Player Matchup

Chang'e
Chang'e
Silver III
Jujubx_
Chang'e
Silver III
Level 64
God Stats
1W - 1L
1,689 SR
Queue Stats
17W - 21L
1,497 MMR
Solo
Mulan
Mulan
Bronze III
PhantomTrickster
Mulan
Bronze III
Level 108
God Stats
0W - 2L
1,635 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Atlas
Atlas
Bronze III
ToplessTony
Atlas
Bronze III
Level 124
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
big snackums
Izanami
Bronze III
Level 126
God Stats
2W - 3L
1,605 SR
Queue Stats
12W - 15L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
nolan22
Sun Wukong
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 113
1,549 SR
1,499 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,492 SR
1,502 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
BlueGames
Sobek
Gold III
Level 139
God Stats
5W - 5L
1,566 SR
Queue Stats
132W - 133L
1,496 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
JordiElNinop
Erlang Shen
Gold III
Level 120
God Stats
9W - 10L
1,392 SR
Queue Stats
301W - 305L
1,506 MMR
Solo
Anubis
Anubis
Gold I
Lovonov
Anubis
Gold I
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
520W - 519L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jujubx_
Chang'e
11
3 / 7 / 0
6,309
574
3,792
10,403
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 1
7,278
662
10,374
13,259
7,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 4 / 1
5,529
503
3,887
9,757
5,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
big snackums
Izanami
10
1 / 6 / 1
5,786
526
4,520
8,279
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sun Wukong
nolan22
Sun Wukong
10
1 / 1 / 1
5,702
518
3,032
9,146
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
AresFenrirDiscordiaAthena

VS

Bans
BastetCu ChulainnPoseidonThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
7 / 2 / 4
7,908
719
9,035
6,314
1,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
 
Bellona
12
3 / 4 / 1
7,540
685
8,259
12,595
15,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sobek
BlueGames
Sobek
11
1 / 1 / 7
7,137
649
3,837
11,945
9,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
JordiElNinop
Erlang Shen
13
7 / 2 / 1
7,459
678
5,597
11,027
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
Lovonov
Anubis
14
3 / 1 / 6
7,934
721
7,592
7,261
3,472
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
10
Kills
21
21
Deaths
10
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
4
4.5
W
Bellona
 
Bellona
3
4
1
0.88
W
Sobek
BlueGames
Sobek
1
1
7
4.5
W
Erlang Shen
JordiElNinop
Erlang Shen
7
2
1
3.75
L
Chang'e
Jujubx_
Chang'e
3
7
0
0.43
W
Anubis
Lovonov
Anubis
3
1
6
6
L
4
3
1
1.5
L
1
4
1
0.38
L
Izanami
big snackums
Izanami
1
6
1
0.25
L
Sun Wukong
nolan22
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,605
Damage
34,320
50,844
Taken
49,142
21,305
Mitigated
34,890
11,737
Healing
20,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,035
2,745
0
2,040
6,314
1,946
981
1,887
4,427
0
52,102
W
Bellona
 
Bellona
8,259
2,987
0
3,990
12,595
15,575
0
0
12,595
0
47,478
W
Sobek
BlueGames
Sobek
3,837
637
0
3,776
11,945
9,023
90
2,035
9,910
18,382
2,372
W
Erlang Shen
JordiElNinop
Erlang Shen
5,597
3,014
0
5,739
11,027
4,874
280
951
10,076
0
51,327
L
Chang'e
Jujubx_
Chang'e
3,792
226
120
1,588
10,403
1,892
0
5,430
4,973
32,170
0
W
Anubis
Lovonov
Anubis
7,592
909
0
4,539
7,261
3,472
206
3,591
3,670
68,608
1,358
L
10,374
2,753
0
2,925
13,259
7,193
0
103
12,418
0
46,438
L
3,887
1,877
0
1,662
9,757
5,995
0
2,903
6,854
11,179
0
L
Izanami
big snackums
Izanami
4,520
3,179
0
1,111
8,279
2,194
0
1,246
7,033
0
37,366
L
Sun Wukong
nolan22
Sun Wukong
3,032
1,049
0
4,331
9,146
4,031
0
1,350
7,704
0
38,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,604
Gold Earned
37,978
318
Minions Killed
391
0
Camps Cleared
0
1,114,885
Distance Traveled
1,166,749
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,908
719
89
8
0
221,416
4
W
Bellona
7,540
685
85
8
0
206,662
0
W
Sobek
7,137
649
24
2
0
250,939
6
W
Erlang Shen
7,459
678
87
8
0
275,659
0
L
Chang'e
6,309
574
63
6
0
219,990
0
W
Anubis
7,934
721
106
10
0
212,073
0
L
Mulan
7,278
662
89
8
0
192,540
0
L
Atlas
5,529
503
9
1
0
215,364
0
L
Izanami
5,786
526
86
8
0
217,073
1
L
Sun Wukong
5,702
518
71
6
0
269,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role