Player Matchup

Izanami
Izanami
Silver II
Aurvandill123
Izanami
Silver II
Level 67
God Stats
0W - 1L
1,598 SR
Queue Stats
11W - 12L
1,109 MMR
Solo
Ymir
Ymir
Bronze IV
MalkontentX
Ymir
Bronze IV
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,149 MMR
Solo
Medusa
Medusa
Silver II
Plashher
Medusa
Silver II
Level 141
God Stats
11W - 6L
1,740 SR
Queue Stats
157W - 169L
1,131 MMR
Solo
Janus
Janus
Gold V
TheDocthoor
Janus
Gold V
Level 158
God Stats
4W - 9L
1,330 SR
Queue Stats
175W - 168L
1,223 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
thegompal
Ao Kuang
Silver II
Level 117
God Stats
6W - 5L
1,641 SR
Queue Stats
190W - 214L
1,155 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,562 SR
1,153 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,468 SR
1,153 MMR
Apollo
Apollo
Silver V
MarckR18
Apollo
Silver V
Level 129
God Stats
1W - 1L
1,309 SR
Queue Stats
26W - 41L
1,162 MMR
Solo
Cerberus
Cerberus
Silver II
Punn193
Cerberus
Silver II
Level 116
God Stats
175W - 182L
1,474 SR
Queue Stats
218W - 244L
1,017 MMR
Solo
Anubis
Anubis
Silver I
StarMarkey
Anubis
Silver I
Level 173
God Stats
21W - 22L
1,427 SR
Queue Stats
258W - 285L
1,216 MMR
Party 1
Awilix
Awilix
Silver II
ohhekate
Awilix
Silver II
Level 149
God Stats
22W - 35L
1,445 SR
Queue Stats
250W - 279L
1,124 MMR
Party 1
Chronos
Chronos
Gold IV
undeadnoob95
Chronos
Gold IV
Level 143
God Stats
43W - 32L
1,687 SR
Queue Stats
455W - 462L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 5 / 0
8,200
513
4,689
11,149
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 1
8,040
503
5,870
18,478
9,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Plashher
Medusa
16
2 / 4 / 2
8,966
560
8,086
10,742
3,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 6 / 3
8,234
515
10,098
8,842
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
thegompal
Ao Kuang
14
5 / 7 / 1
8,412
526
6,520
15,981
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SusanoHun BatzAgniThanatosChernobog

VS

Bans
SurtrThothCthulhuArachneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MarckR18
Apollo
14
3 / 3 / 4
9,123
570
6,970
10,002
3,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Punn193
Cerberus
14
3 / 3 / 11
9,356
585
8,275
16,773
14,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
StarMarkey
Anubis
15
8 / 4 / 6
10,182
636
11,704
9,201
3,630
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Awilix
ohhekate
Awilix
18
6 / 1 / 5
10,305
644
6,184
9,570
3,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chronos
undeadnoob95
Chronos
15
7 / 2 / 3
9,849
616
12,685
9,938
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
13
Kills
27
27
Deaths
13
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
5
0
0.2
L
2
5
1
0.5
W
Apollo
MarckR18
Apollo
3
3
4
1.67
L
Medusa
Plashher
Medusa
2
4
2
0.75
W
Cerberus
Punn193
Cerberus
3
3
11
2.83
W
Anubis
StarMarkey
Anubis
8
4
6
2.75
L
3
6
3
0.75
W
Awilix
ohhekate
Awilix
6
1
5
8.5
L
Ao Kuang
thegompal
Ao Kuang
5
7
1
0.79
W
Chronos
undeadnoob95
Chronos
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,263
Damage
45,818
65,192
Taken
55,484
20,854
Mitigated
28,080
14,156
Healing
10,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,689
2,698
0
2,603
11,149
2,256
0
7,093
4,016
0
61,374
L
5,870
1,020
0
3,821
18,478
9,289
0
8,263
10,061
20,652
1,025
W
Apollo
MarckR18
Apollo
6,970
4,064
0
2,118
10,002
3,432
2,909
2,878
7,084
0
62,511
L
Medusa
Plashher
Medusa
8,086
2,514
0
2,027
10,742
3,240
0
3,424
7,318
0
80,590
W
Cerberus
Punn193
Cerberus
8,275
322
0
2,788
16,773
14,066
162
6,537
9,787
24,789
1,978
W
Anubis
StarMarkey
Anubis
11,704
632
0
3,743
9,201
3,630
502
2,738
6,418
66,108
143
L
10,098
630
0
779
8,842
1,883
0
6,167
2,434
52,376
0
W
Awilix
ohhekate
Awilix
6,184
2,044
0
1,396
9,570
3,839
0
2,189
7,328
0
105,570
L
Ao Kuang
thegompal
Ao Kuang
6,520
1,495
0
4,926
15,981
4,186
0
6,868
8,943
45,926
1,148
W
Chronos
undeadnoob95
Chronos
12,685
3,353
0
896
9,938
3,113
1,132
7,205
2,315
64,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,852
Gold Earned
48,815
482
Minions Killed
521
0
Camps Cleared
0
1,543,956
Distance Traveled
1,662,734
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,200
513
110
7
0
278,512
2
L
Ymir
8,040
503
33
2
0
276,462
0
W
Apollo
9,123
570
105
7
0
299,605
0
L
Medusa
8,966
560
145
9
0
311,131
8
W
Cerberus
9,356
585
44
3
0
339,303
8
W
Anubis
10,182
636
109
7
0
297,460
8
L
Janus
8,234
515
114
7
0
330,288
2
W
Awilix
10,305
644
149
9
0
392,316
1
L
Ao Kuang
8,412
526
80
5
0
347,563
2
W
Chronos
9,849
616
114
7
0
334,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role