Player Matchup

Izanami
Izanami
 
Izanami
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CapTommy43
Nike
Level 170
God Stats
5W - 4L
1,683 SR
Queue Stats
480W - 467L
1,594 Elo+
Solo
Chang'e
Chang'e
KhalettoV2
Chang'e
Level 156
God Stats
2W - 3L
1,671 SR
Queue Stats
495W - 511L
1,497 Elo+
Solo
Charybdis
Charybdis
ViruGoku
Charybdis
Level 161
God Stats
3W - 3L
1,496 SR
Queue Stats
216W - 220L
1,509 Elo+
Solo
Cabrakan
Cabrakan
china丶辣条
Cabrakan
Level 83
God Stats
1W - 1L
1,326 SR
Queue Stats
532W - 492L
1,566 Elo+
Solo
Team Averages
Level 137
1,535 SR
1,533 Elo+

VS

Team Averages
Level 151
1,631 SR
1,506 Elo+
Gilgamesh
Gilgamesh
Chicharron568
Gilgamesh
Level 157
God Stats
29W - 17L
1,746 SR
Queue Stats
752W - 785L
1,430 Elo+
Solo
Scylla
Scylla
I Le J I
Scylla
Level 158
God Stats
6W - 9L
1,469 SR
Queue Stats
822W - 860L
1,521 Elo+
Party 1
Bacchus
Bacchus
I Rodwann I
Bacchus
Level 186
God Stats
2W - 2L
1,857 SR
Queue Stats
338W - 364L
1,541 Elo+
Party 1
Baba Yaga
Baba Yaga
PyroDovaking
Baba Yaga
Level 146
God Stats
7W - 7L
1,582 SR
Queue Stats
1,030W - 1,017L
1,563 Elo+
Party 1
Horus
Horus
YyAsesino27yY
Horus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 1 / 6
7,824
869
6,986
7,087
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 6
7,986
887
10,800
10,481
7,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
KhalettoV2
Chang'e
14
1 / 0 / 9
8,040
893
4,286
9,553
3,246
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charybdis
ViruGoku
Charybdis
15
4 / 1 / 3
8,857
984
8,189
7,494
2,677
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cabrakan
13
1 / 2 / 8
8,375
931
3,020
10,992
12,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chicharron568
Gilgamesh
1
0 / 0 / 0
2,252
250
0
0
0
Scylla
I Le J I
Scylla
15
3 / 2 / 1
7,356
817
12,745
4,906
1,964
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
I Rodwann I
Bacchus
13
0 / 2 / 3
6,292
699
4,814
9,271
9,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
PyroDovaking
Baba Yaga
15
2 / 2 / 2
7,087
787
10,775
5,850
2,511
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 4 / 5
6,754
750
4,949
15,730
8,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
10
Kills
5
5
Deaths
10
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
6
4
W
3
1
6
6
L
Gilgamesh
Chicharron568
Gilgamesh
0
0
0
0
L
Scylla
I Le J I
Scylla
3
2
1
1.75
L
Bacchus
I Rodwann I
Bacchus
0
2
3
0.75
W
Chang'e
KhalettoV2
Chang'e
1
0
9
5.5
L
Baba Yaga
PyroDovaking
Baba Yaga
2
2
2
1.5
W
Charybdis
ViruGoku
Charybdis
4
1
3
5.5
L
0
4
5
0.63
W
Cabrakan
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,281
Damage
33,283
45,607
Taken
35,757
27,925
Mitigated
22,048
29,805
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,986
4,076
0
624
7,087
2,233
1,875
5,839
1,113
0
24,942
W
10,800
375
398
1,191
10,481
7,376
198
4,858
5,458
0
19,901
L
Gilgamesh
Chicharron568
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
I Le J I
Scylla
12,745
194
557
902
4,906
1,964
0
175
4,731
32,858
0
L
Bacchus
I Rodwann I
Bacchus
4,814
291
0
3,457
9,271
9,019
0
1,721
7,550
6,114
0
W
Chang'e
KhalettoV2
Chang'e
4,286
309
17,053
7,800
9,553
3,246
952
5,908
3,563
8,570
0
L
Baba Yaga
PyroDovaking
Baba Yaga
10,775
587
330
1,589
5,850
2,511
0
862
4,988
22,488
0
W
Charybdis
ViruGoku
Charybdis
8,189
5,413
675
705
7,494
2,677
1,810
4,056
3,318
0
24,771
L
4,949
2,094
1,392
6,161
15,730
8,554
0
3,975
11,755
0
6,804
W
Cabrakan
3,020
461
484
875
10,992
12,393
465
6,786
3,821
3,170
785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,082
Gold Earned
29,741
121
Minions Killed
75
0
Camps Cleared
0
869,425
Distance Traveled
677,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,824
869
56
6
0
175,321
0
W
Nike
7,986
887
17
2
0
173,987
0
L
Gilgamesh
2,252
250
0
0
0
0
0
L
Scylla
7,356
817
43
5
0
160,934
0
L
Bacchus
6,292
699
6
1
0
191,049
0
W
Chang'e
8,040
893
10
1
0
187,601
0
L
Baba Yaga
7,087
787
25
3
0
148,924
0
W
Charybdis
8,857
984
38
4
0
162,865
0
L
Horus
6,754
750
1
0
0
176,692
0
W
Cabrakan
8,375
931
0
0
0
169,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role