Player Matchup

Hachiman
Hachiman
Ahdizal
Hachiman
Level 46
God Stats
2W - 3L
1,492 SR
Queue Stats
36W - 36L
1,389 Elo+
Solo
Aphrodite
Aphrodite
DarkFireLordKM
Aphrodite
Level 61
God Stats
29W - 28L
1,502 SR
Queue Stats
69W - 69L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
PyschMeDaddy
Gilgamesh
Level 124
God Stats
1W - 3L
1,174 SR
Queue Stats
138W - 137L
1,391 Elo+
Solo
Hades
Hades
XxJakDemonxX
Hades
Level 81
God Stats
9W - 9L
1,507 SR
Queue Stats
309W - 329L
1,465 Elo+
Solo
Fenrir
Fenrir
eigengrau_3366
Fenrir
Level 61
God Stats
26W - 30L
1,493 SR
Queue Stats
142W - 166L
1,476 Elo+
Solo
Team Averages
Level 75
1,433 SR
1,425 Elo+

VS

Team Averages
Level 121
1,573 SR
1,430 Elo+
Nu Wa
Nu Wa
Curttheplug
Nu Wa
Level 82
God Stats
16W - 11L
1,605 SR
Queue Stats
147W - 150L
1,443 Elo+
Solo
Cabrakan
Cabrakan
Kasius_4you
Cabrakan
Level 122
God Stats
34W - 12L
1,569 SR
Queue Stats
404W - 379L
1,448 Elo+
Solo
Cupid
Cupid
KindleC2022
Cupid
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 102L
1,369 Elo+
Solo
Mercury
Mercury
PABLO1424567866
Mercury
Level 146
God Stats
22W - 24L
1,623 SR
Queue Stats
167W - 160L
1,441 Elo+
Solo
Tyr
Tyr
kokoarissa
Tyr
Level 127
God Stats
36W - 26L
1,565 SR
Queue Stats
87W - 88L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ahdizal
Hachiman
7
0 / 4 / 0
4,475
407
3,021
6,313
1,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
DarkFireLordKM
Aphrodite
8
0 / 4 / 0
4,722
429
2,593
7,833
1,965
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gilgamesh
PyschMeDaddy
Gilgamesh
11
0 / 4 / 0
5,961
542
5,658
11,376
7,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 4 / 0
5,187
472
2,420
8,467
2,917
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

11
1 / 1 / 1
5,496
500
3,401
9,555
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,632
603
8,769
5,751
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Kasius_4you
Cabrakan
10
3 / 1 / 4
6,486
590
2,272
7,091
5,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
7 / 0 / 2
7,555
687
8,782
6,681
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 5
6,192
563
2,497
7,626
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 0 / 2
6,574
598
6,629
8,976
8,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
17
17
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ahdizal
Hachiman
0
4
0
0
W
2
1
4
4
L
Aphrodite
DarkFireLordKM
Aphrodite
0
4
0
0
W
Cabrakan
Kasius_4you
Cabrakan
3
1
4
5
W
7
0
2
8
W
2
0
5
4.5
L
Gilgamesh
PyschMeDaddy
Gilgamesh
0
4
0
0
L
1
4
0
0.25
L
1
1
1
1.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,093
Damage
28,949
43,544
Taken
36,125
17,097
Mitigated
22,520
10,811
Healing
11,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ahdizal
Hachiman
3,021
2,182
0
630
6,313
1,279
0
1,318
4,873
0
15,699
W
8,769
2,046
0
1,370
5,751
1,666
502
1,492
4,259
44,312
1,360
L
Aphrodite
DarkFireLordKM
Aphrodite
2,593
364
1,251
3,152
7,833
1,965
0
1,311
6,468
23,634
0
W
Cabrakan
Kasius_4you
Cabrakan
2,272
517
0
1,057
7,091
5,671
81
1,318
5,773
14,998
0
W
8,782
4,806
318
4,377
6,681
2,383
1,203
1,845
4,836
0
49,892
W
2,497
730
0
2,940
7,626
4,783
0
358
7,268
9,546
20,299
L
Gilgamesh
PyschMeDaddy
Gilgamesh
5,658
1,738
0
1,328
11,376
7,650
0
1,360
9,934
0
38,256
L
2,420
186
95
2,706
8,467
2,917
0
4,140
3,963
26,984
0
L
3,401
724
0
1,649
9,555
3,286
0
3,723
5,637
0
36,188
W
6,629
772
0
1,365
8,976
8,017
0
0
8,976
2,266
30,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,841
Gold Earned
33,439
260
Minions Killed
278
0
Camps Cleared
0
1,074,786
Distance Traveled
1,098,240
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,475
407
26
2
0
202,066
0
W
Nu Wa
6,632
603
71
6
0
177,839
3
L
Aphrodite
4,722
429
38
3
0
192,013
0
W
Cabrakan
6,486
590
18
2
0
235,847
2
W
Cupid
7,555
687
80
7
0
188,036
0
W
Mercury
6,192
563
61
6
0
257,020
0
L
Gilgamesh
5,961
542
78
7
0
201,626
0
L
Hades
5,187
472
55
5
0
207,097
0
L
Fenrir
5,496
500
63
6
0
271,984
0
W
Tyr
6,574
598
48
4
0
239,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role