Player Matchup

Nox
Nox
AdrioK
Nox
Level 68
God Stats
6W - 4L
1,582 SR
Queue Stats
46W - 49L
1,367 Elo+
Party 1
Fenrir
Fenrir
ElMitu
Fenrir
Level 8
God Stats
2W - 3L
1,489 SR
Queue Stats
5W - 8L
1,293 Elo+
Party 1
Sobek
Sobek
Famyel
Sobek
Level 11
God Stats
4W - 6L
1,245 SR
Queue Stats
20W - 24L
1,215 Elo+
Party 1
Team Averages
Level 29
1,439 SR
1,292 Elo+

VS

Team Averages
Level 51
1,438 SR
1,448 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Geopersona
Bacchus
Level 37
God Stats
31W - 28L
1,529 SR
Queue Stats
193W - 194L
1,359 Elo+
Solo
Bellona
Bellona
Hêist
Bellona
Level 69
God Stats
0W - 3L
1,285 SR
Queue Stats
107W - 91L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
AdrioK
Nox
14
7 / 0 / 3
8,732
873
9,272
3,983
1,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ElMitu
Fenrir
11
3 / 1 / 6
7,599
760
1,627
5,288
3,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
Famyel
Sobek
12
0 / 0 / 10
7,187
719
2,779
6,426
5,327
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 5 / 1
6,287
629
2,876
4,822
1,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Geopersona
Bacchus
11
0 / 4 / 1
6,491
649
2,962
9,300
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Hêist
Bellona
11
1 / 1 / 0
6,612
661
2,569
5,075
3,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
1
0.1
W
Nox
AdrioK
Nox
7
0
3
8.5
W
Fenrir
ElMitu
Fenrir
3
1
6
6
W
Sobek
Famyel
Sobek
0
0
10
5
L
Bacchus
Geopersona
Bacchus
0
4
1
0.13
L
Bellona
Hêist
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,678
Damage
8,407
15,697
Taken
19,197
10,455
Mitigated
11,884
3,971
Healing
2,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,876
898
0
0
4,822
1,183
0
3,408
1,414
17,317
0
W
Nox
AdrioK
Nox
9,272
1,282
0
646
3,983
1,395
905
1,282
2,550
40,452
843
W
Fenrir
ElMitu
Fenrir
1,627
227
0
1,374
5,288
3,733
163
2,240
2,773
0
15,764
W
Sobek
Famyel
Sobek
2,779
196
0
1,951
6,426
5,327
245
2,684
3,346
12,451
1,480
L
Bacchus
Geopersona
Bacchus
2,962
0
0
1,603
9,300
6,901
0
5,837
3,463
10,831
1,273
L
Bellona
Hêist
Bellona
2,569
383
0
1,142
5,075
3,800
0
2,741
2,334
0
20,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,518
Gold Earned
19,390
110
Minions Killed
80
0
Camps Cleared
0
566,131
Distance Traveled
480,169
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,287
629
26
3
0
118,859
0
W
Nox
8,732
873
68
7
0
188,488
1
W
Fenrir
7,599
760
21
2
0
186,113
2
W
Sobek
7,187
719
21
2
0
191,530
1
L
Bacchus
6,491
649
20
2
0
187,887
0
L
Bellona
6,612
661
34
3
0
173,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role