Player Matchup

Hercules
Hercules
 
Hercules
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Mareg 666
Hachiman
Level 141
God Stats
1W - 2L
1,468 SR
Queue Stats
107W - 96L
1,504 Elo+
Party 1
Fafnir
Fafnir
PeteyPimp
Fafnir
Level 121
God Stats
3W - 4L
1,477 SR
Queue Stats
192W - 206L
1,606 Elo+
Solo
Awilix
Awilix
Trichloro
Awilix
Level 158
God Stats
10W - 6L
1,623 SR
Queue Stats
171W - 161L
1,521 Elo+
Solo
Hun Batz
Hun Batz
jerojapan
Hun Batz
Level 81
God Stats
1W - 5L
1,250 SR
Queue Stats
105W - 109L
1,487 Elo+
Party 1
Team Averages
Level 135
1,464 SR
1,523 Elo+

VS

Team Averages
Level 111
1,381 SR
1,490 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Offame
Tyr
Level 69
God Stats
2W - 3L
1,534 SR
Queue Stats
74W - 71L
1,536 Elo+
Party 2
Zhong Kui
Zhong Kui
SupaSavage_420_
Zhong Kui
Level 127
God Stats
2W - 1L
1,316 SR
Queue Stats
48W - 56L
1,479 Elo+
Party 2
Athena
Athena
repoman133
Athena
Level 155
God Stats
2W - 2L
1,483 SR
Queue Stats
163W - 164L
1,470 Elo+
Solo
Bacchus
Bacchus
theimmortalsoul
Bacchus
Level 101
God Stats
2W - 3L
1,073 SR
Queue Stats
215W - 224L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 5 / 6
8,531
711
8,967
19,114
24,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
Mareg 666
Hachiman
11
1 / 4 / 1
7,371
614
2,509
6,010
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fafnir
PeteyPimp
Fafnir
17
3 / 2 / 4
9,241
770
12,141
16,533
18,891
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Trichloro
Awilix
13
0 / 9 / 2
7,206
601
3,460
12,074
4,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
jerojapan
Hun Batz
12
3 / 6 / 2
8,230
686
5,240
8,056
3,773
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 2 / 14
8,911
743
9,342
5,648
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Offame
Tyr
18
11 / 1 / 9
11,544
962
13,265
11,204
15,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
SupaSavage_420_
Zhong Kui
16
6 / 3 / 13
10,185
849
16,138
11,652
10,051
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Athena
repoman133
Athena
15
3 / 1 / 19
9,833
819
9,473
11,750
17,472
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
5 / 1 / 18
10,648
887
8,031
13,238
20,745
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
99
8
Kills
26
26
Deaths
8
15
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
6
0.8
W
Nu Wa
 
Nu Wa
1
2
14
4
L
Hachiman
Mareg 666
Hachiman
1
4
1
0.38
W
Tyr
Offame
Tyr
11
1
9
15.5
L
Fafnir
PeteyPimp
Fafnir
3
2
4
2.5
W
Zhong Kui
SupaSavage_420_
Zhong Kui
6
3
13
4.17
L
Awilix
Trichloro
Awilix
0
9
2
0.11
L
Hun Batz
jerojapan
Hun Batz
3
6
2
0.67
W
Athena
repoman133
Athena
3
1
19
12.5
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,317
Damage
56,249
61,787
Taken
53,492
53,287
Mitigated
66,289
16,160
Healing
14,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,967
2,434
662
8,741
19,114
24,575
0
11,725
6,927
0
21,687
W
Nu Wa
 
Nu Wa
9,342
3,233
0
195
5,648
2,581
1,447
1,719
3,929
25,920
0
L
Hachiman
Mareg 666
Hachiman
2,509
1,448
228
394
6,010
1,701
0
4,551
1,376
0
9,260
W
Tyr
Offame
Tyr
13,265
295
367
1,485
11,204
15,440
444
1,543
9,661
0
24,409
L
Fafnir
PeteyPimp
Fafnir
12,141
2,033
476
4,810
16,533
18,891
0
12,398
4,039
25,306
416
W
Zhong Kui
SupaSavage_420_
Zhong Kui
16,138
1,596
1,297
4,237
11,652
10,051
2,934
2,911
7,971
35,026
0
L
Awilix
Trichloro
Awilix
3,460
1,209
423
200
12,074
4,347
0
7,569
4,163
0
11,652
L
Hun Batz
jerojapan
Hun Batz
5,240
297
91
135
8,056
3,773
0
5,650
2,275
0
13,370
W
Athena
repoman133
Athena
9,473
2,259
214
1,534
11,750
17,472
428
3,301
8,449
15,033
0
W
8,031
926
1,431
3,688
13,238
20,745
905
2,542
10,696
17,799
2,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,579
Gold Earned
51,121
102
Minions Killed
133
0
Camps Cleared
0
797,065
Distance Traveled
1,154,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,531
711
30
3
0
196,415
0
W
Nu Wa
8,911
743
28
2
0
202,753
0
L
Hachiman
7,371
614
20
2
0
74,546
0
W
Tyr
11,544
962
27
2
0
275,383
0
L
Fafnir
9,241
770
21
2
0
203,913
0
W
Zhong Kui
10,185
849
41
3
0
195,682
0
L
Awilix
7,206
601
19
2
0
183,102
0
L
Hun Batz
8,230
686
12
1
0
139,089
0
W
Athena
9,833
819
12
1
0
256,822
0
W
Bacchus
10,648
887
25
2
0
224,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role