Player Matchup

Nike
Nike
Agetta
Nike
Level 64
God Stats
46W - 52L
1,415 SR
Queue Stats
550W - 528L
1,482 Elo+
Solo
Ymir
Ymir
GoleMisGore
Ymir
Level 84
God Stats
28W - 7L
1,716 SR
Queue Stats
347W - 133L
1,642 Elo+
Party 2
Neith
Neith
KapitäninChaos
Neith
Level 106
God Stats
18W - 10L
1,504 SR
Queue Stats
146W - 55L
1,609 Elo+
Party 2
Anubis
Anubis
Schimo92
Anubis
Level 47
God Stats
89W - 26L
1,690 SR
Queue Stats
299W - 113L
1,659 Elo+
Party 2
Eset
Eset
digemethod
Eset
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 20L
1,364 Elo+
Solo
Team Averages
Level 81
1,565 SR
1,551 Elo+

VS

Team Averages
Level 74
1,513 SR
1,411 Elo+
Odin
Odin
Brucallos
Odin
Level 69
God Stats
20W - 17L
1,542 SR
Queue Stats
37W - 66L
1,337 Elo+
Party 1
Geb
Geb
Everec
Geb
Level 95
God Stats
2W - 2L
1,649 SR
Queue Stats
226W - 240L
1,457 Elo+
Solo
Zeus
Zeus
Janabram
Zeus
Level 58
God Stats
7W - 8L
1,508 SR
Queue Stats
30W - 49L
1,348 Elo+
Party 1
Anhur
Anhur
Slomky
Anhur
Level 85
God Stats
6W - 5L
1,431 SR
Queue Stats
48W - 43L
1,475 Elo+
Solo
Thanatos
Thanatos
kev-N27
Thanatos
Level 61
God Stats
67W - 100L
1,433 SR
Queue Stats
476W - 494L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Agetta
Nike
13
4 / 0 / 12
7,655
1,276
7,713
4,763
2,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 0 / 10
8,281
1,380
4,006
7,203
5,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
5 / 0 / 13
8,243
1,374
6,783
2,357
853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
Schimo92
Anubis
13
5 / 1 / 11
7,970
1,328
6,311
2,630
1,073
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
1 / 2 / 11
6,676
1,113
716
4,113
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

387

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
0 / 6 / 3
6,375
1,063
2,142
9,122
6,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Everec
Geb
10
0 / 3 / 1
5,781
964
1,136
3,353
1,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
11
1 / 5 / 1
6,558
1,093
7,645
5,412
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Slomky
Anhur
11
1 / 2 / 1
6,580
1,097
5,337
7,132
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
kev-N27
Thanatos
10
1 / 3 / 1
6,228
1,038
816
3,733
1,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
10
19
Kills
3
3
Deaths
19
57
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nike
Agetta
Nike
4
0
12
10
L
Odin
0
6
3
0.25
L
Geb
Everec
Geb
0
3
1
0.17
W
4
0
10
9
L
Zeus
1
5
1
0.3
W
5
0
13
11.5
W
Anubis
Schimo92
Anubis
5
1
11
10.5
L
Anhur
Slomky
Anhur
1
2
1
0.75
W
1
2
11
3.25
L
Thanatos
kev-N27
Thanatos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,529
Damage
17,076
21,066
Taken
28,752
11,279
Mitigated
12,015
5,061
Healing
2,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Agetta
Nike
7,713
1,132
0
990
4,763
2,464
0
2,653
2,021
0
11,371
L
Odin
2,142
168
0
188
9,122
6,122
0
4,128
4,994
0
5,701
L
Geb
Everec
Geb
1,136
35
0
60
3,353
1,374
0
1,718
1,635
2,284
0
W
4,006
1,123
0
1,220
7,203
5,906
0
2,953
4,037
9,351
1,682
L
Zeus
7,645
1,429
0
180
5,412
1,574
0
2,056
3,356
24,484
0
W
6,783
1,597
0
549
2,357
853
0
928
1,384
0
17,525
W
Anubis
Schimo92
Anubis
6,311
281
620
1,265
2,630
1,073
0
663
1,886
27,549
0
L
Anhur
Slomky
Anhur
5,337
3,306
0
942
7,132
1,701
0
1,912
5,220
0
15,850
W
716
287
75
342
4,113
983
0
1,584
2,451
3,390
552
L
Thanatos
kev-N27
Thanatos
816
164
0
902
3,733
1,244
0
607
3,126
0
5,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,825
Gold Earned
31,522
115
Minions Killed
86
6
Camps Cleared
4
574,539
Distance Traveled
438,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,655
1,276
7
1
0
133,647
0
L
Odin
6,375
1,063
6
1
0
111,057
0
L
Geb
5,781
964
5
1
0
46,858
0
W
Ymir
8,281
1,380
8
1
1
122,948
0
L
Zeus
6,558
1,093
41
7
1
89,866
0
W
Neith
8,243
1,374
26
4
1
116,460
0
W
Anubis
7,970
1,328
60
10
4
111,231
0
L
Anhur
6,580
1,097
26
4
1
94,610
0
W
Eset
6,676
1,113
14
2
0
90,253
0
L
Thanatos
6,228
1,038
8
1
2
95,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role