Player Matchup

Cu Chulainn
Cu Chulainn
Ashenloc
Cu Chulainn
Level 155
God Stats
38W - 32L
1,501 SR
Queue Stats
204W - 184L
1,573 Elo+
Party 1
Ares
Ares
Easter1999
Ares
Level 129
God Stats
2W - 1L
1,558 SR
Queue Stats
262W - 243L
1,525 Elo+
Solo
Raijin
Raijin
WizardryAntics
Raijin
Level 157
God Stats
2W - 0L
1,782 SR
Queue Stats
63W - 73L
1,413 Elo+
Solo
Fenrir
Fenrir
Zørdøn
Fenrir
Level 151
God Stats
3W - 2L
1,596 SR
Queue Stats
72W - 61L
1,544 Elo+
Party 1
Anhur
Anhur
leader21
Anhur
Level 107
God Stats
2W - 1L
1,724 SR
Queue Stats
48W - 28L
1,598 Elo+
Solo
Team Averages
Level 140
1,632 SR
1,531 Elo+

VS

Team Averages
Level 81
1,566 SR
1,527 Elo+
Bastet
Bastet
Apxasasn
Bastet
Level 77
God Stats
6W - 3L
1,746 SR
Queue Stats
142W - 120L
1,539 Elo+
Solo
King Arthur
King Arthur
CHAIRMANKING
King Arthur
Level 103
God Stats
12W - 20L
1,325 SR
Queue Stats
168W - 151L
1,488 Elo+
Solo
Janus
Janus
Knickš
Janus
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 19L
1,596 Elo+
Solo
Ymir
Ymir
ThyAlphaMale
Ymir
Level 68
God Stats
22W - 24L
1,540 SR
Queue Stats
63W - 63L
1,481 Elo+
Party 2
Skadi
Skadi
lemonjuice405
Skadi
Level 66
God Stats
8W - 4L
1,717 SR
Queue Stats
150W - 118L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ashenloc
Cu Chulainn
13
1 / 1 / 1
7,878
606
9,366
12,055
6,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 5 / 4
6,192
476
5,618
14,619
10,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 2 / 1
6,981
537
4,803
7,244
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Zørdøn
Fenrir
14
5 / 1 / 3
7,616
586
6,574
10,548
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anhur
leader21
Anhur
11
1 / 0 / 2
6,135
472
7,086
9,943
3,904
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Apxasasn
Bastet
11
2 / 4 / 0
5,966
459
4,958
11,982
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
CHAIRMANKING
King Arthur
12
0 / 1 / 1
6,647
511
8,095
13,531
11,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Knickš
Janus
13
2 / 2 / 0
7,213
555
6,623
6,289
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
2 / 2 / 2
6,788
522
3,835
8,200
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 1 / 2
6,675
513
12,169
9,625
3,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
10
Kills
9
9
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
Apxasasn
Bastet
2
4
0
0.5
W
Cu Chulainn
Ashenloc
Cu Chulainn
1
1
1
1.5
L
King Arthur
CHAIRMANKING
King Arthur
0
1
1
0.5
W
0
5
4
0.4
L
Janus
Knickš
Janus
2
2
0
1
L
2
2
2
1.5
W
3
2
1
1.75
W
Fenrir
Zørdøn
Fenrir
5
1
3
6.5
W
Anhur
leader21
Anhur
1
0
2
2
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,447
Damage
35,680
54,409
Taken
49,627
27,266
Mitigated
26,876
20,977
Healing
13,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Apxasasn
Bastet
4,958
1,492
0
5,825
11,982
3,525
0
2,821
9,161
0
41,487
W
Cu Chulainn
Ashenloc
Cu Chulainn
9,366
1,034
0
3,101
12,055
6,572
0
0
12,055
4,459
63,089
L
King Arthur
CHAIRMANKING
King Arthur
8,095
436
0
3,375
13,531
11,213
0
835
12,696
0
51,116
W
5,618
153
211
3,676
14,619
10,725
0
3,051
11,542
19,441
1,773
L
Janus
Knickš
Janus
6,623
493
0
1,309
6,289
2,115
0
2,963
3,326
56,543
485
L
3,835
925
0
1,609
8,200
6,937
0
1,854
6,346
21,960
0
W
4,803
686
0
2,885
7,244
1,914
0
3,797
3,165
38,970
0
W
Fenrir
Zørdøn
Fenrir
6,574
2,383
0
6,424
10,548
4,151
0
980
9,488
0
57,243
W
Anhur
leader21
Anhur
7,086
2,670
0
4,680
9,943
3,904
0
2,271
7,628
0
45,936
L
12,169
4,931
0
1,321
9,625
3,086
0
2,742
6,883
0
57,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,802
Gold Earned
33,289
386
Minions Killed
398
0
Camps Cleared
0
1,278,854
Distance Traveled
1,271,079
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,966
459
60
5
0
286,366
0
W
Cu Chulainn
7,878
606
112
9
0
243,828
0
L
King Arthur
6,647
511
102
8
0
245,915
0
W
Ares
6,192
476
18
1
0
250,107
5
L
Janus
7,213
555
118
9
0
265,037
0
L
Ymir
6,788
522
39
3
0
231,318
2
W
Raijin
6,981
537
76
6
0
232,994
0
W
Fenrir
7,616
586
98
8
0
308,616
0
W
Anhur
6,135
472
82
6
0
243,309
0
L
Skadi
6,675
513
79
6
0
242,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role