Player Matchup

Cerberus
Cerberus
Avery182657
Cerberus
Level 69
God Stats
9W - 7L
1,366 SR
Queue Stats
193W - 220L
1,425 Elo+
Solo
Achilles
Achilles
Marksman427
Achilles
Level 109
God Stats
14W - 10L
1,499 SR
Queue Stats
39W - 42L
1,423 Elo+
Party 1
Nu Wa
Nu Wa
Nilscreed40
Nu Wa
Level 197
God Stats
7W - 7L
1,528 SR
Queue Stats
56W - 81L
1,361 Elo+
Solo
King Arthur
King Arthur
onesickpuppy5
King Arthur
Level 105
God Stats
4W - 7L
1,324 SR
Queue Stats
39W - 42L
1,423 Elo+
Party 1
Apollo
Apollo
the3brothers284
Apollo
Level 44
God Stats
4W - 0L
1,790 SR
Queue Stats
48W - 69L
1,382 Elo+
Solo
Team Averages
Level 105
1,501 SR
1,403 Elo+

VS

Team Averages
Level 104
1,562 SR
1,425 Elo+
Nemesis
Nemesis
DedSec_Eron
Nemesis
Level 112
God Stats
2W - 1L
1,470 SR
Queue Stats
78W - 85L
1,412 Elo+
Solo
Cupid
Cupid
Dohjack
Cupid
Level 74
God Stats
13W - 13L
1,533 SR
Queue Stats
91W - 111L
1,352 Elo+
Solo
Poseidon
Poseidon
SlR TYR
Poseidon
Level 80
God Stats
2W - 2L
1,661 SR
Queue Stats
342W - 348L
1,410 Elo+
Solo
Cthulhu
Cthulhu
runaway_erik
Cthulhu
Level 99
God Stats
81W - 52L
1,646 SR
Queue Stats
484W - 469L
1,497 Elo+
Solo
Fafnir
Fafnir
srsmith903
Fafnir
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 83L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Avery182657
Cerberus
7
0 / 0 / 3
4,015
574
2,279
7,065
3,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Marksman427
Achilles
8
2 / 2 / 1
4,963
709
3,039
4,624
2,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 0
4,911
702
1,702
2,643
603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
onesickpuppy5
King Arthur
8
0 / 0 / 0
4,186
598
738
4,681
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
3 / 0 / 0
4,587
655
3,546
2,843
750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DedSec_Eron
Nemesis
7
0 / 1 / 0
4,027
575
2,660
4,570
1,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Dohjack
Cupid
6
0 / 2 / 0
3,677
525
3,651
3,172
801
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
SlR TYR
Poseidon
10
2 / 1 / 0
5,288
755
3,205
3,266
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
runaway_erik
Cthulhu
3
1 / 1 / 0
3,511
502
717
1,686
703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
srsmith903
Fafnir
6
0 / 2 / 0
3,955
565
1,629
7,007
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
3
3
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Avery182657
Cerberus
0
0
3
1.5
L
Nemesis
DedSec_Eron
Nemesis
0
1
0
0
L
Cupid
Dohjack
Cupid
0
2
0
0
W
Achilles
Marksman427
Achilles
2
2
1
1.25
W
1
1
0
1
L
Poseidon
SlR TYR
Poseidon
2
1
0
2
W
King Arthur
onesickpuppy5
King Arthur
0
0
0
0
L
Cthulhu
runaway_erik
Cthulhu
1
1
0
1
L
Fafnir
srsmith903
Fafnir
0
2
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,304
Damage
11,862
21,856
Taken
19,701
8,552
Mitigated
7,667
6,670
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Avery182657
Cerberus
2,279
307
127
2,926
7,065
3,350
0
963
6,102
16,585
0
L
Nemesis
DedSec_Eron
Nemesis
2,660
410
0
551
4,570
1,049
0
201
4,138
0
17,268
L
Cupid
Dohjack
Cupid
3,651
2,726
583
1,391
3,172
801
0
1,037
2,135
0
20,482
W
Achilles
Marksman427
Achilles
3,039
411
0
1,211
4,624
2,392
0
855
3,681
0
21,447
W
1,702
123
0
150
2,643
603
159
1,716
715
25,075
280
L
Poseidon
SlR TYR
Poseidon
3,205
594
0
1,152
3,266
812
0
951
2,233
35,930
0
W
King Arthur
onesickpuppy5
King Arthur
738
77
0
1,584
4,681
1,457
0
973
3,630
0
19,598
L
Cthulhu
runaway_erik
Cthulhu
717
216
0
652
1,686
703
0
182
1,414
4,990
0
L
Fafnir
srsmith903
Fafnir
1,629
563
0
2,286
7,007
4,302
0
1,610
5,397
8,598
0
W
3,546
2,388
0
672
2,843
750
126
666
2,177
0
22,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,662
Gold Earned
20,458
203
Minions Killed
165
0
Camps Cleared
0
714,379
Distance Traveled
629,570
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,015
574
32
5
0
127,934
0
L
Nemesis
4,027
575
33
5
0
186,150
0
L
Cupid
3,677
525
30
4
0
118,030
2
W
Achilles
4,963
709
39
6
0
149,582
0
W
Nu Wa
4,911
702
43
6
0
123,872
0
L
Poseidon
5,288
755
89
13
0
155,748
0
W
King Arthur
4,186
598
39
6
0
180,161
0
L
Cthulhu
3,511
502
6
1
0
29,954
0
L
Fafnir
3,955
565
7
1
0
139,688
3
W
Apollo
4,587
655
50
7
0
132,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role