Player Matchup

Pele
Pele
CubanSoviet
Pele
Level 118
God Stats
2W - 3L
1,562 SR
Queue Stats
58W - 67L
1,564 Elo+
Party 1
Erlang Shen
Erlang Shen
Exxtend
Erlang Shen
Level 152
God Stats
1W - 1L
1,779 SR
Queue Stats
45W - 46L
1,548 Elo+
Party 2
Xing Tian
Xing Tian
GracesSecret
Xing Tian
Level 116
God Stats
1W - 4L
1,295 SR
Queue Stats
58W - 63L
1,560 Elo+
Party 1
Chang'e
Chang'e
NavyAlarm
Chang'e
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
StyxxMcClain
Danzaburou
Level 102
God Stats
5W - 4L
1,793 SR
Queue Stats
55W - 53L
1,569 Elo+
Party 2
Team Averages
Level 127
1,586 SR
1,561 Elo+

VS

Team Averages
Level 126
1,568 SR
1,538 Elo+
Ix Chel
Ix Chel
Deliboi69
Ix Chel
Level 123
God Stats
13W - 16L
1,247 SR
Queue Stats
94W - 86L
1,577 Elo+
Solo
Thor
Thor
Majira_Wild__
Thor
Level 124
God Stats
4W - 2L
1,515 SR
Queue Stats
80W - 75L
1,423 Elo+
Solo
Terra
Terra
RODDYRICCH
Terra
Level 128
God Stats
158W - 133L
1,623 SR
Queue Stats
223W - 207L
1,562 Elo+
Solo
Cupid
Cupid
SittingDuckmin
Cupid
Level 126
God Stats
24W - 14L
1,659 SR
Queue Stats
303W - 291L
1,537 Elo+
Solo
Bellona
Bellona
Slate11
Bellona
Level 129
God Stats
3W - 0L
1,795 SR
Queue Stats
16W - 11L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,295
450
4,159
11,390
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Erlang Shen
Exxtend
Erlang Shen
12
1 / 5 / 0
7,044
503
4,961
12,807
5,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Xing Tian
GracesSecret
Xing Tian
11
1 / 3 / 0
6,687
478
8,323
14,283
10,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
NavyAlarm
Chang'e
12
0 / 2 / 1
6,727
481
4,333
9,077
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
StyxxMcClain
Danzaburou
12
0 / 5 / 0
7,044
503
6,542
10,598
3,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Deliboi69
Ix Chel
15
8 / 1 / 2
9,241
660
9,980
7,941
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 9
8,705
622
5,730
8,451
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Terra
11
1 / 0 / 10
7,576
541
5,718
10,656
7,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 0 / 2
9,158
654
9,344
10,516
4,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bellona
Slate11
Bellona
14
4 / 1 / 5
9,582
684
9,470
13,763
10,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
2
Kills
20
20
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Ix Chel
Deliboi69
Ix Chel
8
1
2
9
L
Erlang Shen
Exxtend
Erlang Shen
1
5
0
0.2
L
Xing Tian
GracesSecret
Xing Tian
1
3
0
0.33
W
3
0
9
7.5
L
Chang'e
NavyAlarm
Chang'e
0
2
1
0.25
W
Terra
1
0
10
6
W
4
0
2
5
W
Bellona
Slate11
Bellona
4
1
5
6.5
L
Danzaburou
StyxxMcClain
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,318
Damage
40,242
58,155
Taken
51,327
24,539
Mitigated
28,169
16,633
Healing
31,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,159
558
0
3,103
11,390
3,122
0
3,235
7,967
0
47,238
W
Ix Chel
Deliboi69
Ix Chel
9,980
1,134
2,863
3,734
7,941
2,867
87
3,858
4,083
62,131
0
L
Erlang Shen
Exxtend
Erlang Shen
4,961
3,109
0
5,114
12,807
5,984
0
0
12,807
0
47,188
L
Xing Tian
GracesSecret
Xing Tian
8,323
435
0
1,851
14,283
10,099
0
6,613
7,394
34,633
1,584
W
5,730
607
0
4,070
8,451
3,079
339
2,100
6,351
0
57,370
L
Chang'e
NavyAlarm
Chang'e
4,333
388
593
3,221
9,077
2,220
0
3,113
5,715
50,439
0
W
Terra
5,718
1,311
2,258
2,601
10,656
7,758
18
2,675
7,981
19,431
2,293
W
9,344
5,904
1,276
6,036
10,516
4,367
462
2,918
7,598
0
73,440
W
Bellona
Slate11
Bellona
9,470
4,942
0
8,180
13,763
10,098
335
1,278
12,485
343
65,812
L
Danzaburou
StyxxMcClain
Danzaburou
6,542
2,376
0
2,751
10,598
3,114
0
2,102
8,474
0
51,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,797
Gold Earned
44,262
404
Minions Killed
486
0
Camps Cleared
0
1,498,277
Distance Traveled
1,529,411
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,295
450
68
5
0
322,293
5
W
Ix Chel
9,241
660
118
8
0
335,683
7
L
Erlang Shen
7,044
503
68
5
0
278,534
0
L
Xing Tian
6,687
478
66
5
0
302,564
2
W
Thor
8,705
622
106
8
0
318,938
0
L
Chang'e
6,727
481
101
7
0
309,122
5
W
Terra
7,576
541
35
3
0
331,552
5
W
Cupid
9,158
654
117
8
0
269,674
2
W
Bellona
9,582
684
110
8
0
273,564
0
L
Danzaburou
7,044
503
101
7
0
285,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role