Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Torok887
Cu Chulainn
Level 61
God Stats
2W - 5L
1,708 SR
Queue Stats
11W - 12L
1,361 Elo+
Solo
Fafnir
Fafnir
WizardryAntics
Fafnir
Level 157
God Stats
2W - 2L
1,138 SR
Queue Stats
63W - 73L
1,400 Elo+
Solo
Anhur
Anhur
XPurpleprodigyx
Anhur
Level 202
God Stats
12W - 14L
1,354 SR
Queue Stats
352W - 338L
1,506 Elo+
Solo
Kukulkan
Kukulkan
urboyluis
Kukulkan
Level 145
God Stats
7W - 4L
1,478 SR
Queue Stats
291W - 300L
1,486 Elo+
Party 1
Team Averages
Level 138
1,436 SR
1,450 Elo+

VS

Team Averages
Level 124
1,514 SR
1,479 Elo+
Charon
Charon
Aaronconda
Charon
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 28L
1,557 Elo+
Party 2
Thanatos
Thanatos
CASH305
Thanatos
Level 141
God Stats
10W - 3L
1,778 SR
Queue Stats
75W - 66L
1,536 Elo+
Party 2
Sun Wukong
Sun Wukong
FadedKing101
Sun Wukong
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 25L
1,286 Elo+
Solo
Janus
Janus
XXDerpLord
Janus
Level 152
God Stats
6W - 10L
1,319 SR
Queue Stats
116W - 120L
1,503 Elo+
Solo
Cernunnos
Cernunnos
itsalexisxo_
Cernunnos
Level 78
God Stats
0W - 1L
1,475 SR
Queue Stats
128W - 116L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 2 / 6
7,959
531
3,894
10,476
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
Torok887
Cu Chulainn
15
2 / 2 / 3
9,341
623
11,917
11,888
6,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 0 / 10
8,842
589
2,884
12,332
12,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
4 / 3 / 7
8,297
553
8,633
8,208
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Kukulkan
urboyluis
Kukulkan
14
8 / 2 / 3
9,403
627
10,063
5,660
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Aaronconda
Charon
11
1 / 2 / 3
7,432
495
6,294
9,224
5,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
CASH305
Thanatos
15
5 / 3 / 2
7,914
528
7,443
12,376
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
FadedKing101
Sun Wukong
13
2 / 3 / 1
7,707
514
4,932
15,641
11,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
12
1 / 4 / 0
6,795
453
2,658
5,721
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
itsalexisxo_
Cernunnos
13
0 / 6 / 3
6,840
456
5,452
9,640
2,344
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
18
Kills
9
9
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
6
3
L
Charon
Aaronconda
Charon
1
2
3
1.25
L
Thanatos
CASH305
Thanatos
5
3
2
2
L
Sun Wukong
FadedKing101
Sun Wukong
2
3
1
0.83
W
Cu Chulainn
Torok887
Cu Chulainn
2
2
3
1.75
W
1
0
10
6
W
4
3
7
2.5
L
Janus
1
4
0
0.25
L
Cernunnos
itsalexisxo_
Cernunnos
0
6
3
0.25
W
Kukulkan
urboyluis
Kukulkan
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,391
Damage
26,779
48,564
Taken
52,602
25,954
Mitigated
25,473
15,602
Healing
19,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,894
868
0
5,797
10,476
2,962
0
1,168
9,190
0
56,302
L
Charon
Aaronconda
Charon
6,294
1,734
0
2,176
9,224
5,613
0
3,578
5,646
17,994
0
L
Thanatos
CASH305
Thanatos
7,443
2,105
0
12,283
12,376
4,285
0
1,745
10,631
0
60,770
L
Sun Wukong
FadedKing101
Sun Wukong
4,932
929
0
2,931
15,641
11,776
0
2,786
12,855
0
49,253
W
Cu Chulainn
Torok887
Cu Chulainn
11,917
3,157
0
1,757
11,888
6,073
489
570
11,318
3,238
60,300
W
2,884
438
20
4,895
12,332
12,797
352
2,905
9,427
20,504
2,212
W
8,633
5,692
0
2,780
8,208
2,668
1,725
1,766
6,442
0
55,644
L
Janus
2,658
81
0
120
5,721
1,455
0
2,925
2,796
35,639
1,304
L
Cernunnos
itsalexisxo_
Cernunnos
5,452
3,037
0
2,242
9,640
2,344
0
2,303
7,337
0
59,286
W
Kukulkan
urboyluis
Kukulkan
10,063
1,965
0
353
5,660
1,454
240
2,003
3,603
61,111
1,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,842
Gold Earned
36,688
453
Minions Killed
387
0
Camps Cleared
0
1,414,101
Distance Traveled
1,379,956
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,959
531
102
7
0
315,151
2
L
Charon
7,432
495
26
2
0
247,244
0
L
Thanatos
7,914
528
103
7
0
324,817
0
L
Sun Wukong
7,707
514
98
7
0
275,275
1
W
Cu Chulainn
9,341
623
110
7
0
268,698
1
W
Fafnir
8,842
589
26
2
0
285,686
1
W
Anhur
8,297
553
108
7
0
255,289
4
L
Janus
6,795
453
65
4
0
271,824
1
L
Cernunnos
6,840
456
95
6
0
260,796
0
W
Kukulkan
9,403
627
107
7
0
289,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role