Player Matchup

Cerberus
Cerberus
C pas moi6835
Cerberus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,443 Elo+
Party 2
Awilix
Awilix
Coco6323
Awilix
Level 42
God Stats
2W - 4L
1,412 SR
Queue Stats
76W - 64L
1,519 Elo+
Party 2
Hera
Hera
ItzDeadline
Hera
Level 67
God Stats
1W - 2L
1,284 SR
Queue Stats
92W - 69L
1,530 Elo+
Party 2
Team Averages
Level 45
1,399 SR
1,497 Elo+

VS

Team Averages
Level 93
1,596 SR
1,535 Elo+
Tiamat
Tiamat
BluePee
Tiamat
Level 149
God Stats
3W - 3L
1,571 SR
Queue Stats
67W - 70L
1,611 Elo+
Party 1
Cupid
Cupid
PurpleBarf
Cupid
Level 42
God Stats
1W - 4L
1,522 SR
Queue Stats
13W - 15L
1,578 Elo+
Party 1
Sun Wukong
Sun Wukong
The_Prince3094
Sun Wukong
Level 88
God Stats
2W - 4L
1,694 SR
Queue Stats
150W - 156L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C pas moi6835
Cerberus
13
5 / 0 / 6
8,309
831
4,965
8,568
8,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
Coco6323
Awilix
11
1 / 1 / 3
7,002
700
3,988
5,403
2,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 1 / 3
8,928
893
10,128
5,406
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BluePee
Tiamat
10
1 / 4 / 1
6,872
687
6,217
7,511
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
11
1 / 5 / 1
6,629
663
3,853
6,676
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
The_Prince3094
Sun Wukong
12
0 / 2 / 2
6,575
658
3,798
8,945
5,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
2
2
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BluePee
Tiamat
1
4
1
0.38
W
Cerberus
C pas moi6835
Cerberus
5
0
6
8
W
Awilix
Coco6323
Awilix
1
1
3
2.5
W
5
1
3
6.5
L
Cupid
1
5
1
0.3
L
Sun Wukong
The_Prince3094
Sun Wukong
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,081
Damage
13,868
19,377
Taken
23,132
12,805
Mitigated
10,026
3,910
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BluePee
Tiamat
6,217
376
0
1,191
7,511
2,946
0
5,304
2,098
19,849
0
W
Cerberus
C pas moi6835
Cerberus
4,965
418
0
1,103
8,568
8,251
72
2,545
5,997
11,174
0
W
Awilix
Coco6323
Awilix
3,988
691
0
1,452
5,403
2,477
0
1,506
3,897
0
20,938
W
10,128
1,683
0
1,355
5,406
2,077
514
2,219
3,161
50,575
2,150
L
Cupid
3,853
1,847
0
26
6,676
1,425
297
3,822
2,645
0
18,183
L
Sun Wukong
The_Prince3094
Sun Wukong
3,798
616
0
1,940
8,945
5,655
206
5,775
3,088
0
20,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,239
Gold Earned
20,076
150
Minions Killed
101
0
Camps Cleared
0
536,942
Distance Traveled
566,095
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,872
687
34
3
0
162,567
1
W
Cerberus
8,309
831
26
3
0
193,955
0
W
Awilix
7,002
700
26
3
0
159,823
0
W
Hera
8,928
893
98
10
0
183,164
0
L
Cupid
6,629
663
32
3
0
192,026
0
L
Sun Wukong
6,575
658
35
4
0
211,502
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role