Player Matchup

Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
MyBry-_-1997
Danzaburou
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
131W - 160L
1,389 Elo+
Party 2
Hera
Hera
Tanatos7110
Hera
Level 60
God Stats
5W - 6L
1,360 SR
Queue Stats
151W - 194L
1,394 Elo+
Party 2
Lancelot
Lancelot
impaact44
Lancelot
Level 63
God Stats
5W - 11L
1,121 SR
Queue Stats
162W - 184L
1,447 Elo+
Party 2
Surtr
Surtr
rawflare123
Surtr
Level 48
God Stats
3W - 4L
1,287 SR
Queue Stats
76W - 72L
1,467 Elo+
Solo
Team Averages
Level 84
1,354 SR
1,440 Elo+

VS

Team Averages
Level 86
1,530 SR
1,483 Elo+
Artemis
Artemis
JOEY7SEVEN
Artemis
Level 105
God Stats
8W - 5L
1,644 SR
Queue Stats
315W - 331L
1,456 Elo+
Solo
Arachne
Arachne
N00B6666
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,619 Elo+
Solo
Ymir
Ymir
Not Todaay x
Ymir
Level 147
God Stats
5W - 6L
1,506 SR
Queue Stats
316W - 296L
1,415 Elo+
Solo
Ne Zha
Ne Zha
Ratenzahlung
Ne Zha
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,473 Elo+
Party 1
Discordia
Discordia
vNytrox
Discordia
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 1 / 6
6,587
507
6,308
11,257
8,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
MyBry-_-1997
Danzaburou
11
2 / 0 / 2
6,936
534
4,778
3,898
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 3 / 0
7,224
556
3,588
5,809
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
impaact44
Lancelot
12
7 / 0 / 1
7,307
562
3,475
9,423
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
3 / 2 / 0
8,072
621
7,363
8,900
6,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JOEY7SEVEN
Artemis
9
0 / 3 / 0
5,351
412
5,196
6,797
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
N00B6666
Arachne
12
1 / 3 / 2
6,211
478
4,827
9,883
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
0 / 2 / 1
5,677
437
1,776
7,880
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
12
2 / 3 / 0
6,790
522
4,241
11,135
9,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Discordia
vNytrox
Discordia
12
3 / 2 / 1
6,392
492
6,550
5,218
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
6
6
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
6
3
L
Artemis
JOEY7SEVEN
Artemis
0
3
0
0
W
Danzaburou
MyBry-_-1997
Danzaburou
2
0
2
3
L
Arachne
N00B6666
Arachne
1
3
2
0.67
L
0
2
1
0.25
L
Ne Zha
2
3
0
0.67
W
1
3
0
0.33
W
Lancelot
impaact44
Lancelot
7
0
1
7.5
W
3
2
0
1.5
L
Discordia
vNytrox
Discordia
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,512
Damage
22,590
39,287
Taken
40,913
20,828
Mitigated
23,018
18,572
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,308
3,220
1,080
3,680
11,257
8,083
0
1,242
9,973
0
25,713
L
Artemis
JOEY7SEVEN
Artemis
5,196
1,928
0
1,476
6,797
2,065
0
0
6,797
0
35,969
W
Danzaburou
MyBry-_-1997
Danzaburou
4,778
1,564
0
2,286
3,898
1,485
0
1,081
2,773
0
40,875
L
Arachne
N00B6666
Arachne
4,827
3,907
0
2,052
9,883
3,699
0
747
9,136
0
42,861
L
1,776
105
0
1,338
7,880
5,968
0
0
7,880
15,311
0
L
Ne Zha
4,241
1,306
0
2,889
11,135
9,873
0
1,511
8,888
0
46,112
W
3,588
949
0
2,019
5,809
1,644
0
2,967
2,344
48,276
651
W
Lancelot
impaact44
Lancelot
3,475
423
0
5,425
9,423
3,520
0
2,269
7,004
0
45,797
W
7,363
2,471
0
4,082
8,900
6,096
142
0
8,166
12,667
42,755
L
Discordia
vNytrox
Discordia
6,550
324
0
1,593
5,218
1,413
0
2,841
2,377
35,826
1,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,126
Gold Earned
30,421
375
Minions Killed
304
0
Camps Cleared
0
1,276,303
Distance Traveled
1,174,961
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,587
507
35
3
0
270,984
6
L
Artemis
5,351
412
72
6
0
219,021
0
W
Danzaburou
6,936
534
72
6
0
245,241
0
L
Arachne
6,211
478
66
5
0
259,973
0
L
Ymir
5,677
437
21
2
0
229,906
2
L
Ne Zha
6,790
522
81
6
0
238,987
1
W
Hera
7,224
556
83
6
0
221,501
0
W
Lancelot
7,307
562
94
7
0
316,189
2
W
Surtr
8,072
621
91
7
0
222,388
0
L
Discordia
6,392
492
64
5
0
227,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role