Player Matchup

Skadi
Skadi
Gold III
 
Skadi
Gold III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
Bobbyboatraces
Bacchus
Bronze III
Level 58
God Stats
1W - 0L
1,511 SR
Queue Stats
2W - 2L
1,554 MMR
Solo
Raijin
Raijin
Gold III
CardiacArrrest
Raijin
Gold III
Level 158
God Stats
13W - 11L
1,657 SR
Queue Stats
155W - 152L
1,558 MMR
Solo
Shiva
Shiva
Gold III
ChecoFuHer
Shiva
Gold III
Level 149
God Stats
43W - 30L
1,570 SR
Queue Stats
269W - 282L
1,582 MMR
Solo
Lancelot
Lancelot
Gold II
Lock_in808
Lancelot
Gold II
Level 88
God Stats
19W - 18L
1,552 SR
Queue Stats
263W - 255L
1,527 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,558 SR
1,544 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,445 SR
1,557 MMR
Achilles
Achilles
Gold III
FOOTBALLFAN8888
Achilles
Gold III
Level 109
God Stats
0W - 2L
1,297 SR
Queue Stats
137W - 132L
1,515 MMR
Solo
Anhur
Anhur
Gold IV
ImpendingCarnage
Anhur
Gold IV
Level 85
God Stats
6W - 11L
1,545 SR
Queue Stats
86W - 78L
1,556 MMR
Solo
Cliodhna
Cliodhna
Gold III
Lawdedaw
Cliodhna
Gold III
Level 110
God Stats
27W - 18L
1,618 SR
Queue Stats
93W - 88L
1,563 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Mary_0105
Morgan Le Fay
Gold IV
Level 99
God Stats
3W - 2L
1,261 SR
Queue Stats
138W - 134L
1,581 MMR
Solo
Atlas
Atlas
Gold IV
YogiRising
Atlas
Gold IV
Level 159
God Stats
6W - 6L
1,505 SR
Queue Stats
189W - 190L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
3 / 0 / 4
6,370
637
4,955
2,700
795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 0 / 6
6,249
625
3,522
5,297
3,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 3
6,286
629
2,655
3,057
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Shiva
11
1 / 1 / 0
6,394
639
2,995
6,008
2,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
Lock_in808
Lancelot
10
2 / 0 / 2
5,711
571
3,623
5,880
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
MedusaThorOsirisBake KujiraThanatos

VS

Bans
King ArthurThothAresAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
0 / 2 / 0
5,006
501
974
6,823
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 5 / 0
4,589
459
1,584
5,862
1,608
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Lawdedaw
Cliodhna
9
1 / 2 / 0
5,044
504
2,624
6,030
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Mary_0105
Morgan Le Fay
9
0 / 1 / 0
5,001
500
1,877
2,566
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
9
0 / 1 / 1
5,165
517
1,834
5,481
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
11
Kills
1
1
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
4
5
W
1
0
6
4
W
4
0
3
5.5
W
Shiva
1
1
0
1
L
Achilles
0
2
0
0
L
0
5
0
0
L
Cliodhna
Lawdedaw
Cliodhna
1
2
0
0.5
W
Lancelot
Lock_in808
Lancelot
2
0
2
3
L
Morgan Le Fay
Mary_0105
Morgan Le Fay
0
1
0
0
L
Atlas
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,750
Damage
8,893
22,942
Taken
26,762
11,097
Mitigated
11,387
7,175
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,955
2,313
0
449
2,700
795
0
96
2,604
0
43,886
W
3,522
801
0
1,846
5,297
3,993
0
1,322
3,975
17,853
2,331
W
2,655
209
0
1,300
3,057
871
0
560
2,497
40,927
0
W
Shiva
2,995
659
28
2,516
6,008
2,979
0
1,368
4,640
0
40,117
L
Achilles
974
61
0
2,780
6,823
4,107
0
1,896
4,927
0
17,954
L
1,584
911
0
1,136
5,862
1,608
0
1,517
4,345
0
24,755
L
Cliodhna
Lawdedaw
Cliodhna
2,624
428
0
3,149
6,030
1,520
0
1,266
4,723
0
27,808
W
Lancelot
Lock_in808
Lancelot
3,623
525
0
1,036
5,880
2,459
0
724
5,156
0
41,241
L
Morgan Le Fay
Mary_0105
Morgan Le Fay
1,877
175
0
363
2,566
659
0
1,368
1,198
36,031
0
L
Atlas
1,834
608
0
1,268
5,481
3,493
0
0
5,055
23,689
6,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,010
Gold Earned
24,805
333
Minions Killed
267
0
Camps Cleared
0
1,058,220
Distance Traveled
999,958
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,370
637
90
9
0
191,763
1
W
Bacchus
6,249
625
22
2
0
215,889
3
W
Raijin
6,286
629
76
8
0
201,715
0
W
Shiva
6,394
639
74
7
0
187,949
4
L
Achilles
5,006
501
25
3
0
214,773
0
L
Anhur
4,589
459
52
5
0
185,986
1
L
Cliodhna
5,044
504
61
6
0
234,853
0
W
Lancelot
5,711
571
71
7
0
260,904
0
L
Morgan Le Fay
5,001
500
69
7
0
190,525
2
L
Atlas
5,165
517
60
6
0
173,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role