Player Matchup

Kumbhakarna
Kumbhakarna
ARTODITO
Kumbhakarna
Level 118
God Stats
1W - 3L
1,871 SR
Queue Stats
135W - 135L
1,547 Elo+
Solo
Chang'e
Chang'e
ErMachu
Chang'e
Level 155
God Stats
0W - 2L
1,260 SR
Queue Stats
210W - 215L
1,547 Elo+
Solo
Charybdis
Charybdis
RJ DARK MAGIC
Charybdis
Level 141
God Stats
1W - 1L
1,538 SR
Queue Stats
153W - 116L
1,537 Elo+
Solo
Fenrir
Fenrir
T_Drage
Fenrir
Level 120
God Stats
14W - 17L
1,602 SR
Queue Stats
295W - 254L
1,565 Elo+
Solo
Thanatos
Thanatos
XxXxScOpIcZXxXx
Thanatos
Level 129
God Stats
9W - 7L
1,587 SR
Queue Stats
537W - 515L
1,528 Elo+
Solo
Team Averages
Level 133
1,572 SR
1,545 Elo+

VS

Team Averages
Level 127
1,466 SR
1,532 Elo+
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
WafflyCypress36
Medusa
Level 150
God Stats
2W - 3L
1,546 SR
Queue Stats
72W - 51L
1,659 Elo+
Party 1
He Bo
He Bo
crusaderSC2
He Bo
Level 128
God Stats
6W - 5L
1,539 SR
Queue Stats
436W - 399L
1,582 Elo+
Solo
Bacchus
Bacchus
pepijnd
Bacchus
Level 167
God Stats
4W - 1L
1,542 SR
Queue Stats
172W - 147L
1,579 Elo+
Party 1
Cu Chulainn
Cu Chulainn
returny
Cu Chulainn
Level 31
God Stats
1W - 4L
1,203 SR
Queue Stats
17W - 29L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ARTODITO
Kumbhakarna
6
0 / 1 / 0
3,232
646
449
4,394
2,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
ErMachu
Chang'e
7
1 / 1 / 0
3,419
684
1,921
2,408
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
RJ DARK MAGIC
Charybdis
6
0 / 1 / 0
3,144
629
1,503
2,933
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
T_Drage
Fenrir
3
0 / 1 / 0
2,816
563
487
2,007
462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thanatos
6
0 / 2 / 1
3,152
630
1,051
4,679
1,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
2 / 1 / 1
3,963
793
2,328
2,606
540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
2 / 0 / 0
3,719
744
2,424
1,219
333
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
2 / 0 / 1
3,691
738
1,184
2,427
528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
pepijnd
Bacchus
6
0 / 0 / 2
3,777
755
1,489
2,672
1,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
returny
Cu Chulainn
7
0 / 0 / 1
3,690
738
714
1,993
784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
1
1
2.5
L
Kumbhakarna
ARTODITO
Kumbhakarna
0
1
0
0
L
Chang'e
ErMachu
Chang'e
1
1
0
1
L
Charybdis
RJ DARK MAGIC
Charybdis
0
1
0
0
L
Fenrir
T_Drage
Fenrir
0
1
0
0
W
2
0
0
2
L
Thanatos
0
2
1
0.25
W
2
0
1
2.5
W
Bacchus
pepijnd
Bacchus
0
0
2
1
W
Cu Chulainn
returny
Cu Chulainn
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,411
Damage
8,139
16,421
Taken
10,917
5,353
Mitigated
4,086
6,889
Healing
4,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,328
869
61
1,067
2,606
540
0
868
1,514
0
20,597
L
Kumbhakarna
ARTODITO
Kumbhakarna
449
71
0
1,129
4,394
2,300
0
701
3,693
6,506
0
L
Chang'e
ErMachu
Chang'e
1,921
102
160
1,117
2,408
560
0
894
1,514
14,263
0
L
Charybdis
RJ DARK MAGIC
Charybdis
1,503
832
0
1,636
2,933
644
0
788
2,145
0
17,806
L
Fenrir
T_Drage
Fenrir
487
51
0
760
2,007
462
0
196
1,811
0
6,568
W
2,424
1,476
0
755
1,219
333
0
98
1,121
0
21,176
L
Thanatos
1,051
391
0
2,087
4,679
1,387
0
94
4,585
0
14,014
W
1,184
78
0
1,478
2,427
528
0
711
1,598
16,371
1,697
W
Bacchus
pepijnd
Bacchus
1,489
335
0
690
2,672
1,901
0
351
2,321
8,190
0
W
Cu Chulainn
returny
Cu Chulainn
714
54
0
752
1,993
784
0
0
1,993
0
19,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,763
Gold Earned
18,840
129
Minions Killed
158
0
Camps Cleared
0
446,948
Distance Traveled
512,851
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
3,963
793
43
9
0
97,734
0
L
Kumbhakarna
3,232
646
14
3
0
105,380
0
L
Chang'e
3,419
684
34
7
0
109,483
3
L
Charybdis
3,144
629
38
8
0
71,649
2
L
Fenrir
2,816
563
14
3
0
46,798
0
W
Medusa
3,719
744
38
8
0
97,929
1
L
Thanatos
3,152
630
29
6
0
113,638
0
W
He Bo
3,691
738
35
7
0
114,667
0
W
Bacchus
3,777
755
10
2
0
109,715
0
W
Cu Chulainn
3,690
738
32
6
0
92,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role