Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
HamsterBoyz
Nemesis
Level 55
God Stats
2W - 3L
1,663 SR
Queue Stats
46W - 47L
1,532 Elo+
Solo
Cerberus
Cerberus
PogiJezero
Cerberus
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 8L
1,686 Elo+
Party 2
Nut
Nut
xBooyah
Nut
Level 51
God Stats
1W - 1L
1,833 SR
Queue Stats
14W - 17L
1,489 Elo+
Solo
Team Averages
Level 54
1,599 SR
1,541 Elo+

VS

Team Averages
Level 48
1,507 SR
1,464 Elo+
Kukulkan
Kukulkan
AceCordage57938
Kukulkan
Level 8
God Stats
2W - 0L
1,672 SR
Queue Stats
10W - 10L
1,490 Elo+
Party 1
Serqet
Serqet
BrunoPop
Serqet
Level 59
God Stats
1W - 1L
1,424 SR
Queue Stats
36W - 40L
1,527 Elo+
Solo
Danzaburou
Danzaburou
RRichieee
Danzaburou
Level 38
God Stats
12W - 11L
1,514 SR
Queue Stats
14W - 24L
1,415 Elo+
Solo
Athena
Athena
Tajiki
Athena
Level 38
God Stats
2W - 6L
1,241 SR
Queue Stats
120W - 119L
1,457 Elo+
Solo
Mulan
Mulan
arbiwann
Mulan
Level 99
God Stats
7W - 8L
1,685 SR
Queue Stats
14W - 16L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
5 / 6 / 1
6,835
570
9,672
12,341
10,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
 
Raijin
5
0 / 5 / 0
4,498
375
2,772
3,726
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
HamsterBoyz
Nemesis
1
0 / 0 / 0
3,809
317
0
0
0
Cerberus
PogiJezero
Cerberus
9
0 / 3 / 1
5,377
448
1,879
9,128
5,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nut
8
1 / 4 / 1
5,296
441
5,371
7,178
2,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
4 / 1 / 5
9,568
797
6,960
5,882
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Serqet
BrunoPop
Serqet
14
3 / 2 / 4
7,959
663
2,246
10,386
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
RRichieee
Danzaburou
13
4 / 0 / 3
7,701
642
6,991
7,019
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Tajiki
Athena
12
4 / 1 / 5
7,937
661
4,125
9,825
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
arbiwann
Mulan
13
3 / 2 / 2
8,486
707
3,668
9,779
6,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
18
18
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
6
1
0.92
L
Raijin
 
Raijin
0
5
0
0
W
Kukulkan
4
1
5
6.5
W
Serqet
BrunoPop
Serqet
3
2
4
2.5
L
Nemesis
HamsterBoyz
Nemesis
0
0
0
0
L
Cerberus
PogiJezero
Cerberus
0
3
1
0.17
W
Danzaburou
RRichieee
Danzaburou
4
0
3
5.5
W
Athena
Tajiki
Athena
4
1
5
6.5
W
Mulan
arbiwann
Mulan
3
2
2
2
L
Nut
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,694
Damage
23,990
32,373
Taken
42,891
18,507
Mitigated
21,608
5,232
Healing
18,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,672
947
0
1,113
12,341
10,109
0
3,052
8,833
26,678
795
L
Raijin
 
Raijin
2,772
412
0
310
3,726
789
0
1,464
2,050
13,675
0
W
Kukulkan
6,960
651
0
1,326
5,882
2,174
374
3,076
2,728
67,265
1,175
W
Serqet
BrunoPop
Serqet
2,246
761
0
6,278
10,386
4,161
235
1,857
8,410
0
61,490
L
Nemesis
HamsterBoyz
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
PogiJezero
Cerberus
1,879
215
0
1,792
9,128
5,574
0
3,184
5,852
11,400
0
W
Danzaburou
RRichieee
Danzaburou
6,991
2,820
0
4,629
7,019
2,421
5,580
1,662
5,357
0
56,426
W
Athena
Tajiki
Athena
4,125
1,148
210
2,628
9,825
6,825
737
1,753
7,946
19,897
1,790
W
Mulan
arbiwann
Mulan
3,668
553
0
3,061
9,779
6,027
882
4,212
4,922
0
51,611
L
Nut
5,371
2,970
0
2,017
7,178
2,035
0
2,578
4,594
0
29,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,815
Gold Earned
41,651
129
Minions Killed
478
0
Camps Cleared
0
708,944
Distance Traveled
1,231,357
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,835
570
36
3
0
232,041
0
L
Raijin
4,498
375
25
2
0
94,637
0
W
Kukulkan
9,568
797
147
12
0
220,815
0
W
Serqet
7,959
663
113
9
0
305,705
0
L
Nemesis
3,809
317
0
0
0
0
0
L
Cerberus
5,377
448
19
2
0
218,796
0
W
Danzaburou
7,701
642
87
7
0
230,250
0
W
Athena
7,937
661
32
3
0
282,059
6
W
Mulan
8,486
707
99
8
0
192,528
0
L
Nut
5,296
441
49
4
0
163,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role