Player Matchup

Ix Chel
Ix Chel
Gandalf406
Ix Chel
Level 68
God Stats
1W - 2L
1,238 SR
Queue Stats
223W - 210L
1,476 Elo+
Party 3
Medusa
Medusa
GospodinShaman2
Medusa
Level 24
God Stats
12W - 5L
1,697 SR
Queue Stats
43W - 42L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
MDall_fq
Sun Wukong
Level 139
God Stats
24W - 21L
1,328 SR
Queue Stats
462W - 497L
1,399 Elo+
Party 3
Ne Zha
Ne Zha
Mescudixx
Ne Zha
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
307W - 286L
1,441 Elo+
Solo
Aphrodite
Aphrodite
xWargirlX
Aphrodite
Level 67
God Stats
153W - 132L
1,573 SR
Queue Stats
494W - 477L
1,534 Elo+
Party 1
Team Averages
Level 89
1,467 SR
1,475 Elo+

VS

Team Averages
Level 52
1,631 SR
1,468 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
FloGeo
Anubis
Level 34
God Stats
6W - 3L
1,622 SR
Queue Stats
81W - 83L
1,428 Elo+
Solo
Medusa
Medusa
Hastalap1nga
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,399 Elo+
Party 2
Ganesha
Ganesha
Lugernero
Ganesha
Level 65
God Stats
3W - 2L
1,973 SR
Queue Stats
287W - 264L
1,584 Elo+
Solo
Atlas
Atlas
tronco3000
Atlas
Level 87
God Stats
4W - 4L
1,561 SR
Queue Stats
27W - 37L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Gandalf406
Ix Chel
12
2 / 5 / 3
7,638
546
5,452
10,644
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
16 / 0 / 8
9,736
695
19,169
12,005
4,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
MDall_fq
Sun Wukong
13
4 / 2 / 4
7,973
570
9,564
15,660
11,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
Mescudixx
Ne Zha
14
6 / 5 / 5
8,458
604
4,112
12,382
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
xWargirlX
Aphrodite
14
3 / 2 / 19
9,255
661
7,926
10,711
7,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
4 / 5 / 3
7,773
555
6,905
15,676
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anubis
FloGeo
Anubis
13
6 / 5 / 2
7,824
559
10,644
7,974
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
2 / 8 / 1
7,321
523
7,532
10,717
3,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Lugernero
Ganesha
11
1 / 8 / 3
7,074
505
4,846
14,602
11,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Atlas
12
0 / 5 / 3
7,732
552
10,058
15,753
13,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
31
Kills
13
14
Deaths
31
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
5
3
1.1
L
Anubis
FloGeo
Anubis
6
5
2
1.4
W
Ix Chel
Gandalf406
Ix Chel
2
5
3
0.7
W
16
0
8
20
L
Medusa
2
8
1
0.31
L
Ganesha
Lugernero
Ganesha
1
8
3
0.31
W
Sun Wukong
MDall_fq
Sun Wukong
4
2
4
3
W
Ne Zha
Mescudixx
Ne Zha
6
5
5
1.7
L
Atlas
0
5
3
0.3
W
Aphrodite
xWargirlX
Aphrodite
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,223
Damage
39,985
61,402
Taken
64,722
30,588
Mitigated
36,644
25,349
Healing
13,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,905
1,987
0
6,405
15,676
5,334
0
3,130
12,128
0
48,530
L
Anubis
FloGeo
Anubis
10,644
217
0
523
7,974
3,700
0
3,026
4,716
46,512
779
W
Ix Chel
Gandalf406
Ix Chel
5,452
99
479
2,522
10,644
2,869
0
3,785
6,859
42,184
576
W
19,169
8,821
0
3,555
12,005
4,409
897
5,417
6,496
0
78,762
L
Medusa
7,532
2,488
0
2,210
10,717
3,389
826
2,686
8,015
0
48,241
L
Ganesha
Lugernero
Ganesha
4,846
344
0
870
14,602
11,211
0
3,834
10,654
15,773
0
W
Sun Wukong
MDall_fq
Sun Wukong
9,564
1,694
0
5,846
15,660
11,936
0
7,865
6,804
9,720
30,858
W
Ne Zha
Mescudixx
Ne Zha
4,112
1,730
0
3,165
12,382
4,217
0
3,051
9,213
0
57,229
L
Atlas
10,058
2,612
0
3,455
15,753
13,010
323
2,598
12,143
44,971
1,039
W
Aphrodite
xWargirlX
Aphrodite
7,926
1,051
3,918
5,864
10,711
7,157
339
4,086
6,531
24,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,060
Gold Earned
37,724
367
Minions Killed
335
0
Camps Cleared
0
1,366,776
Distance Traveled
1,383,000
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,773
555
84
6
0
311,703
0
L
Anubis
7,824
559
71
5
0
271,468
2
W
Ix Chel
7,638
546
79
6
0
251,210
2
W
Medusa
9,736
695
101
7
0
271,240
0
L
Medusa
7,321
523
85
6
0
270,935
0
L
Ganesha
7,074
505
3
0
0
267,572
2
W
Sun Wukong
7,973
570
62
4
0
272,343
1
W
Ne Zha
8,458
604
91
7
0
304,945
2
L
Atlas
7,732
552
92
7
0
261,322
0
W
Aphrodite
9,255
661
34
2
0
267,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role