Player Matchup

Neith
Neith
FRAN_OJEDA_
Neith
Level 39
God Stats
0W - 3L
1,085 SR
Queue Stats
0W - 3L
1,072 Elo+
Party 1
Ymir
Ymir
javi__tinte
Ymir
Level 18
God Stats
0W - 2L
1,157 SR
Queue Stats
0W - 3L
1,072 Elo+
Party 1
Anubis
Anubis
yonkichuli
Anubis
Level 126
God Stats
0W - 1L
1,584 SR
Queue Stats
10W - 10L
1,341 Elo+
Party 1
Team Averages
Level 61
1,275 SR
1,162 Elo+

VS

Team Averages
Level 95
1,543 SR
1,326 Elo+
Discordia
Discordia
LumberGack_
Discordia
Level 80
God Stats
6W - 2L
1,587 SR
Queue Stats
15W - 31L
1,282 Elo+
Solo
Cthulhu
Cthulhu
SkyH3r0
Cthulhu
Level 123
God Stats
8W - 7L
1,568 SR
Queue Stats
294W - 346L
1,348 Elo+
Solo
King Arthur
King Arthur
dar_ksouls29
King Arthur
Level 83
God Stats
26W - 23L
1,474 SR
Queue Stats
457W - 512L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,314
574
3,187
6,837
2,081
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 1 / 0
6,287
572
1,637
8,145
6,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Anubis
yonkichuli
Anubis
12
0 / 4 / 0
6,981
635
5,173
7,250
4,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LumberGack_
Discordia
15
5 / 0 / 4
9,168
833
8,988
2,232
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SkyH3r0
Cthulhu
11
1 / 0 / 2
6,939
631
3,801
5,301
5,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
dar_ksouls29
King Arthur
14
3 / 0 / 4
8,401
764
6,539
9,868
6,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
9
9
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Discordia
LumberGack_
Discordia
5
0
4
7
W
Cthulhu
SkyH3r0
Cthulhu
1
0
2
2
W
King Arthur
dar_ksouls29
King Arthur
3
0
4
5
L
0
1
0
0
L
Anubis
yonkichuli
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,997
Damage
19,328
22,232
Taken
17,401
12,540
Mitigated
11,732
2,083
Healing
2,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,187
1,473
0
327
6,837
2,081
196
4,217
2,600
0
10,733
W
Discordia
LumberGack_
Discordia
8,988
303
0
0
2,232
627
424
1,061
1,171
34,429
391
W
Cthulhu
SkyH3r0
Cthulhu
3,801
0
72
0
5,301
5,075
0
2,197
3,104
13,906
280
W
King Arthur
dar_ksouls29
King Arthur
6,539
472
0
2,221
9,868
6,030
0
3,658
6,210
0
39,659
L
1,637
68
0
0
8,145
6,078
0
4,887
3,238
8,103
0
L
Anubis
yonkichuli
Anubis
5,173
176
0
1,756
7,250
4,381
0
3,406
3,836
38,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,582
Gold Earned
24,508
91
Minions Killed
141
0
Camps Cleared
0
555,819
Distance Traveled
589,307
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,314
574
16
1
0
168,761
0
W
Discordia
9,168
833
54
5
0
207,907
2
W
Cthulhu
6,939
631
13
1
0
167,855
0
W
King Arthur
8,401
764
74
7
0
213,545
0
L
Ymir
6,287
572
12
1
0
214,653
0
L
Anubis
6,981
635
63
6
0
172,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role