Player Matchup

Cthulhu
Cthulhu
DCsnipergang894
Cthulhu
Level 65
God Stats
13W - 7L
1,489 SR
Queue Stats
274W - 289L
1,413 Elo+
Solo
Pele
Pele
Ev0 Wolf
Pele
Level 71
God Stats
45W - 38L
1,550 SR
Queue Stats
262W - 251L
1,451 Elo+
Party 1
Olorun
Olorun
Ev0Shaman
Olorun
Level 89
God Stats
10W - 11L
1,392 SR
Queue Stats
457W - 445L
1,418 Elo+
Party 1
Martichoras
Martichoras
cibola69
Martichoras
Level 158
God Stats
9W - 8L
1,567 SR
Queue Stats
146W - 145L
1,465 Elo+
Party 2
Sun Wukong
Sun Wukong
wellifiwereme
Sun Wukong
Level 81
God Stats
5W - 1L
1,722 SR
Queue Stats
110W - 139L
1,441 Elo+
Party 2
Team Averages
Level 93
1,544 SR
1,437 Elo+

VS

Team Averages
Level 111
1,369 SR
1,450 Elo+
Ares
Ares
AD903
Ares
Level 102
God Stats
115W - 138L
1,361 SR
Queue Stats
316W - 331L
1,363 Elo+
Solo
Ravana
Ravana
IKR4M3R
Ravana
Level 119
God Stats
1W - 0L
1,301 SR
Queue Stats
13W - 12L
1,487 Elo+
Solo
Shiva
Shiva
Kilercroc2
Shiva
Level 105
God Stats
3W - 3L
1,419 SR
Queue Stats
129W - 109L
1,494 Elo+
Solo
Sol
Sol
blackhrdZ1472
Sol
Level 121
God Stats
11W - 11L
1,455 SR
Queue Stats
199W - 155L
1,513 Elo+
Solo
Ix Chel
Ix Chel
ricaleixos
Ix Chel
Level 107
God Stats
3W - 5L
1,309 SR
Queue Stats
28W - 37L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,737
518
4,788
11,076
7,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
13
4 / 2 / 3
7,609
585
8,465
10,440
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Olorun
Ev0Shaman
Olorun
13
2 / 4 / 2
7,867
605
5,840
9,801
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Martichoras
cibola69
Martichoras
9
0 / 4 / 1
5,423
417
3,728
8,144
3,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
wellifiwereme
Sun Wukong
13
3 / 3 / 0
7,816
601
5,899
13,549
6,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AD903
Ares
12
1 / 0 / 6
7,280
560
6,206
11,266
8,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
IKR4M3R
Ravana
13
5 / 3 / 4
7,633
587
8,029
7,695
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
14
4 / 3 / 1
8,626
664
10,177
11,467
6,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
4 / 2 / 2
7,382
568
8,357
7,142
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ix Chel
ricaleixos
Ix Chel
12
1 / 2 / 3
7,583
583
5,625
7,016
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
10
Kills
15
15
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
AD903
Ares
1
0
6
4
L
1
2
3
1.25
L
Pele
4
2
3
2.75
L
Olorun
Ev0Shaman
Olorun
2
4
2
0.75
W
Ravana
IKR4M3R
Ravana
5
3
4
2.33
W
Shiva
4
3
1
1.5
W
4
2
2
2.5
L
Martichoras
cibola69
Martichoras
0
4
1
0.13
W
Ix Chel
ricaleixos
Ix Chel
1
2
3
1.25
L
Sun Wukong
wellifiwereme
Sun Wukong
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,720
Damage
38,394
53,010
Taken
44,586
24,867
Mitigated
23,653
16,010
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
AD903
Ares
6,206
442
1,685
2,051
11,266
8,595
162
3,379
7,237
19,019
653
L
4,788
229
25
3,176
11,076
7,577
0
6,181
4,895
30,135
0
L
Pele
8,465
1,846
0
3,527
10,440
3,959
0
2,088
8,303
0
58,686
L
Olorun
Ev0Shaman
Olorun
5,840
2,688
360
3,674
9,801
3,357
381
4,960
4,792
48,464
4,340
W
Ravana
IKR4M3R
Ravana
8,029
1,949
0
1,307
7,695
3,164
0
1,256
6,439
0
40,253
W
Shiva
10,177
1,808
70
4,281
11,467
6,739
755
334
11,133
0
60,551
W
8,357
3,376
0
2,289
7,142
2,299
1,538
1,036
5,986
48,269
6,980
L
Martichoras
cibola69
Martichoras
3,728
738
0
2,254
8,144
3,695
0
5,526
2,618
0
21,915
W
Ix Chel
ricaleixos
Ix Chel
5,625
551
280
2,756
7,016
2,856
215
4,473
2,543
45,842
555
L
Sun Wukong
wellifiwereme
Sun Wukong
5,899
527
0
2,994
13,549
6,279
0
894
11,887
0
49,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,452
Gold Earned
38,504
367
Minions Killed
358
0
Camps Cleared
0
1,271,726
Distance Traveled
1,297,721
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,280
560
18
1
0
274,312
1
L
Cthulhu
6,737
518
39
3
0
299,384
0
L
Pele
7,609
585
79
6
0
285,447
0
L
Olorun
7,867
605
110
8
0
222,187
0
W
Ravana
7,633
587
56
4
0
302,067
0
W
Shiva
8,626
664
100
8
0
238,003
0
W
Sol
7,382
568
92
7
0
236,253
0
L
Martichoras
5,423
417
45
3
0
200,306
1
W
Ix Chel
7,583
583
92
7
0
247,086
0
L
Sun Wukong
7,816
601
94
7
0
264,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role