Player Matchup

Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BusinessTime524
Fafnir
Level 141
God Stats
10W - 5L
1,752 SR
Queue Stats
62W - 55L
1,512 Elo+
Solo
Poseidon
Poseidon
Herecy
Poseidon
Level 73
God Stats
6W - 2L
1,790 SR
Queue Stats
24W - 19L
1,528 Elo+
Solo
Nike
Nike
TTVDarkQc
Nike
Level 127
God Stats
11W - 3L
1,686 SR
Queue Stats
155W - 151L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
peacemakerA94
Baron Samedi
Level 143
God Stats
9W - 18L
1,345 SR
Queue Stats
284W - 298L
1,439 Elo+
Solo
Team Averages
Level 122
1,614 SR
1,484 Elo+

VS

Team Averages
Level 109
1,532 SR
1,458 Elo+
Horus
Horus
ConduitSniper80
Horus
Level 118
God Stats
0W - 2L
1,524 SR
Queue Stats
71W - 65L
1,497 Elo+
Solo
Nu Wa
Nu Wa
Cucetiane
Nu Wa
Level 121
God Stats
86W - 66L
1,625 SR
Queue Stats
121W - 97L
1,490 Elo+
Solo
Heimdallr
Heimdallr
DocDynamo
Heimdallr
Level 100
God Stats
7W - 6L
1,509 SR
Queue Stats
220W - 229L
1,401 Elo+
Solo
Loki
Loki
TheRayven7
Loki
Level 99
God Stats
13W - 11L
1,632 SR
Queue Stats
85W - 85L
1,472 Elo+
Party 1
Discordia
Discordia
xRTRx Callum
Discordia
Level 108
God Stats
2W - 3L
1,370 SR
Queue Stats
84W - 95L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
4 / 0 / 6
8,315
554
6,896
9,688
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
1 / 4 / 4
7,026
468
4,273
11,687
10,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Herecy
Poseidon
13
4 / 2 / 4
7,866
524
10,284
8,032
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
15
3 / 0 / 6
9,150
610
7,105
11,762
6,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
peacemakerA94
Baron Samedi
9
0 / 6 / 0
6,087
406
3,973
8,149
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 7
7,325
488
9,458
15,412
11,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
Cucetiane
Nu Wa
14
2 / 1 / 4
7,976
532
12,082
5,085
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
DocDynamo
Heimdallr
12
2 / 0 / 6
7,215
481
5,827
7,502
4,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 4 / 5
6,609
441
2,311
11,458
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
xRTRx Callum
Discordia
12
5 / 4 / 1
7,303
487
7,132
9,707
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
12
Kills
12
12
Deaths
12
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
0
6
7
W
1
4
4
0.75
L
2
3
7
1.83
L
Nu Wa
Cucetiane
Nu Wa
2
1
4
4
L
Heimdallr
DocDynamo
Heimdallr
2
0
6
5
W
Poseidon
Herecy
Poseidon
4
2
4
3
W
Nike
3
0
6
6
L
1
4
5
0.88
W
Baron Samedi
peacemakerA94
Baron Samedi
0
6
0
0
L
Discordia
xRTRx Callum
Discordia
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,531
Damage
36,810
49,318
Taken
49,164
26,043
Mitigated
22,258
9,078
Healing
16,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,896
1,847
0
1,824
9,688
4,067
0
3,001
6,394
0
71,175
W
4,273
1,034
0
2,177
11,687
10,367
0
2,985
7,995
16,580
3,332
L
9,458
4,304
659
4,002
15,412
11,100
0
6,998
7,764
0
34,619
L
Nu Wa
Cucetiane
Nu Wa
12,082
2,282
0
2,880
5,085
1,056
515
575
4,208
55,059
626
L
Heimdallr
DocDynamo
Heimdallr
5,827
1,506
0
1,696
7,502
4,125
352
2,981
4,380
0
41,928
W
Poseidon
Herecy
Poseidon
10,284
1,456
0
500
8,032
2,268
0
4,033
3,787
58,599
1,120
W
Nike
7,105
588
0
3,323
11,762
6,321
182
4,653
6,392
0
76,221
L
2,311
145
0
4,934
11,458
3,413
0
4,532
6,796
0
40,110
W
Baron Samedi
peacemakerA94
Baron Samedi
3,973
493
391
863
8,149
3,020
0
2,818
4,757
32,573
0
L
Discordia
xRTRx Callum
Discordia
7,132
386
0
2,697
9,707
2,564
0
2,281
7,374
41,279
560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,444
Gold Earned
36,428
430
Minions Killed
352
0
Camps Cleared
0
1,553,525
Distance Traveled
1,566,491
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,315
554
109
7
0
369,153
0
W
Fafnir
7,026
468
35
2
0
277,192
0
L
Horus
7,325
488
50
3
0
307,107
0
L
Nu Wa
7,976
532
107
7
0
314,135
2
L
Heimdallr
7,215
481
65
4
0
299,312
9
W
Poseidon
7,866
524
103
7
0
361,805
0
W
Nike
9,150
610
133
9
0
310,176
0
L
Loki
6,609
441
64
4
0
353,047
2
W
Baron Samedi
6,087
406
50
3
0
235,199
0
L
Discordia
7,303
487
66
4
0
292,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role