Player Matchup

Surtr
Surtr
InYaSista
Surtr
Level 118
God Stats
1W - 1L
1,593 SR
Queue Stats
55W - 47L
1,615 Elo+
Party 2
Skadi
Skadi
LimitedUses
Skadi
Level 126
God Stats
18W - 6L
1,770 SR
Queue Stats
419W - 469L
1,445 Elo+
Party 1
Ravana
Ravana
ThatboyyRome
Ravana
Level 145
God Stats
6W - 8L
1,593 SR
Queue Stats
180W - 220L
1,453 Elo+
Party 1
Zhong Kui
Zhong Kui
ToxicMk2
Zhong Kui
Level 18
God Stats
6W - 0L
1,825 SR
Queue Stats
37W - 36L
1,594 Elo+
Party 2
Scylla
Scylla
jayyynsd
Scylla
Level 124
God Stats
10W - 15L
1,554 SR
Queue Stats
299W - 342L
1,409 Elo+
Party 1
Team Averages
Level 106
1,667 SR
1,503 Elo+

VS

Team Averages
Level 112
1,523 SR
1,551 Elo+
Vamana
Vamana
 
Vamana
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ImBitties
Hercules
Level 153
God Stats
3W - 9L
1,781 SR
Queue Stats
637W - 596L
1,575 Elo+
Solo
Ymir
Ymir
JoseEM_32
Ymir
Level 159
God Stats
0W - 1L
1,428 SR
Queue Stats
47W - 35L
1,612 Elo+
Solo
Raijin
Raijin
Squiddo999
Raijin
Level 118
God Stats
7W - 6L
1,627 SR
Queue Stats
340W - 283L
1,569 Elo+
Solo
Heimdallr
Heimdallr
morloi
Heimdallr
Level 83
God Stats
0W - 2L
1,280 SR
Queue Stats
12W - 10L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
InYaSista
Surtr
11
1 / 2 / 2
6,350
635
3,911
7,329
3,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
3 / 1 / 3
6,600
660
4,816
3,270
1,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ravana
11
5 / 0 / 3
6,208
621
3,739
5,739
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
ToxicMk2
Zhong Kui
12
9 / 0 / 3
7,604
760
9,034
6,100
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
jayyynsd
Scylla
12
2 / 0 / 4
6,814
681
4,853
2,994
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 3 / 0
5,753
575
4,540
8,799
4,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
ImBitties
Hercules
9
1 / 4 / 0
5,124
512
4,191
8,014
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
0 / 5 / 1
4,768
477
760
8,770
3,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Squiddo999
Raijin
10
0 / 3 / 0
5,309
531
2,359
4,725
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Heimdallr
morloi
Heimdallr
10
1 / 5 / 0
5,181
518
2,405
7,411
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
20
Kills
3
3
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
3
0
0.33
L
Hercules
ImBitties
Hercules
1
4
0
0.25
W
Surtr
InYaSista
Surtr
1
2
2
1
L
Ymir
0
5
1
0.1
W
3
1
3
4.5
L
Raijin
Squiddo999
Raijin
0
3
0
0
W
Ravana
5
0
3
6.5
W
Zhong Kui
ToxicMk2
Zhong Kui
9
0
3
10.5
W
Scylla
jayyynsd
Scylla
2
0
4
4
L
Heimdallr
morloi
Heimdallr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,353
Damage
14,255
25,432
Taken
37,719
11,829
Mitigated
13,792
8,731
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,540
1,992
0
2,583
8,799
4,405
0
1,949
6,288
0
38,318
L
Hercules
ImBitties
Hercules
4,191
1,637
0
1,190
8,014
2,761
0
2,134
5,750
0
33,997
W
Surtr
InYaSista
Surtr
3,911
1,647
0
2,637
7,329
3,814
235
0
6,901
1,216
39,059
L
Ymir
760
320
0
2,228
8,770
3,295
0
3,870
4,812
10,816
634
W
4,816
1,831
0
872
3,270
1,085
396
449
2,821
0
41,886
L
Raijin
Squiddo999
Raijin
2,359
101
0
605
4,725
947
0
2,027
2,508
33,152
0
W
Ravana
3,739
1,101
0
2,105
5,739
1,777
0
1,166
4,429
0
38,722
W
Zhong Kui
ToxicMk2
Zhong Kui
9,034
2,978
0
2,298
6,100
4,442
1,445
855
5,117
38,479
10,804
W
Scylla
jayyynsd
Scylla
4,853
330
0
819
2,994
711
0
373
2,533
39,471
1,012
L
Heimdallr
morloi
Heimdallr
2,405
773
0
1,292
7,411
2,384
0
2,930
4,481
0
25,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,576
Gold Earned
26,135
383
Minions Killed
281
0
Camps Cleared
0
1,040,195
Distance Traveled
1,011,960
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,753
575
88
9
0
189,996
2
L
Hercules
5,124
512
58
6
0
239,502
0
W
Surtr
6,350
635
78
8
0
201,477
0
L
Ymir
4,768
477
18
2
0
201,239
1
W
Skadi
6,600
660
68
7
0
202,816
0
L
Raijin
5,309
531
76
8
0
188,534
2
W
Ravana
6,208
621
70
7
0
224,911
0
W
Zhong Kui
7,604
760
79
8
0
182,674
0
W
Scylla
6,814
681
88
9
0
228,317
1
L
Heimdallr
5,181
518
41
4
0
192,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role