue Stats
63W - 63L
1,471 Elo+
Party 1
Anubis
Anubis
lemonjuice405
Anubis
Level 66
God Stats
12W - 3L
1,697 SR
Queue Stats
150W - 118L
1,521 Elo+
Party 1
Erlang Shen
Erlang Shen
theghostoftime95
Erlang Shen
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
305W - 268L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
2 / 1 / 0
4,018
804
3,860
4,301
1,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
 
Bacchus
1
0 / 0 / 0
2,466
493
0
0
0
6
0 / 0 / 1
3,731
746
1,941
2,200
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 0 / 0
3,827
765
856
2,090
512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
huffdoom
Arachne
6
1 / 3 / 1
3,707
741
1,757
4,489
985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
5
0 / 0 / 3
3,367
673
1,477
3,851
2,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thanatos
THE NlGMAN
Thanatos
5
0 / 0 / 3
3,273
655
907
1,824
544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
ThyAlphaMale
Danzaburou
6
1 / 1 / 1
3,460
692
713
1,605
477
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
2 / 1 / 0
3,817
763
2,643
2,407
814
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
theghostoftime95
Erlang Shen
7
1 / 2 / 0
3,752
750
2,834
5,818
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
4
Kills
4
4
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
1
0
2
L
Bacchus
 
Bacchus
0
0
0
0
L
0
0
1
0.5
L
1
0
0
1
W
Terra
0
0
3
1.5
W
Thanatos
THE NlGMAN
Thanatos
0
0
3
1.5
W
Danzaburou
ThyAlphaMale
Danzaburou
1
1
1
1.5
L
Arachne
huffdoom
Arachne
1
3
1
0.5
W
2
1
0
2
W
Erlang Shen
theghostoftime95
Erlang Shen
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,414
Damage
8,574
13,080
Taken
15,505
2,927
Mitigated
7,060
4,027
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,860
1,818
0
1,651
4,301
1,005
0
0
4,301
0
20,275
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
1,941
113
0
600
2,200
425
0
1,670
530
17,612
0
L
856
856
0
1,000
2,090
512
0
268
1,822
0
17,902
W
Terra
1,477
227
95
1,345
3,851
2,071
0
855
2,806
9,375
0
W
Thanatos
THE NlGMAN
Thanatos
907
317
0
1,164
1,824
544
0
259
1,525
0
11,887
W
Danzaburou
ThyAlphaMale
Danzaburou
713
457
0
343
1,605
477
0
0
1,605
0
14,039
L
Arachne
huffdoom
Arachne
1,757
1,255
0
776
4,489
985
0
2,182
2,307
0
13,322
W
2,643
48
50
1,363
2,407
814
0
503
1,810
20,384
0
W
Erlang Shen
theghostoftime95
Erlang Shen
2,834
1,525
0
1,980
5,818
3,154
0
0
5,818
0
16,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,749
Gold Earned
17,669
141
Minions Killed
135
0
Camps Cleared
0
413,379
Distance Traveled
591,271
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,018
804
31
6
0
83,230
0
L
Bacchus
2,466
493
0
0
0
0
0
L
Janus
3,731
746
43
9
0
108,142
0
L
Apollo
3,827
765
39
8
0
96,846
0
W
Terra
3,367
673
17
3
0
136,488
2
W
Thanatos
3,273
655
32
6
0
129,698
0
W
Danzaburou
3,460
692
24
5
0
105,899
0
L
Arachne
3,707
741
28
6
0
125,161
0
W
Anubis
3,817
763
34
7
0
105,432
0
W
Erlang Shen
3,752
750
28
6
0
113,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role