Player Matchup

Chang'e
Chang'e
KingRicketYT
Chang'e
Level 142
God Stats
1W - 1L
1,733 SR
Queue Stats
30W - 37L
1,419 Elo+
Party 1
Medusa
Medusa
dejermy
Medusa
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 24L
1,403 Elo+
Party 1
Chaac
Chaac
soccerwizard
Chaac
Level 183
God Stats
45W - 38L
1,576 SR
Queue Stats
235W - 254L
1,488 Elo+
Solo
Team Averages
Level 161
1,603 SR
1,437 Elo+

VS

Team Averages
Level 72
1,440 SR
1,422 Elo+
Sobek
Sobek
Nobonobo2001
Sobek
Level 65
God Stats
2W - 5L
1,293 SR
Queue Stats
80W - 80L
1,376 Elo+
Solo
Hera
Hera
ScottyMcFIy
Hera
Level 82
God Stats
27W - 17L
1,645 SR
Queue Stats
560W - 557L
1,479 Elo+
Solo
Nemesis
Nemesis
Zemonn-
Nemesis
Level 68
God Stats
11W - 19L
1,382 SR
Queue Stats
222W - 220L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KingRicketYT
Chang'e
11
0 / 5 / 5
6,802
680
5,942
9,662
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
dejermy
Medusa
11
4 / 3 / 1
7,600
760
5,328
8,434
2,180
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 3 / 3
7,334
733
4,834
12,247
6,478

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 6
8,186
819
6,575
10,765
9,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 2 / 7
7,820
782
6,078
4,959
1,543
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Zemonn-
Nemesis
13
5 / 1 / 5
8,666
867
7,464
6,717
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
11
11
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
KingRicketYT
Chang'e
0
5
5
0.5
W
4
4
6
1.75
W
2
2
7
2.75
W
Nemesis
Zemonn-
Nemesis
5
1
5
7.5
L
Medusa
dejermy
Medusa
4
3
1
1.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,104
Damage
20,117
30,343
Taken
22,441
11,011
Mitigated
13,768
7,996
Healing
1,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
KingRicketYT
Chang'e
5,942
410
768
2,498
9,662
2,353
0
3,830
5,545
21,845
0
W
6,575
403
0
1,331
10,765
9,236
325
3,048
7,709
12,059
1,512
W
6,078
1,167
0
0
4,959
1,543
436
1,577
3,382
30,338
978
W
Nemesis
Zemonn-
Nemesis
7,464
3,093
0
547
6,717
2,989
982
1,350
5,352
0
39,088
L
Medusa
dejermy
Medusa
5,328
2,316
0
1,256
8,434
2,180
0
3,459
4,885
0
23,483
L
4,834
303
0
3,474
12,247
6,478
43
3,110
8,590
0
21,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,736
Gold Earned
24,672
113
Minions Killed
133
0
Camps Cleared
0
519,502
Distance Traveled
576,941
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,802
680
41
4
0
183,924
1
W
Sobek
8,186
819
15
2
0
181,294
0
W
Hera
7,820
782
50
5
0
192,745
1
W
Nemesis
8,666
867
68
7
0
202,902
0
L
Medusa
7,600
760
34
3
0
174,198
0
L
Chaac
7,334
733
38
4
0
161,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role