Player Matchup

Thor
Thor
Platinum II
Dogeman04
Thor
Platinum II
Level 127
God Stats
1W - 1L
1,734 SR
Queue Stats
83W - 78L
1,842 MMR
Solo
Apollo
Apollo
Platinum V
Eiyuun
Apollo
Platinum V
Level 170
God Stats
0W - 2L
1,528 SR
Queue Stats
65W - 56L
1,822 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum IV
Kugelschreibär
Kuzenbo
Platinum IV
Level 159
God Stats
4W - 7L
1,650 SR
Queue Stats
151W - 152L
1,831 MMR
Solo
Thanatos
Thanatos
Platinum IV
bidouille10
Thanatos
Platinum IV
Level 212
God Stats
4W - 5L
1,643 SR
Queue Stats
76W - 68L
1,895 MMR
Party 2
Vulcan
Vulcan
Platinum IV
lillegrill
Vulcan
Platinum IV
Level 89
God Stats
15W - 11L
1,610 SR
Queue Stats
97W - 94L
1,862 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,633 SR
1,850 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,614 SR
1,850 MMR
Hun Batz
Hun Batz
Platinum IV
Julendbu
Hun Batz
Platinum IV
Level 144
God Stats
3W - 1L
1,854 SR
Queue Stats
139W - 140L
1,827 MMR
Solo
Bacchus
Bacchus
Gold I
Lo1a
Bacchus
Gold I
Level 155
God Stats
9W - 7L
1,549 SR
Queue Stats
129W - 115L
1,740 MMR
Party 1
Heimdallr
Heimdallr
Diamond IV
Neyouno
Heimdallr
Diamond IV
Level 165
God Stats
9W - 9L
1,500 SR
Queue Stats
515W - 498L
1,880 MMR
Solo
Ix Chel
Ix Chel
Platinum II
ParlamentCarat
Ix Chel
Platinum II
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 37L
1,915 MMR
Party 1
Medusa
Medusa
Platinum III
Sakabura
Medusa
Platinum III
Level 109
God Stats
9W - 5L
1,666 SR
Queue Stats
276W - 255L
1,886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 7 / 4
5,773
525
4,908
11,125
4,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Eiyuun
Apollo
11
1 / 2 / 1
6,101
555
1,473
6,558
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 2
6,250
568
2,643
7,334
7,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
bidouille10
Thanatos
11
1 / 5 / 2
5,843
531
2,270
11,016
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
lillegrill
Vulcan
9
2 / 3 / 2
5,768
524
6,777
6,791
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothAwilixCu ChulainnAo KuangAgni

VS

Bans
BellonaLokiRavanaHachimanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Julendbu
Hun Batz
13
3 / 0 / 5
6,958
633
6,153
6,372
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Lo1a
Bacchus
10
2 / 2 / 3
6,489
590
4,085
9,163
6,801
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Neyouno
Heimdallr
13
1 / 0 / 2
7,445
677
4,588
3,195
1,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
5 / 2 / 3
7,105
646
8,082
7,073
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Sakabura
Medusa
13
8 / 3 / 1
8,203
746
8,124
9,007
2,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
19
19
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
1
7
4
0.43
L
Apollo
Eiyuun
Apollo
1
2
1
0.75
W
Hun Batz
Julendbu
Hun Batz
3
0
5
5.5
L
1
2
2
1
W
Bacchus
Lo1a
Bacchus
2
2
3
1.75
W
Heimdallr
Neyouno
Heimdallr
1
0
2
2
W
5
2
3
3.25
W
Medusa
Sakabura
Medusa
8
3
1
2.83
L
Thanatos
bidouille10
Thanatos
1
5
2
0.4
L
Vulcan
lillegrill
Vulcan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,071
Damage
31,032
42,824
Taken
34,810
19,139
Mitigated
14,106
12,858
Healing
14,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,908
1,136
0
1,732
11,125
4,574
0
912
10,173
0
26,772
L
Apollo
Eiyuun
Apollo
1,473
1,104
0
1,975
6,558
1,967
0
907
5,611
0
42,575
W
Hun Batz
Julendbu
Hun Batz
6,153
1,390
0
3,274
6,372
1,924
0
1,471
4,777
0
56,121
L
2,643
1,075
0
2,060
7,334
7,073
0
2,285
4,957
16,835
362
W
Bacchus
Lo1a
Bacchus
4,085
242
1,231
2,125
9,163
6,801
157
3,770
5,393
13,361
2,501
W
Heimdallr
Neyouno
Heimdallr
4,588
2,415
0
1,890
3,195
1,003
1,285
331
2,864
0
69,358
W
8,082
1,087
591
2,645
7,073
2,054
0
3,012
3,973
41,372
0
W
Medusa
Sakabura
Medusa
8,124
3,248
0
3,042
9,007
2,324
1,384
734
7,885
0
52,919
L
Thanatos
bidouille10
Thanatos
2,270
449
0
5,309
11,016
3,722
0
3,222
7,548
0
41,936
L
Vulcan
lillegrill
Vulcan
6,777
596
0
1,782
6,791
1,803
0
3,829
2,660
31,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,735
Gold Earned
36,200
293
Minions Killed
415
0
Camps Cleared
0
1,190,710
Distance Traveled
1,232,730
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,773
525
37
3
0
208,004
0
L
Apollo
6,101
555
98
9
0
219,744
1
W
Hun Batz
6,958
633
102
9
0
284,188
0
L
Kuzenbo
6,250
568
28
3
0
274,513
4
W
Bacchus
6,489
590
16
1
0
250,435
7
W
Heimdallr
7,445
677
133
12
0
217,754
0
W
Ix Chel
7,105
646
78
7
0
239,495
1
W
Medusa
8,203
746
86
8
0
240,858
0
L
Thanatos
5,843
531
71
6
0
259,308
2
L
Vulcan
5,768
524
59
5
0
229,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role