Player Matchup

Ah Muzen Cab
Ah Muzen Cab
D_Un4Givn
Ah Muzen Cab
Level 141
God Stats
14W - 8L
1,471 SR
Queue Stats
157W - 147L
1,455 Elo+
Solo
Surtr
Surtr
Dot_It_BLUE
Surtr
Level 105
God Stats
520W - 448L
1,588 SR
Queue Stats
520W - 449L
1,546 Elo+
Solo
Pele
Pele
Smada12
Pele
Level 95
God Stats
2W - 1L
1,303 SR
Queue Stats
12W - 16L
1,324 Elo+
Solo
Baron Samedi
Baron Samedi
hakeem_n_friends
Baron Samedi
Level 79
God Stats
38W - 32L
1,646 SR
Queue Stats
108W - 117L
1,456 Elo+
Solo
Scylla
Scylla
mademan223
Scylla
Level 153
God Stats
60W - 42L
1,523 SR
Queue Stats
171W - 158L
1,480 Elo+
Solo
Team Averages
Level 115
1,506 SR
1,452 Elo+

VS

Team Averages
Level 139
1,496 SR
1,478 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DocDynamo
Tiamat
Level 100
God Stats
2W - 7L
1,336 SR
Queue Stats
291W - 305L
1,393 Elo+
Solo
Apollo
Apollo
FOOTDIVEW9
Apollo
Level 216
God Stats
4W - 4L
1,536 SR
Queue Stats
233W - 219L
1,474 Elo+
Solo
Janus
Janus
SICKzNASTY
Janus
Level 115
God Stats
7W - 6L
1,543 SR
Queue Stats
133W - 137L
1,500 Elo+
Party 1
Mulan
Mulan
XxS1NFULxX
Mulan
Level 105
God Stats
80W - 70L
1,565 SR
Queue Stats
574W - 552L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
D_Un4Givn
Ah Muzen Cab
8
0 / 5 / 0
4,835
484
2,437
6,396
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
5 / 0 / 1
6,771
677
8,279
5,684
2,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Smada12
Pele
12
6 / 0 / 1
6,738
674
4,943
7,825
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
hakeem_n_friends
Baron Samedi
9
2 / 0 / 2
5,510
551
7,134
5,495
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
mademan223
Scylla
10
1 / 1 / 4
5,644
564
6,001
4,288
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 5 / 0
4,697
470
2,549
9,508
2,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
DocDynamo
Tiamat
9
0 / 3 / 0
4,517
452
2,041
7,258
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
FOOTDIVEW9
Apollo
12
5 / 0 / 0
6,550
655
5,474
5,513
2,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
9
1 / 2 / 0
5,028
503
3,642
6,000
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
7
0 / 4 / 2
4,247
425
3,211
10,305
4,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
14
Kills
6
6
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
0
0
W
Ah Muzen Cab
D_Un4Givn
Ah Muzen Cab
0
5
0
0
L
Tiamat
DocDynamo
Tiamat
0
3
0
0
W
5
0
1
5.5
L
Apollo
FOOTDIVEW9
Apollo
5
0
0
5
L
Janus
1
2
0
0.5
W
Pele
Smada12
Pele
6
0
1
6.5
L
Mulan
0
4
2
0.25
W
Baron Samedi
hakeem_n_friends
Baron Samedi
2
0
2
3
W
Scylla
mademan223
Scylla
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,794
Damage
16,917
29,688
Taken
38,584
10,107
Mitigated
14,541
10,566
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,549
589
0
1,758
9,508
2,662
0
853
8,114
0
29,021
W
Ah Muzen Cab
D_Un4Givn
Ah Muzen Cab
2,437
663
0
697
6,396
1,446
0
0
6,290
0
24,195
L
Tiamat
DocDynamo
Tiamat
2,041
370
0
2,981
7,258
3,563
0
1,846
5,277
17,686
0
W
8,279
3,059
0
3,051
5,684
2,695
102
245
5,439
1,228
39,586
L
Apollo
FOOTDIVEW9
Apollo
5,474
3,678
0
2,504
5,513
2,140
0
1,241
4,221
0
46,486
L
Janus
3,642
98
0
873
6,000
1,470
0
3,691
1,915
32,040
0
W
Pele
Smada12
Pele
4,943
1,368
0
3,381
7,825
2,716
0
759
6,912
0
45,900
L
Mulan
3,211
292
0
3,095
10,305
4,706
0
5,198
4,907
0
15,384
W
Baron Samedi
hakeem_n_friends
Baron Samedi
7,134
578
165
1,991
5,495
2,074
624
1,051
4,298
36,041
1,442
W
Scylla
mademan223
Scylla
6,001
133
0
1,281
4,288
1,176
122
3,240
772
28,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,498
Gold Earned
25,039
310
Minions Killed
294
0
Camps Cleared
0
1,008,978
Distance Traveled
997,191
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,697
470
48
5
0
175,433
0
W
Ah Muzen Cab
4,835
484
44
4
0
185,424
0
L
Tiamat
4,517
452
45
5
0
205,384
8
W
Surtr
6,771
677
71
7
0
209,418
0
L
Apollo
6,550
655
111
11
0
198,249
2
L
Janus
5,028
503
71
7
0
223,068
0
W
Pele
6,738
674
77
8
0
239,229
0
L
Mulan
4,247
425
19
2
0
195,057
0
W
Baron Samedi
5,510
551
59
6
0
178,064
0
W
Scylla
5,644
564
59
6
0
196,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role