Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Boombaer
Atlas
Level 49
God Stats
11W - 11L
1,697 SR
Queue Stats
185W - 169L
1,517 Elo+
Party 2
Thoth
Thoth
Eloquenze
Thoth
Level 61
God Stats
5W - 9L
1,343 SR
Queue Stats
126W - 89L
1,606 Elo+
Solo
Tyr
Tyr
TheNikeez
Tyr
Level 158
God Stats
8W - 6L
1,730 SR
Queue Stats
105W - 104L
1,478 Elo+
Party 2
Chaac
Chaac
k9xIEnergy
Chaac
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 143L
1,524 Elo+
Party 2
Team Averages
Level 115
1,554 SR
1,525 Elo+

VS

Team Averages
Level 140
1,516 SR
1,478 Elo+
Loki
Loki
Dlsan
Loki
Level 147
God Stats
5W - 6L
1,647 SR
Queue Stats
114W - 92L
1,547 Elo+
Party 1
Horus
Horus
Sernold
Horus
Level 124
God Stats
8W - 4L
1,748 SR
Queue Stats
112W - 92L
1,542 Elo+
Party 1
Ra
Ra
illusionzzstorm
Ra
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 40L
1,322 Elo+
Solo
Anubis
Anubis
pandy703
Anubis
Level 159
God Stats
9W - 12L
1,422 SR
Queue Stats
446W - 439L
1,472 Elo+
Solo
Jing Wei
Jing Wei
schmoschmos47
Jing Wei
Level 111
God Stats
1W - 1L
1,264 SR
Queue Stats
289W - 277L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 1 / 2
5,664
566
3,811
6,078
1,744
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
Boombaer
Atlas
7
0 / 4 / 2
4,725
473
2,043
8,543
4,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
Eloquenze
Thoth
12
1 / 0 / 1
6,259
626
3,258
3,341
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 0
4,881
488
4,667
10,711
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
9
1 / 3 / 1
5,188
519
4,063
8,807
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dlsan
Loki
10
6 / 1 / 1
6,024
602
4,321
6,398
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Sernold
Horus
11
5 / 0 / 1
6,698
670
9,527
9,202
8,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
0 / 0 / 4
5,469
547
2,426
6,155
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
pandy703
Anubis
12
1 / 0 / 1
6,418
642
3,754
3,101
1,073
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
schmoschmos47
Jing Wei
10
1 / 1 / 3
5,782
578
4,691
5,761
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
2
Kills
13
14
Deaths
2
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
2
1
L
Atlas
Boombaer
Atlas
0
4
2
0.25
W
Loki
Dlsan
Loki
6
1
1
6.5
L
Thoth
Eloquenze
Thoth
1
0
1
1.5
W
Horus
Sernold
Horus
5
0
1
5.5
L
0
6
0
0
W
0
0
4
2
L
Chaac
1
3
1
0.5
W
Anubis
pandy703
Anubis
1
0
1
1.5
W
Jing Wei
schmoschmos47
Jing Wei
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,842
Damage
24,719
37,480
Taken
30,617
13,325
Mitigated
15,837
11,950
Healing
15,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,811
1,850
0
2,904
6,078
1,744
0
921
5,112
0
47,328
L
Atlas
Boombaer
Atlas
2,043
751
210
1,776
8,543
4,413
0
2,764
5,689
10,005
46
W
Loki
Dlsan
Loki
4,321
922
0
2,671
6,398
1,839
0
965
5,401
0
37,863
L
Thoth
Eloquenze
Thoth
3,258
0
0
1,120
3,341
770
0
1,190
2,151
48,236
0
W
Horus
Sernold
Horus
9,527
3,761
221
3,309
9,202
8,149
0
586
8,616
0
36,666
L
4,667
952
0
2,631
10,711
3,112
0
0
10,117
0
26,635
W
2,426
331
875
3,736
6,155
3,283
219
1,397
4,692
25,792
0
L
Chaac
4,063
291
0
3,309
8,807
3,286
0
1,260
7,461
0
22,994
W
Anubis
pandy703
Anubis
3,754
45
0
2,537
3,101
1,073
0
1,180
1,755
54,402
84
W
Jing Wei
schmoschmos47
Jing Wei
4,691
3,479
0
1,989
5,761
1,493
723
841
4,876
0
44,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,717
Gold Earned
30,391
328
Minions Killed
341
0
Camps Cleared
0
956,526
Distance Traveled
997,333
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,664
566
99
10
0
178,537
0
L
Atlas
4,725
473
20
2
0
203,026
0
W
Loki
6,024
602
64
6
0
223,853
1
L
Thoth
6,259
626
116
12
0
178,082
1
W
Horus
6,698
670
53
5
0
183,392
0
L
Tyr
4,881
488
45
5
0
179,970
0
W
Ra
5,469
547
35
4
0
200,208
6
L
Chaac
5,188
519
48
5
0
216,911
0
W
Anubis
6,418
642
104
10
0
181,764
0
W
Jing Wei
5,782
578
85
9
0
208,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role