Player Matchup

Merlin
Merlin
BEEGSY27
Merlin
Level 44
God Stats
5W - 4L
1,795 SR
Queue Stats
19W - 16L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
BlueCollar46
Gilgamesh
Level 64
God Stats
4W - 3L
1,348 SR
Queue Stats
38W - 32L
1,254 Elo+
Solo
Skadi
Skadi
Choccysaurus
Skadi
Level 172
God Stats
3W - 1L
1,708 SR
Queue Stats
25W - 19L
1,547 Elo+
Party 2
Fenrir
Fenrir
DivineAceTTV
Fenrir
Level 40
God Stats
5W - 0L
1,997 SR
Queue Stats
38W - 41L
1,460 Elo+
Party 2
Sylvanus
Sylvanus
charliebubba21
Sylvanus
Level 145
God Stats
2W - 3L
1,507 SR
Queue Stats
11W - 9L
1,510 Elo+
Party 2
Team Averages
Level 93
1,671 SR
1,450 Elo+

VS

Team Averages
Level 70
1,469 SR
1,460 Elo+
Jing Wei
Jing Wei
RuhhhLaxxxx
Jing Wei
Level 48
God Stats
1W - 5L
1,483 SR
Queue Stats
149W - 161L
1,428 Elo+
Solo
Bacchus
Bacchus
Sans M3RK
Bacchus
Level 33
God Stats
11W - 11L
1,516 SR
Queue Stats
12W - 13L
1,434 Elo+
Solo
Agni
Agni
Zrxcii-
Agni
Level 68
God Stats
1W - 4L
1,385 SR
Queue Stats
49W - 53L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
pepper28792
Cthulhu
Level 157
God Stats
8W - 11L
1,460 SR
Queue Stats
147W - 145L
1,536 Elo+
Solo
Serqet
Serqet
spacecowboybruh
Serqet
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 78L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BEEGSY27
Merlin
11
0 / 5 / 3
6,334
528
2,157
5,680
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
BlueCollar46
Gilgamesh
12
1 / 1 / 1
7,200
600
2,798
8,858
3,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 0 / 5
7,673
639
8,399
5,866
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
12
7 / 1 / 4
7,106
592
3,308
5,691
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
11
4 / 0 / 8
7,364
614
3,739
7,362
5,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
RuhhhLaxxxx
Jing Wei
11
0 / 4 / 0
5,610
468
2,260
7,403
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Sans M3RK
Bacchus
7
0 / 4 / 0
4,798
400
1,154
7,760
6,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
Zrxcii-
Agni
9
3 / 7 / 2
5,909
492
8,293
7,501
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
pepper28792
Cthulhu
7
1 / 1 / 0
5,270
439
2,386
4,182
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 1 / 0
6,248
521
3,056
10,416
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
7
7
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
BEEGSY27
Merlin
0
5
3
0.3
W
Gilgamesh
BlueCollar46
Gilgamesh
1
1
1
1.5
W
4
0
5
6.5
W
Fenrir
7
1
4
9
L
Jing Wei
RuhhhLaxxxx
Jing Wei
0
4
0
0
L
Bacchus
Sans M3RK
Bacchus
0
4
0
0
L
Agni
Zrxcii-
Agni
3
7
2
0.57
W
Sylvanus
4
0
8
8
L
Cthulhu
pepper28792
Cthulhu
1
1
0
1
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,401
Damage
17,149
33,457
Taken
37,262
15,174
Mitigated
15,839
8,034
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BEEGSY27
Merlin
2,157
37
0
0
5,680
1,606
602
3,202
1,970
38,265
0
W
Gilgamesh
BlueCollar46
Gilgamesh
2,798
597
0
871
8,858
3,768
0
2,298
6,086
0
40,671
W
8,399
3,934
0
1,323
5,866
2,240
992
886
4,880
0
70,020
W
Fenrir
3,308
366
0
1,078
5,691
2,289
317
1,824
3,583
0
40,245
L
Jing Wei
RuhhhLaxxxx
Jing Wei
2,260
1,806
0
1,687
7,403
1,813
0
982
6,421
0
37,602
L
Bacchus
Sans M3RK
Bacchus
1,154
74
0
2,046
7,760
6,476
0
1,447
6,313
12,154
0
L
Agni
Zrxcii-
Agni
8,293
224
0
119
7,501
1,875
0
2,193
5,308
27,562
1,972
W
Sylvanus
3,739
906
1,831
2,931
7,362
5,271
311
2,264
4,912
11,874
2,275
L
Cthulhu
pepper28792
Cthulhu
2,386
125
0
1,141
4,182
2,247
0
0
4,182
18,841
336
L
3,056
258
0
6,027
10,416
3,428
0
1,152
9,264
0
42,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,677
Gold Earned
27,835
348
Minions Killed
262
0
Camps Cleared
0
1,226,478
Distance Traveled
987,000
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,334
528
66
6
0
238,768
10
W
Gilgamesh
7,200
600
72
6
0
228,376
0
W
Skadi
7,673
639
122
10
0
236,144
0
W
Fenrir
7,106
592
68
6
0
268,639
5
L
Jing Wei
5,610
468
80
7
0
212,557
1
L
Bacchus
4,798
400
22
2
0
172,496
0
L
Agni
5,909
492
47
4
0
221,401
1
W
Sylvanus
7,364
614
20
2
0
254,551
2
L
Cthulhu
5,270
439
34
3
0
99,660
0
L
Serqet
6,248
521
79
7
0
280,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role