Player Matchup

Ix Chel
Ix Chel
BurritoSenior98
Ix Chel
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,348 Elo+
Party 1
Ne Zha
Ne Zha
F3AR x WOLF
Ne Zha
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,390 Elo+
Party 1
Sun Wukong
Sun Wukong
JDG Dath
Sun Wukong
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,376 Elo+
Party 1
Baron Samedi
Baron Samedi
La PiPeTTe I
Baron Samedi
Level 124
God Stats
2W - 0L
1,710 SR
Queue Stats
59W - 53L
1,473 Elo+
Solo
Izanami
Izanami
xHxnei
Izanami
Level 97
God Stats
5W - 4L
1,614 SR
Queue Stats
17W - 16L
1,442 Elo+
Solo
Team Averages
Level 141
1,565 SR
1,406 Elo+

VS

Team Averages
Level 112
1,514 SR
1,467 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Bunthorne
Discordia
Level 124
God Stats
8W - 4L
1,708 SR
Queue Stats
191W - 185L
1,482 Elo+
Solo
Thanatos
Thanatos
Kurama1702
Thanatos
Level 99
God Stats
1W - 8L
1,241 SR
Queue Stats
71W - 97L
1,412 Elo+
Party 2
Charybdis
Charybdis
one_Shichibukai_
Charybdis
Level 146
God Stats
1W - 1L
1,622 SR
Queue Stats
99W - 99L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 8
8,296
593
7,524
7,851
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
15
9 / 1 / 4
8,560
611
8,310
8,287
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
JDG Dath
Sun Wukong
15
8 / 0 / 4
9,038
646
14,923
16,199
14,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
La PiPeTTe I
Baron Samedi
11
2 / 1 / 2
7,526
538
3,491
8,596
5,903
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Izanami
xHxnei
Izanami
12
0 / 2 / 2
6,644
475
1,086
6,575
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
0 / 5 / 1
6,774
484
6,211
13,044
11,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
 
Bacchus
10
0 / 5 / 3
6,523
466
4,794
11,056
9,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Bunthorne
Discordia
12
2 / 6 / 0
6,758
483
6,553
9,041
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Kurama1702
Thanatos
11
2 / 5 / 1
6,623
473
3,775
13,675
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
14
1 / 2 / 1
8,087
578
7,763
6,976
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
23
Kills
5
5
Deaths
23
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
5
1
0.1
L
Bacchus
 
Bacchus
0
5
3
0.3
L
Discordia
Bunthorne
Discordia
2
6
0
0.33
W
4
1
8
8
W
Ne Zha
9
1
4
11
W
Sun Wukong
JDG Dath
Sun Wukong
8
0
4
10
L
Thanatos
Kurama1702
Thanatos
2
5
1
0.5
W
Baron Samedi
La PiPeTTe I
Baron Samedi
2
1
2
3
L
Charybdis
1
2
1
0.75
W
Izanami
xHxnei
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,334
Damage
29,096
47,508
Taken
53,792
27,215
Mitigated
29,464
17,691
Healing
19,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,211
838
0
2,896
13,044
11,782
0
714
11,329
0
46,411
L
Bacchus
 
Bacchus
4,794
260
0
1,824
11,056
9,598
0
2,600
8,180
15,969
0
L
Discordia
Bunthorne
Discordia
6,553
157
0
2,751
9,041
2,075
0
2,653
6,109
35,718
1,067
W
7,524
822
1,391
3,307
7,851
2,190
23
3,189
4,662
45,742
1,557
W
Ne Zha
8,310
2,018
0
1,453
8,287
3,209
0
2,771
5,516
0
56,008
W
Sun Wukong
JDG Dath
Sun Wukong
14,923
3,387
0
6,283
16,199
14,322
0
2,232
13,967
0
65,708
L
Thanatos
Kurama1702
Thanatos
3,775
859
0
10,055
13,675
3,857
0
2,550
10,853
0
41,113
W
Baron Samedi
La PiPeTTe I
Baron Samedi
3,491
213
142
2,613
8,596
5,903
0
2,394
6,202
28,707
2,017
L
Charybdis
7,763
5,010
0
2,295
6,976
2,152
568
1,259
5,618
0
76,564
W
Izanami
xHxnei
Izanami
1,086
906
0
2,502
6,575
1,591
0
686
5,889
0
41,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,064
Gold Earned
34,765
398
Minions Killed
381
0
Camps Cleared
0
1,425,736
Distance Traveled
1,389,471
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,774
484
85
6
0
270,988
0
L
Bacchus
6,523
466
33
2
0
319,535
4
L
Discordia
6,758
483
57
4
0
267,699
0
W
Ix Chel
8,296
593
98
7
0
295,552
4
W
Ne Zha
8,560
611
82
6
0
319,815
2
W
Sun Wukong
9,038
646
93
7
0
288,545
0
L
Thanatos
6,623
473
77
6
0
273,615
0
W
Baron Samedi
7,526
538
45
3
0
253,383
2
L
Charybdis
8,087
578
129
9
0
257,634
2
W
Izanami
6,644
475
80
6
0
268,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role